Player Matchup

Khepri
Khepri
Happy_Scientist
Khepri
Level 62
God Stats
4W - 4L
1,651 SR
Queue Stats
85W - 97L
1,461 Elo+
Party 2
Izanami
Izanami
LongDongSilver79
Izanami
Level 64
God Stats
3W - 4L
1,729 SR
Queue Stats
26W - 33L
1,275 Elo+
Party 2
Scylla
Scylla
Tilfxx
Scylla
Level 158
God Stats
10W - 11L
1,616 SR
Queue Stats
239W - 193L
1,569 Elo+
Party 2
Team Averages
Level 95
1,665 SR
1,435 Elo+

VS

Team Averages
Level 57
1,752 SR
1,813 Elo+
Bellona
Bellona
BuC_Slayser07
Bellona
Level 125
God Stats
26W - 3L
1,836 SR
Queue Stats
407W - 197L
1,747 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dennsn_Oin
Ah Muzen Cab
Level 28
God Stats
8W - 0L
1,920 SR
Queue Stats
112W - 24L
1,849 Elo+
Party 1
Merlin
Merlin
Stay_With_Jesus3
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,055
676
690
2,648
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
4,432
739
1,318
2,828
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Tilfxx
Scylla
6
0 / 1 / 1
4,221
704
1,543
2,438
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 1 / 3
5,031
839
1,794
3,315
2,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Dennsn_Oin
Ah Muzen Cab
9
4 / 0 / 0
5,889
982
3,987
3,752
1,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 1
4,881
814
1,321
1,580
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
1
3
1.5
W
Ah Muzen Cab
Dennsn_Oin
Ah Muzen Cab
4
0
0
4
L
0
2
0
0
L
1
1
0
1
W
0
0
1
0.5
L
Scylla
Tilfxx
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,551
Damage
7,102
7,914
Taken
8,647
2,937
Mitigated
4,144
1,307
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
1,794
498
315
765
3,315
2,316
319
877
2,308
0
7,359
W
Ah Muzen Cab
Dennsn_Oin
Ah Muzen Cab
3,987
1,529
0
1,282
3,752
1,292
2,000
746
2,862
0
19,965
L
690
0
113
124
2,648
1,183
0
443
2,205
1,606
0
L
1,318
965
0
500
2,828
1,102
0
535
2,293
0
5,862
W
1,321
204
0
170
1,580
536
171
626
954
11,056
0
L
Scylla
Tilfxx
Scylla
1,543
291
0
570
2,438
652
0
343
2,095
4,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,708
Gold Earned
15,801
23
Minions Killed
69
0
Camps Cleared
6
163,346
Distance Traveled
292,866
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,031
839
11
2
1
86,993
0
W
Ah Muzen Cab
5,889
982
31
5
3
113,784
1
L
Khepri
4,055
676
5
1
0
39,453
1
L
Izanami
4,432
739
12
2
0
60,168
0
W
Merlin
4,881
814
27
5
2
92,089
1
L
Scylla
4,221
704
6
1
0
63,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role