Player Matchup

Cernunnos
Cernunnos
Amilia17
Cernunnos
Level 159
God Stats
28W - 18L
1,602 SR
Queue Stats
310W - 251L
1,600 Elo+
Party 1
Scylla
Scylla
Hunter0627
Scylla
Level 76
God Stats
33W - 36L
1,556 SR
Queue Stats
303W - 244L
1,578 Elo+
Party 1
Horus
Horus
MushHusky
Horus
Level 160
God Stats
8W - 8L
1,610 SR
Queue Stats
340W - 289L
1,574 Elo+
Party 1
Athena
Athena
PapaTrees
Athena
Level 160
God Stats
2W - 0L
1,776 SR
Queue Stats
290W - 223L
1,614 Elo+
Party 1
Discordia
Discordia
Traxline
Discordia
Level 103
God Stats
4W - 2L
1,749 SR
Queue Stats
252W - 257L
1,518 Elo+
Solo
Team Averages
Level 132
1,658 SR
1,577 Elo+

VS

Team Averages
Level 137
1,618 SR
1,483 Elo+
Sun Wukong
Sun Wukong
BogWater11
Sun Wukong
Level 152
God Stats
64W - 65L
1,565 SR
Queue Stats
65W - 66L
1,537 Elo+
Party 2
Cliodhna
Cliodhna
GhanaPallbearer
Cliodhna
Level 159
God Stats
8W - 8L
1,563 SR
Queue Stats
230W - 237L
1,535 Elo+
Party 2
Olorun
Olorun
KismeticVictory
Olorun
Level 148
God Stats
2W - 3L
1,653 SR
Queue Stats
95W - 79L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
VivaLa11
Nu Wa
Level 101
God Stats
21W - 18L
1,620 SR
Queue Stats
243W - 255L
1,517 Elo+
Solo
Cerberus
Cerberus
xXSCOTTSMANXx
Cerberus
Level 125
God Stats
1W - 1L
1,688 SR
Queue Stats
12W - 18L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amilia17
Cernunnos
18
4 / 4 / 16
11,805
738
19,380
18,170
9,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Hunter0627
Scylla
20
10 / 0 / 14
13,434
840
19,674
10,977
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
MushHusky
Horus
19
6 / 0 / 17
12,125
758
13,496
13,503
15,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
PapaTrees
Athena
18
6 / 1 / 18
12,728
796
11,325
25,529
32,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Traxline
Discordia
19
3 / 0 / 15
12,001
750
20,658
11,803
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BogWater11
Sun Wukong
17
0 / 4 / 3
10,073
630
9,437
19,048
15,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
17
3 / 6 / 2
10,924
683
14,615
22,597
9,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 7 / 1
10,806
675
8,051
20,384
9,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
VivaLa11
Nu Wa
16
0 / 7 / 4
9,884
618
11,947
14,069
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xXSCOTTSMANXx
Cerberus
16
1 / 5 / 1
10,406
650
10,666
24,802
26,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
16
29
Kills
5
5
Deaths
29
80
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Amilia17
Cernunnos
4
4
16
3
L
Sun Wukong
BogWater11
Sun Wukong
0
4
3
0.38
L
Cliodhna
3
6
2
0.67
W
Scylla
Hunter0627
Scylla
10
0
14
17
L
1
7
1
0.21
W
Horus
MushHusky
Horus
6
0
17
14.5
W
Athena
PapaTrees
Athena
6
1
18
15
W
Discordia
Traxline
Discordia
3
0
15
10.5
L
Nu Wa
VivaLa11
Nu Wa
0
7
4
0.29
L
Cerberus
xXSCOTTSMANXx
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,533
Damage
54,716
79,982
Taken
100,900
67,098
Mitigated
65,562
28,651
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Amilia17
Cernunnos
19,380
8,512
0
3,501
18,170
9,189
3,749
6,256
11,914
0
65,411
L
Sun Wukong
BogWater11
Sun Wukong
9,437
1,407
0
4,458
19,048
15,010
0
8,533
9,985
0
30,472
L
Cliodhna
14,615
1,567
0
1,461
22,597
9,909
0
8,571
13,350
0
43,888
W
Scylla
Hunter0627
Scylla
19,674
1,093
171
4,366
10,977
4,981
2,482
5,687
5,290
58,758
0
L
8,051
4,294
713
8,133
20,384
9,005
1,023
13,470
6,290
48,340
4,419
W
Horus
MushHusky
Horus
13,496
3,434
3,354
6,553
13,503
15,291
731
3,786
9,717
0
27,278
W
Athena
PapaTrees
Athena
11,325
2,949
0
5,910
25,529
32,413
300
7,604
17,925
23,996
0
W
Discordia
Traxline
Discordia
20,658
2,258
656
4,140
11,803
5,224
1,983
6,092
5,711
73,633
0
L
Nu Wa
VivaLa11
Nu Wa
11,947
3,536
0
372
14,069
4,821
0
8,831
4,730
39,530
0
L
Cerberus
xXSCOTTSMANXx
Cerberus
10,666
467
0
6,513
24,802
26,817
0
10,537
13,262
22,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,093
Gold Earned
52,093
330
Minions Killed
309
0
Camps Cleared
0
1,677,786
Distance Traveled
1,514,641
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,805
738
85
5
0
308,859
4
L
Sun Wukong
10,073
630
41
3
0
326,697
2
L
Cliodhna
10,924
683
60
4
0
341,168
3
W
Scylla
13,434
840
88
6
0
329,787
0
L
Olorun
10,806
675
114
7
0
278,182
0
W
Horus
12,125
758
28
2
0
373,154
6
W
Athena
12,728
796
19
1
0
333,713
0
W
Discordia
12,001
750
110
7
0
332,273
2
L
Nu Wa
9,884
618
51
3
0
250,808
0
L
Cerberus
10,406
650
43
3
0
317,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role