Player Matchup

Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MikeyG II
Kumbhakarna
Level 41
God Stats
3W - 2L
1,666 SR
Queue Stats
164W - 64L
1,737 Elo+
Party 2
Hun Batz
Hun Batz
Philthies
Hun Batz
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,655 Elo+
Party 1
Ymir
Ymir
TJduhh
Ymir
Level 140
God Stats
2W - 0L
1,609 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 1
Charybdis
Charybdis
Tubsker
Charybdis
Level 29
God Stats
4W - 1L
1,886 SR
Queue Stats
185W - 65L
1,792 Elo+
Party 2
Team Averages
Level 70
1,632 SR
1,668 Elo+

VS

Team Averages
Level 104
1,645 SR
1,679 Elo+
Charybdis
Charybdis
Amaneurysm
Charybdis
Level 160
God Stats
10W - 4L
1,881 SR
Queue Stats
311W - 151L
1,673 Elo+
Party 3
Pele
Pele
LagsLaw
Pele
Level 17
God Stats
18W - 13L
1,737 SR
Queue Stats
300W - 120L
1,744 Elo+
Party 3
Yu Huang
Yu Huang
Murph_xD
Yu Huang
Level 160
God Stats
19W - 11L
1,580 SR
Queue Stats
422W - 227L
1,690 Elo+
Party 3
Erlang Shen
Erlang Shen
Yawwnz
Erlang Shen
Level 154
God Stats
0W - 1L
1,527 SR
Queue Stats
176W - 80L
1,738 Elo+
Party 3
Cthulhu
Cthulhu
lilmonkey45
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 0 / 0
5,289
529
3,508
2,945
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
MikeyG II
Kumbhakarna
8
0 / 0 / 5
5,343
534
1,904
8,213
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Philthies
Hun Batz
9
1 / 0 / 2
5,255
526
3,955
6,722
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
TJduhh
Ymir
10
1 / 1 / 3
5,687
569
2,807
5,225
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Tubsker
Charybdis
10
5 / 0 / 0
6,136
614
7,822
8,136
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amaneurysm
Charybdis
8
0 / 2 / 0
4,619
462
4,151
5,469
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
LagsLaw
Pele
8
0 / 2 / 0
4,639
464
1,598
6,551
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Murph_xD
Yu Huang
9
0 / 1 / 0
5,036
504
2,747
4,967
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
Yawwnz
Erlang Shen
9
1 / 1 / 0
4,889
489
2,540
5,621
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
lilmonkey45
Cthulhu
7
0 / 3 / 0
4,342
434
4,663
6,873
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
0
2
L
Charybdis
Amaneurysm
Charybdis
0
2
0
0
L
Pele
LagsLaw
Pele
0
2
0
0
W
Kumbhakarna
MikeyG II
Kumbhakarna
0
0
5
2.5
L
Yu Huang
Murph_xD
Yu Huang
0
1
0
0
W
Hun Batz
Philthies
Hun Batz
1
0
2
2
W
Ymir
TJduhh
Ymir
1
1
3
2.5
W
Charybdis
Tubsker
Charybdis
5
0
0
5
L
Erlang Shen
Yawwnz
Erlang Shen
1
1
0
1
L
Cthulhu
lilmonkey45
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
15,699
31,241
Taken
29,481
12,486
Mitigated
11,027
15,042
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,508
679
0
648
2,945
973
0
1,272
1,565
38,935
0
L
Charybdis
Amaneurysm
Charybdis
4,151
2,852
0
500
5,469
1,241
67
375
5,094
0
28,256
L
Pele
LagsLaw
Pele
1,598
390
0
2,610
6,551
2,192
0
1,960
4,483
0
24,092
W
Kumbhakarna
MikeyG II
Kumbhakarna
1,904
508
1,449
2,557
8,213
3,861
0
2,240
5,689
11,189
0
L
Yu Huang
Murph_xD
Yu Huang
2,747
649
0
500
4,967
1,752
0
2,113
2,672
30,464
0
W
Hun Batz
Philthies
Hun Batz
3,955
1,225
0
4,906
6,722
2,349
0
1,222
5,402
0
35,898
W
Ymir
TJduhh
Ymir
2,807
901
0
782
5,225
2,961
0
0
5,225
33,334
2,099
W
Charybdis
Tubsker
Charybdis
7,822
5,867
0
4,700
8,136
2,342
0
1,918
5,950
0
45,525
L
Erlang Shen
Yawwnz
Erlang Shen
2,540
1,276
0
2,745
5,621
3,009
0
2,035
3,554
0
22,573
L
Cthulhu
lilmonkey45
Cthulhu
4,663
836
0
375
6,873
2,833
0
1,128
5,745
19,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
23,525
319
Minions Killed
249
0
Camps Cleared
0
975,989
Distance Traveled
930,493
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,289
529
83
8
0
184,669
4
L
Charybdis
4,619
462
49
5
0
169,504
1
L
Pele
4,639
464
49
5
0
211,824
3
W
Kumbhakarna
5,343
534
18
2
0
195,634
1
L
Yu Huang
5,036
504
69
7
0
169,733
8
W
Hun Batz
5,255
526
76
8
0
243,370
5
W
Ymir
5,687
569
66
7
0
186,024
4
W
Charybdis
6,136
614
76
8
0
166,292
1
L
Erlang Shen
4,889
489
46
5
0
195,719
3
L
Cthulhu
4,342
434
36
4
0
183,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role