Player Matchup

Artemis
Artemis
AthenaLopez4198
Artemis
Level 98
God Stats
1W - 1L
1,525 SR
Queue Stats
10W - 16L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
Moira_Bot_
Aphrodite
Level 18
God Stats
1W - 1L
1,829 SR
Queue Stats
3W - 5L
1,430 Elo+
Party 2
Ymir
Ymir
Shadynasty_72
Ymir
Level 153
God Stats
148W - 140L
1,466 SR
Queue Stats
450W - 521L
1,448 Elo+
Solo
Team Averages
Level 90
1,607 SR
1,432 Elo+

VS

Team Averages
Level 91
1,583 SR
1,452 Elo+
Cupid
Cupid
FrodoTBaginsU
Cupid
Level 29
God Stats
3W - 0L
1,742 SR
Queue Stats
81W - 85L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
TheGenuineBaker
Baron Samedi
Level 85
God Stats
18W - 10L
1,593 SR
Queue Stats
182W - 187L
1,462 Elo+
Party 1
Erlang Shen
Erlang Shen
namechanged167
Erlang Shen
Level 160
God Stats
2W - 9L
1,412 SR
Queue Stats
163W - 191L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,647
588
10,099
12,502
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Moira_Bot_
Aphrodite
12
0 / 6 / 3
7,740
595
4,423
13,316
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 2
7,982
614
5,335
15,628
14,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
9,934
764
7,385
12,917
5,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheGenuineBaker
Baron Samedi
15
4 / 0 / 9
9,626
740
17,127
10,654
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
namechanged167
Erlang Shen
14
3 / 1 / 10
9,252
712
11,129
12,449
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
6
2
6
4.5
L
Aphrodite
Moira_Bot_
Aphrodite
0
6
3
0.25
L
1
3
2
0.67
W
Baron Samedi
TheGenuineBaker
Baron Samedi
4
0
9
8.5
W
Erlang Shen
namechanged167
Erlang Shen
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
35,641
41,446
Taken
36,020
27,036
Mitigated
19,093
8,111
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,099
4,165
0
32
12,502
5,794
0
4,303
8,199
0
23,376
W
7,385
4,849
1,066
2,233
12,917
5,337
1,354
4,104
8,813
0
28,427
L
Aphrodite
Moira_Bot_
Aphrodite
4,423
633
3,016
4,600
13,316
6,585
0
6,233
7,083
23,856
0
L
5,335
1,152
0
463
15,628
14,657
0
6,958
8,670
12,454
0
W
Baron Samedi
TheGenuineBaker
Baron Samedi
17,127
1,278
3,379
5,526
10,654
5,713
796
3,526
7,128
49,651
0
W
Erlang Shen
namechanged167
Erlang Shen
11,129
4,663
0
4,403
12,449
8,043
285
2,449
10,000
0
25,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
28,812
78
Minions Killed
135
2
Camps Cleared
7
565,038
Distance Traveled
725,365
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,647
588
24
2
1
200,077
2
W
Cupid
9,934
764
35
3
2
235,439
2
L
Aphrodite
7,740
595
42
3
1
194,084
4
L
Ymir
7,982
614
12
1
0
170,877
0
W
Baron Samedi
9,626
740
72
6
3
238,125
4
W
Erlang Shen
9,252
712
28
2
2
251,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role