Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Mikasa2345649
Nox
Level 28
God Stats
3W - 2L
1,777 SR
Queue Stats
84W - 82L
1,473 Elo+
Party 2
Osiris
Osiris
Schwingerdinger
Osiris
Level 157
God Stats
9W - 6L
1,371 SR
Queue Stats
582W - 572L
1,408 Elo+
Solo
Ymir
Ymir
SwabSong22
Ymir
Level 29
God Stats
7W - 9L
1,624 SR
Queue Stats
288W - 306L
1,369 Elo+
Party 2
Sol
Sol
gravyscott
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,493 Elo+
Party 2
Team Averages
Level 79
1,554 SR
1,449 Elo+

VS

Team Averages
Level 124
1,508 SR
1,408 Elo+
Skadi
Skadi
CASHKINGsatx
Skadi
Level 157
God Stats
3W - 4L
1,304 SR
Queue Stats
164W - 180L
1,397 Elo+
Party 1
Chiron
Chiron
D3ath-The-Sloth
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
Koromaru_Ali
Sun Wukong
Level 108
God Stats
1W - 1L
1,733 SR
Queue Stats
130W - 137L
1,458 Elo+
Party 3
Yu Huang
Yu Huang
charm_up
Yu Huang
Level 124
God Stats
0W - 2L
1,242 SR
Queue Stats
126W - 128L
1,364 Elo+
Party 3
Zeus
Zeus
starthirteen
Zeus
Level 146
God Stats
2W - 1L
1,761 SR
Queue Stats
157W - 170L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 2 / 13
7,977
798
11,396
10,003
4,328
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 3 / 11
8,913
891
6,317
6,983
3,203
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 1 / 13
8,762
876
9,295
8,198
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 1 / 10
8,766
877
3,374
8,638
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 2 / 11
8,752
875
13,306
9,731
3,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
6,967
697
5,482
7,102
3,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 2
7,932
793
9,992
11,555
5,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Koromaru_Ali
Sun Wukong
16
4 / 4 / 0
8,464
846
7,766
14,085
11,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
charm_up
Yu Huang
13
1 / 5 / 4
7,274
727
5,872
8,154
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
7,197
720
8,029
7,009
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
20
Kills
9
9
Deaths
20
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
13
4.25
L
0
2
5
1.25
L
2
4
2
0.75
L
Sun Wukong
Koromaru_Ali
Sun Wukong
4
4
0
1
W
6
3
11
3.83
W
5
1
13
11.5
W
3
1
10
8
L
Yu Huang
charm_up
Yu Huang
1
5
4
0.6
W
4
2
11
4.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,688
Damage
37,141
43,553
Taken
47,905
29,140
Mitigated
26,496
20,981
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,396
550
776
2,455
10,003
4,328
825
3,988
6,015
0
21,762
L
5,482
2,148
331
1,190
7,102
3,020
0
3,919
3,082
0
10,241
L
9,992
2,308
510
2,783
11,555
5,285
0
4,404
6,832
0
21,179
L
Sun Wukong
Koromaru_Ali
Sun Wukong
7,766
1,125
1,740
5,276
14,085
11,795
0
8,033
5,865
0
17,592
W
6,317
492
1,895
894
6,983
3,203
463
2,511
4,472
15,534
0
W
9,295
624
3,227
3,154
8,198
8,608
0
2,427
5,771
0
14,414
W
3,374
367
808
1,830
8,638
9,303
0
2,635
6,003
6,857
0
L
Yu Huang
charm_up
Yu Huang
5,872
503
483
551
8,154
3,666
0
3,896
4,090
13,836
0
W
13,306
4,602
1,725
4,217
9,731
3,698
621
2,340
7,391
29,730
0
L
8,029
551
0
0
7,009
2,730
0
2,745
4,183
14,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,170
Gold Earned
37,834
99
Minions Killed
93
0
Camps Cleared
0
1,022,890
Distance Traveled
901,303
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,977
798
14
1
0
206,043
2
L
Skadi
6,967
697
7
1
0
169,094
0
L
Chiron
7,932
793
30
3
0
205,814
0
L
Sun Wukong
8,464
846
22
2
0
181,093
0
W
Nox
8,913
891
28
3
0
206,782
0
W
Osiris
8,762
876
12
1
0
196,103
0
W
Ymir
8,766
877
8
1
0
202,528
0
L
Yu Huang
7,274
727
15
2
0
163,437
0
W
Sol
8,752
875
37
4
0
211,434
0
L
Zeus
7,197
720
19
2
0
181,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role