Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
OhYouThought-_-
Hel
Level 149
God Stats
1W - 2L
1,491 SR
Queue Stats
13W - 16L
1,418 Elo+
Party 2
Loki
Loki
uhh--Hello
Loki
Level 145
God Stats
6W - 2L
1,530 SR
Queue Stats
23W - 31L
1,420 Elo+
Party 2
Team Averages
Level 132
1,507 SR
1,446 Elo+

VS

Team Averages
Level 37
1,366 SR
1,432 Elo+
Hades
Hades
CWess
Hades
Level 28
God Stats
1W - 2L
1,171 SR
Queue Stats
30W - 31L
1,407 Elo+
Party 1
Shiva
Shiva
Madds
Shiva
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
dudeman2002
Bastet
Level 39
God Stats
5W - 5L
1,427 SR
Queue Stats
27W - 34L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 9 / 10
14,831
674
25,966
45,338
44,086
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 7 / 6
15,310
696
21,428
31,002
13,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 8 / 7
15,517
705
22,618
24,528
9,929
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CWess
Hades
20
10 / 6 / 12
16,386
745
27,309
30,120
18,603
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Madds
Shiva
20
10 / 3 / 14
16,707
759
25,199
28,695
32,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bastet
20
4 / 5 / 13
15,383
699
30,481
29,584
13,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
14
Kills
24
24
Deaths
14
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
9
10
0.78
W
Hades
CWess
Hades
10
6
12
2.67
W
Shiva
Madds
Shiva
10
3
14
5.67
L
6
7
6
1.29
W
Bastet
4
5
13
2.1
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,012
Damage
82,989
100,868
Taken
88,399
67,267
Mitigated
65,104
30,241
Healing
27,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
25,966
5,973
0
9,987
45,338
44,086
139
10,993
34,345
204
62,427
W
Hades
CWess
Hades
27,309
5,151
1,444
8,483
30,120
18,603
447
6,712
23,408
71,562
0
W
Shiva
Madds
Shiva
25,199
5,492
2,654
4,594
28,695
32,562
1,821
6,246
20,951
0
57,728
L
21,428
1,553
8,124
11,860
31,002
13,252
483
9,674
21,328
68,216
0
W
Bastet
30,481
9,296
0
10,232
29,584
13,939
966
9,165
20,419
0
79,480
L
22,618
5,468
0
270
24,528
9,929
512
7,310
17,218
0
58,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,658
Gold Earned
48,476
253
Minions Killed
220
10
Camps Cleared
7
1,123,607
Distance Traveled
1,168,652
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,831
674
76
3
2
361,202
0
W
Hades
16,386
745
79
4
4
322,486
0
W
Shiva
16,707
759
41
2
1
409,585
0
L
Hel
15,310
696
106
5
2
367,158
3
W
Bastet
15,383
699
100
5
2
436,581
2
L
Loki
15,517
705
71
3
6
395,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role