Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Bellatricee
Zhong Kui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,489 Elo+
Party 1
Janus
Janus
LiTeL99
Janus
Level 153
God Stats
10W - 9L
1,590 SR
Queue Stats
685W - 649L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
Msc87
Sun Wukong
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 160L
1,423 Elo+
Solo
Anhur
Anhur
WarriorHeart
Anhur
Level 149
God Stats
0W - 1L
1,590 SR
Queue Stats
24W - 19L
1,497 Elo+
Party 1
Team Averages
Level 151
1,536 SR
1,479 Elo+

VS

Team Averages
Level 111
1,416 SR
1,510 Elo+
Osiris
Osiris
DreamzZzy
Osiris
Level 98
God Stats
4W - 3L
1,289 SR
Queue Stats
186W - 174L
1,508 Elo+
Solo
Thoth
Thoth
Hallzy
Thoth
Level 129
God Stats
1W - 1L
1,414 SR
Queue Stats
20W - 12L
1,578 Elo+
Solo
Cthulhu
Cthulhu
SpudNiiik
Cthulhu
Level 79
God Stats
1W - 0L
1,504 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
pedroribeiro2
Nemesis
Level 130
God Stats
3W - 4L
1,372 SR
Queue Stats
433W - 467L
1,486 Elo+
Solo
Rama
Rama
Этамбер
Rama
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 146L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
5 / 8 / 8
12,970
683
12,788
24,234
29,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Bellatricee
Zhong Kui
19
6 / 9 / 10
13,171
693
23,036
25,863
17,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
LiTeL99
Janus
20
3 / 5 / 13
12,771
672
27,446
17,195
8,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Msc87
Sun Wukong
20
3 / 6 / 14
13,196
695
24,911
39,281
42,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 7 / 5
12,203
642
10,181
17,604
8,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DreamzZzy
Osiris
20
4 / 4 / 16
12,612
664
8,021
24,712
30,368
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Hallzy
Thoth
20
6 / 5 / 21
13,640
718
29,090
17,427
8,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SpudNiiik
Cthulhu
20
8 / 3 / 16
13,617
717
28,196
22,605
18,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
20
9 / 4 / 15
13,222
696
16,245
24,037
18,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 5 / 17
13,354
703
29,221
24,724
13,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
21
Kills
33
35
Deaths
21
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
8
8
1.13
L
Zhong Kui
Bellatricee
Zhong Kui
6
9
10
1.22
W
Osiris
DreamzZzy
Osiris
4
4
16
3
W
Thoth
Hallzy
Thoth
6
5
21
3.3
L
Janus
LiTeL99
Janus
3
5
13
1.9
L
Sun Wukong
Msc87
Sun Wukong
3
6
14
1.67
W
Cthulhu
SpudNiiik
Cthulhu
8
3
16
5.33
L
4
7
5
0.93
W
Nemesis
9
4
15
4.13
W
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,362
Damage
110,773
124,177
Taken
113,505
104,962
Mitigated
90,238
40,180
Healing
41,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,788
1,948
783
2,314
24,234
29,453
714
11,488
12,746
0
20,830
L
Zhong Kui
Bellatricee
Zhong Kui
23,036
2,922
1,655
3,942
25,863
17,000
1,368
13,174
12,689
29,818
0
W
Osiris
DreamzZzy
Osiris
8,021
2,465
1,660
4,503
24,712
30,368
1,161
12,621
12,091
0
16,495
W
Thoth
Hallzy
Thoth
29,090
1,407
2,490
4,022
17,427
8,666
1,549
6,840
10,587
62,100
0
L
Janus
LiTeL99
Janus
27,446
748
2,305
4,559
17,195
8,261
1,188
9,788
7,407
60,464
0
L
Sun Wukong
Msc87
Sun Wukong
24,911
3,458
754
17,488
39,281
42,222
239
14,339
24,942
0
53,843
W
Cthulhu
SpudNiiik
Cthulhu
28,196
280
6,121
4,236
22,605
18,713
645
10,442
12,163
58,990
0
L
10,181
2,820
4,181
2,199
17,604
8,026
1,227
8,497
9,107
0
18,892
W
Nemesis
16,245
6,294
3,130
4,862
24,037
18,580
1,053
12,803
11,234
0
21,370
W
29,221
13,982
3,935
6,905
24,724
13,911
3,794
7,776
16,948
0
60,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,311
Gold Earned
66,445
182
Minions Killed
207
0
Camps Cleared
0
1,649,402
Distance Traveled
1,738,836
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,970
683
23
1
0
314,616
2
L
Zhong Kui
13,171
693
21
1
0
306,384
0
W
Osiris
12,612
664
16
1
0
349,888
0
W
Thoth
13,640
718
50
3
0
352,890
3
L
Janus
12,771
672
69
4
0
314,172
0
L
Sun Wukong
13,196
695
52
3
0
378,244
2
W
Cthulhu
13,617
717
62
3
0
391,384
1
L
Anhur
12,203
642
17
1
0
335,986
0
W
Nemesis
13,222
696
19
1
0
338,527
0
W
Rama
13,354
703
60
3
0
306,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role