Player Matchup

Lancelot
Lancelot
Alkhadeem
Lancelot
Level 95
God Stats
25W - 26L
1,541 SR
Queue Stats
663W - 732L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
Illarox
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 58L
1,576 Elo+
Party 1
Baba Yaga
Baba Yaga
ShakounetteTTV
Baba Yaga
Level 148
God Stats
0W - 3L
1,200 SR
Queue Stats
299W - 311L
1,526 Elo+
Party 1
Anhur
Anhur
StillClap
Anhur
Level 12
God Stats
7W - 2L
1,729 SR
Queue Stats
396W - 177L
1,720 Elo+
Party 3
Sobek
Sobek
aerkiger
Sobek
Level 129
God Stats
0W - 1L
1,773 SR
Queue Stats
849W - 646L
1,619 Elo+
Party 3
Team Averages
Level 81
1,549 SR
1,592 Elo+

VS

Team Averages
Level 83
1,636 SR
1,546 Elo+
Bellona
Bellona
BBW3
Bellona
Level 65
God Stats
3W - 3L
1,802 SR
Queue Stats
61W - 63L
1,500 Elo+
Party 2
Ymir
Ymir
BigBonk65
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,672 Elo+
Party 2
Agni
Agni
GRPele
Agni
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,472 Elo+
Party 2
Jing Wei
Jing Wei
Lord0fTheFlame
Jing Wei
Level 141
God Stats
7W - 3L
1,724 SR
Queue Stats
197W - 176L
1,558 Elo+
Party 2
Lancelot
Lancelot
Yují
Lancelot
Level 81
God Stats
7W - 5L
1,653 SR
Queue Stats
107W - 112L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alkhadeem
Lancelot
13
0 / 4 / 1
7,996
444
7,483
16,745
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Illarox
Aphrodite
15
1 / 4 / 0
9,552
531
6,983
14,418
6,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
ShakounetteTTV
Baba Yaga
14
0 / 5 / 1
8,596
478
10,436
13,069
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
StillClap
Anhur
15
3 / 2 / 0
8,703
484
6,802
12,265
4,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
aerkiger
Sobek
10
0 / 3 / 1
7,204
400
5,523
18,266
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BBW3
Bellona
17
5 / 1 / 3
10,747
597
13,028
14,825
12,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
13
1 / 1 / 4
8,689
483
6,489
15,589
14,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
GRPele
Agni
15
2 / 1 / 4
9,702
539
10,575
9,662
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
16
0 / 1 / 1
9,761
542
7,585
10,587
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Yují
Lancelot
17
10 / 0 / 6
10,966
609
16,566
12,984
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
18
18
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alkhadeem
Lancelot
0
4
1
0.13
W
Bellona
BBW3
Bellona
5
1
3
6.5
W
Ymir
1
1
4
3
W
Agni
GRPele
Agni
2
1
4
4
L
Aphrodite
Illarox
Aphrodite
1
4
0
0.25
W
Jing Wei
0
1
1
0.5
L
Baba Yaga
ShakounetteTTV
Baba Yaga
0
5
1
0.1
L
Anhur
StillClap
Anhur
3
2
0
1.5
W
Lancelot
Yují
Lancelot
10
0
6
13
L
Sobek
aerkiger
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,227
Damage
54,243
74,763
Taken
63,647
42,914
Mitigated
42,873
26,352
Healing
21,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alkhadeem
Lancelot
7,483
1,157
0
4,170
16,745
7,384
486
2,160
14,585
0
76,577
W
Bellona
BBW3
Bellona
13,028
4,608
0
5,479
14,825
12,861
1,034
6,827
7,770
0
81,049
W
Ymir
6,489
2,403
216
2,034
15,589
14,984
189
7,617
7,899
28,592
0
W
Agni
GRPele
Agni
10,575
298
0
2,551
9,662
4,098
810
3,714
5,924
78,962
0
L
Aphrodite
Illarox
Aphrodite
6,983
871
290
7,557
14,418
6,572
0
745
13,673
71,483
0
W
Jing Wei
7,585
5,567
0
3,658
10,587
3,598
5,089
1,361
9,226
0
78,917
L
Baba Yaga
ShakounetteTTV
Baba Yaga
10,436
456
0
2,568
13,069
6,389
888
4,973
8,096
68,561
0
L
Anhur
StillClap
Anhur
6,802
3,154
0
4,994
12,265
4,600
0
1,712
10,553
0
64,337
W
Lancelot
Yují
Lancelot
16,566
3,878
0
7,306
12,984
7,332
0
3,990
8,950
0
89,861
L
Sobek
aerkiger
Sobek
5,523
975
0
6,773
18,266
17,969
0
7,474
10,792
15,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
49,865
521
Minions Killed
569
0
Camps Cleared
0
1,635,957
Distance Traveled
1,799,166
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,996
444
121
7
0
385,829
5
W
Bellona
10,747
597
138
8
0
376,388
0
W
Ymir
8,689
483
29
2
0
328,828
8
W
Agni
9,702
539
111
6
0
327,623
11
L
Aphrodite
9,552
531
152
8
0
311,930
2
W
Jing Wei
9,761
542
168
9
0
327,113
1
L
Baba Yaga
8,596
478
128
7
0
323,060
3
L
Anhur
8,703
484
103
6
0
287,713
0
W
Lancelot
10,966
609
123
7
0
439,214
8
L
Sobek
7,204
400
17
1
0
327,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role