Player Matchup

Cthulhu
Cthulhu
ObeyedLeader598
Cthulhu
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 134L
1,676 Elo+
Party 1
Bastet
Bastet
Pathoren99
Bastet
Level 116
God Stats
6W - 2L
1,709 SR
Queue Stats
62W - 42L
1,693 Elo+
Party 1
Janus
Janus
ReformingOne9
Janus
Level 108
God Stats
4W - 1L
1,752 SR
Queue Stats
87W - 47L
1,706 Elo+
Party 1
Team Averages
Level 121
1,654 SR
1,692 Elo+

VS

Team Averages
Level 128
1,648 SR
1,539 Elo+
Nox
Nox
Excal22
Nox
Level 140
God Stats
33W - 36L
1,652 SR
Queue Stats
312W - 307L
1,620 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mwinjutsu
Cu Chulainn
Level 100
God Stats
13W - 16L
1,519 SR
Queue Stats
117W - 110L
1,438 Elo+
Party 2
Bastet
Bastet
SKAYKER
Bastet
Level 145
God Stats
15W - 8L
1,772 SR
Queue Stats
138W - 118L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
13,198
733
14,477
22,903
35,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Pathoren99
Bastet
17
3 / 4 / 6
12,030
668
12,165
16,259
6,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 4 / 5
13,580
754
24,009
13,170
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
7 / 2 / 5
12,287
683
13,575
12,302
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
Mwinjutsu
Cu Chulainn
16
1 / 3 / 11
11,011
612
11,892
19,190
12,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
SKAYKER
Bastet
14
4 / 8 / 7
11,474
637
17,127
26,820
9,262
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
13
Kills
12
12
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
7
2
5
4.75
L
Cu Chulainn
Mwinjutsu
Cu Chulainn
1
3
11
2.17
W
3
4
8
1.75
W
Bastet
Pathoren99
Bastet
3
4
6
1.5
W
7
4
5
2.38
L
Bastet
SKAYKER
Bastet
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
42,594
52,332
Taken
58,312
47,385
Mitigated
26,124
6,643
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
13,575
204
0
440
12,302
4,469
0
9,576
2,726
43,208
0
L
Cu Chulainn
Mwinjutsu
Cu Chulainn
11,892
2,154
0
492
19,190
12,393
0
11,212
7,978
0
32,155
W
14,477
749
128
1,697
22,903
35,080
87
6,970
15,933
45,784
0
W
Bastet
Pathoren99
Bastet
12,165
3,702
0
3,168
16,259
6,810
1,324
4,483
11,776
0
34,090
W
24,009
2,163
0
1,650
13,170
5,495
963
2,548
10,622
65,083
0
L
Bastet
SKAYKER
Bastet
17,127
3,834
0
4,950
26,820
9,262
0
17,989
8,831
0
43,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
34,772
204
Minions Killed
192
10
Camps Cleared
6
1,034,511
Distance Traveled
978,516
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,287
683
81
5
3
328,311
2
L
Cu Chulainn
11,011
612
52
3
0
317,232
0
W
Cthulhu
13,198
733
72
4
4
344,245
2
W
Bastet
12,030
668
39
2
3
355,205
1
W
Janus
13,580
754
93
5
3
335,061
4
L
Bastet
11,474
637
59
3
3
332,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role