Player Matchup

Ullr
Ullr
Andronuss
Ullr
Level 107
God Stats
4W - 5L
1,425 SR
Queue Stats
341W - 321L
1,502 Elo+
Party 2
Bellona
Bellona
Melissa_Jadee
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 275L
1,485 Elo+
Party 1
Nox
Nox
Surfingdeer
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 1
Izanami
Izanami
Turqouise
Izanami
Level 107
God Stats
5W - 3L
1,685 SR
Queue Stats
321W - 298L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
namekroll
Morgan Le Fay
Level 122
God Stats
26W - 28L
1,571 SR
Queue Stats
1,023W - 995L
1,480 Elo+
Solo
Team Averages
Level 114
1,536 SR
1,489 Elo+

VS

Team Averages
Level 122
1,374 SR
1,489 Elo+
Sobek
Sobek
ASBlueLight
Sobek
Level 126
God Stats
2W - 3L
1,406 SR
Queue Stats
76W - 58L
1,546 Elo+
Party 4
Chronos
Chronos
BlaackValkyrie
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 96L
1,479 Elo+
Party 4
Charybdis
Charybdis
KindaAbused
Charybdis
Level 109
God Stats
2W - 3L
1,468 SR
Queue Stats
219W - 175L
1,486 Elo+
Party 3
Neith
Neith
Metenite
Neith
Level 160
God Stats
3W - 6L
1,132 SR
Queue Stats
751W - 762L
1,502 Elo+
Party 3
Fenrir
Fenrir
PrincezzSelina
Fenrir
Level 107
God Stats
1W - 7L
1,362 SR
Queue Stats
416W - 461L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
7 / 5 / 15
11,492
821
12,764
13,732
6,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
17
6 / 3 / 17
10,600
757
9,588
22,823
27,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 3 / 16
11,784
842
12,383
16,190
8,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Turqouise
Izanami
19
4 / 4 / 18
11,562
826
24,074
15,755
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
namekroll
Morgan Le Fay
18
4 / 5 / 17
11,177
798
15,891
13,275
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 10
9,288
663
13,900
23,905
41,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 5 / 10
10,525
752
7,959
13,769
6,493
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
KindaAbused
Charybdis
17
3 / 7 / 13
10,549
754
15,617
17,423
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Metenite
Neith
20
9 / 3 / 6
11,830
845
25,735
12,082
6,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 8
9,029
645
3,777
13,068
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
66
30
Kills
19
20
Deaths
30
83
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
9
10
0.78
W
Ullr
7
5
15
2.9
L
3
5
10
1.6
L
Charybdis
KindaAbused
Charybdis
3
7
13
1.36
W
Bellona
6
3
17
4.83
L
Neith
Metenite
Neith
9
3
6
4
L
2
6
8
1
W
9
3
16
5.67
W
Izanami
Turqouise
Izanami
4
4
18
3.25
W
Morgan Le Fay
namekroll
Morgan Le Fay
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,700
Damage
66,988
81,775
Taken
80,247
57,011
Mitigated
72,934
23,119
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,900
472
925
4,986
23,905
41,826
58
5,451
17,918
21,388
0
W
Ullr
12,764
4,266
486
599
13,732
6,616
3,177
3,615
10,047
0
19,453
L
7,959
1,614
337
2,602
13,769
6,493
184
7,451
6,203
19,183
0
L
Charybdis
KindaAbused
Charybdis
15,617
8,946
0
3,912
17,423
7,771
186
6,364
10,740
0
28,040
W
Bellona
9,588
1,222
2,372
5,009
22,823
27,259
139
7,499
15,140
0
15,167
L
Neith
Metenite
Neith
25,735
3,949
728
4,411
12,082
6,403
978
4,351
7,572
0
51,376
L
3,777
561
1,063
2,657
13,068
10,441
412
4,657
8,315
208
8,716
W
12,383
1,812
2,367
4,046
16,190
8,741
1,586
3,332
12,827
36,456
0
W
Izanami
Turqouise
Izanami
24,074
11,763
3,526
4,129
15,755
7,697
3,725
4,112
11,580
0
47,674
W
Morgan Le Fay
namekroll
Morgan Le Fay
15,891
760
0
585
13,275
6,698
494
3,509
9,725
35,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,615
Gold Earned
51,221
161
Minions Killed
147
0
Camps Cleared
0
1,325,731
Distance Traveled
1,215,205
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,288
663
13
1
0
246,046
4
W
Ullr
11,492
821
17
1
0
248,608
1
L
Chronos
10,525
752
25
2
0
261,538
3
L
Charybdis
10,549
754
31
2
0
172,972
2
W
Bellona
10,600
757
6
0
0
290,721
2
L
Neith
11,830
845
66
5
0
263,903
2
L
Fenrir
9,029
645
12
1
0
270,746
0
W
Nox
11,784
842
48
3
0
269,659
0
W
Izanami
11,562
826
59
4
0
251,216
1
W
Morgan Le Fay
11,177
798
31
2
0
265,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role