Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
IIgabrielzitoII
Chronos
Level 105
God Stats
21W - 14L
1,679 SR
Queue Stats
283W - 286L
1,401 Elo+
Solo
Bakasura
Bakasura
Mr_Frozen_Death
Bakasura
Level 107
God Stats
5W - 3L
1,577 SR
Queue Stats
110W - 117L
1,460 Elo+
Solo
Merlin
Merlin
TIKI_HUTT1125
Merlin
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 75L
1,448 Elo+
Solo
Horus
Horus
tfpn_colonin
Horus
Level 129
God Stats
2W - 0L
1,719 SR
Queue Stats
88W - 100L
1,397 Elo+
Solo
Team Averages
Level 113
1,595 SR
1,441 Elo+

VS

Team Averages
Level 105
1,491 SR
1,412 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DioSama169
Cabrakan
Level 109
God Stats
4W - 7L
1,474 SR
Queue Stats
453W - 464L
1,466 Elo+
Solo
Ra
Ra
GoDogs12
Ra
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 120L
1,364 Elo+
Solo
Anubis
Anubis
KSI_Psycadelic
Anubis
Level 95
God Stats
2W - 5L
1,483 SR
Queue Stats
217W - 224L
1,397 Elo+
Solo
King Arthur
King Arthur
POlSUN
King Arthur
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 39L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 0
5,938
660
4,094
6,873
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 0 / 0
5,778
642
2,570
4,197
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
9
2 / 0 / 1
5,317
591
2,398
6,520
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 3
5,103
567
3,696
4,325
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 0 / 4
5,128
570
2,588
4,138
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
1,674
186
0
0
0
Cabrakan
DioSama169
Cabrakan
7
0 / 2 / 0
4,124
458
2,676
5,455
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 0
4,594
510
2,914
6,475
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 3 / 0
4,820
536
1,775
5,196
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
POlSUN
King Arthur
9
0 / 2 / 0
4,818
535
4,465
8,513
4,373
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
L
Izanami
 
Izanami
0
0
0
0
L
Cabrakan
DioSama169
Cabrakan
0
2
0
0
L
0
3
0
0
W
3
0
0
3
L
0
3
0
0
W
Bakasura
2
0
1
2.5
L
King Arthur
POlSUN
King Arthur
0
2
0
0
W
1
0
3
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,346
Damage
11,830
26,053
Taken
25,639
12,825
Mitigated
11,755
10,980
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,094
1,568
0
4,775
6,873
5,044
0
0
6,873
0
36,464
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
DioSama169
Cabrakan
2,676
402
0
1,670
5,455
2,834
0
460
4,708
17,030
0
L
2,914
656
73
1,228
6,475
2,519
0
3,236
3,239
27,212
0
W
2,570
715
0
1,414
4,197
1,094
0
1,615
2,582
35,318
0
L
1,775
119
0
316
5,196
2,029
0
2,338
2,626
29,760
0
W
Bakasura
2,398
1,787
0
1,702
6,520
2,453
0
1,956
4,564
0
34,960
L
King Arthur
POlSUN
King Arthur
4,465
1,314
0
2,191
8,513
4,373
0
0
8,513
0
27,014
W
3,696
602
0
1,000
4,325
1,618
0
2,705
1,620
28,693
0
W
2,588
1,339
640
1,449
4,138
2,616
0
1,089
3,049
0
12,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
20,030
290
Minions Killed
192
0
Camps Cleared
0
857,431
Distance Traveled
622,754
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,938
660
70
8
0
165,802
0
L
Izanami
1,674
186
0
0
0
0
0
L
Cabrakan
4,124
458
33
4
0
152,219
3
L
Ra
4,594
510
52
6
0
155,553
1
W
Chronos
5,778
642
66
7
0
149,388
0
L
Anubis
4,820
536
50
6
0
144,151
0
W
Bakasura
5,317
591
76
8
0
204,115
3
L
King Arthur
4,818
535
57
6
0
170,831
0
W
Merlin
5,103
567
62
7
0
158,435
0
W
Horus
5,128
570
16
2
0
179,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role