Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
EpicApache
Agni
Level 125
God Stats
4W - 0L
1,722 SR
Queue Stats
139W - 159L
1,432 Elo+
Party 1
Sol
Sol
GURAQTINVU
Sol
Level 160
God Stats
1W - 0L
1,926 SR
Queue Stats
67W - 56L
1,474 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HilgarTheMighty
Ah Muzen Cab
Level 127
God Stats
5W - 4L
1,653 SR
Queue Stats
185W - 194L
1,481 Elo+
Party 1
Mulan
Mulan
LETHAL_INF3RN0UZ
Mulan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,440 Elo+
Party 3
Team Averages
Level 146
1,660 SR
1,465 Elo+

VS

Team Averages
Level 85
1,479 SR
1,495 Elo+
Arachne
Arachne
 
Arachne
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Corneilius17
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,496 Elo+
Solo
Athena
Athena
DouglasSantos13
Athena
Level 122
God Stats
4W - 5L
1,554 SR
Queue Stats
288W - 297L
1,467 Elo+
Solo
Danzaburou
Danzaburou
HPNOTIQ-JOE
Danzaburou
Level 88
God Stats
0W - 1L
1,363 SR
Queue Stats
12W - 22L
1,332 Elo+
Party 2
Gilgamesh
Gilgamesh
OnExJoB
Gilgamesh
Level 47
God Stats
0W - 1L
1,478 SR
Queue Stats
6W - 10L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 2 / 13
8,511
851
7,546
13,822
13,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 2 / 12
9,343
934
10,420
5,856
2,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 15
9,238
924
16,592
13,032
5,579
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
HilgarTheMighty
Ah Muzen Cab
17
5 / 0 / 18
9,426
943
20,152
6,616
3,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 15
7,637
764
8,582
7,715
8,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 4 / 2
6,611
661
2,261
10,748
8,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 7 / 2
7,806
781
6,619
14,680
15,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 7
7,489
749
8,333
20,795
15,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
HPNOTIQ-JOE
Danzaburou
12
1 / 6 / 4
6,887
689
10,848
12,612
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
OnExJoB
Gilgamesh
11
1 / 6 / 4
6,731
673
8,392
10,934
10,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
25
Kills
8
8
Deaths
25
73
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
13
4.75
L
Arachne
 
Arachne
1
4
2
0.5
L
4
7
2
0.71
L
1
2
7
2.25
W
8
2
12
7
W
7
2
15
7.25
L
Danzaburou
HPNOTIQ-JOE
Danzaburou
1
6
4
0.5
W
Ah Muzen Cab
HilgarTheMighty
Ah Muzen Cab
5
0
18
14
W
2
2
15
4.75
L
Gilgamesh
OnExJoB
Gilgamesh
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,292
Damage
36,453
47,041
Taken
69,769
33,346
Mitigated
55,277
28,436
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,546
954
3,089
7,519
13,822
13,513
0
2,202
11,620
12,986
0
L
Arachne
 
Arachne
2,261
1,820
531
1,937
10,748
8,188
0
5,821
4,927
0
4,371
L
6,619
1,192
415
1,165
14,680
15,903
0
6,060
8,620
4,262
10,059
L
8,333
1,528
727
10,253
20,795
15,327
0
10,001
10,794
14,218
0
W
10,420
1,194
1,033
695
5,856
2,441
994
765
5,091
20,740
0
W
16,592
7,511
1,647
8,148
13,032
5,579
2,056
2,649
10,383
30,092
0
L
Danzaburou
HPNOTIQ-JOE
Danzaburou
10,848
3,727
603
2,572
12,612
5,765
0
6,656
5,956
0
16,699
W
Ah Muzen Cab
HilgarTheMighty
Ah Muzen Cab
20,152
4,086
981
2,452
6,616
3,363
665
1,422
5,194
0
39,879
W
8,582
1,557
1,546
1,326
7,715
8,450
148
2,738
4,977
0
11,177
L
Gilgamesh
OnExJoB
Gilgamesh
8,392
1,046
0
457
10,934
10,094
0
6,020
4,914
0
18,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,155
Gold Earned
35,524
131
Minions Killed
75
0
Camps Cleared
0
973,332
Distance Traveled
856,760
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,511
851
17
2
0
166,993
0
L
Arachne
6,611
661
14
1
0
135,772
1
L
Tyr
7,806
781
10
1
0
173,700
1
L
Athena
7,489
749
15
2
0
219,411
0
W
Agni
9,343
934
30
3
0
198,859
0
W
Sol
9,238
924
32
3
0
181,605
0
L
Danzaburou
6,887
689
14
1
0
150,402
0
W
Ah Muzen Cab
9,426
943
40
4
0
227,669
0
W
Mulan
7,637
764
12
1
0
198,206
0
L
Gilgamesh
6,731
673
22
2
0
177,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role