Player Matchup

Da Ji
Da Ji
DangerousD2878
Da Ji
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 343L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
Eltabasqueno490
Baron Samedi
Level 43
God Stats
40W - 41L
1,377 SR
Queue Stats
155W - 170L
1,403 Elo+
Solo
King Arthur
King Arthur
Jonokima-
King Arthur
Level 59
God Stats
14W - 19L
1,189 SR
Queue Stats
253W - 365L
1,270 Elo+
Party 1
Team Averages
Level 56
1,355 SR
1,312 Elo+

VS

Team Averages
Level 64
1,408 SR
1,370 Elo+
Sun Wukong
Sun Wukong
AllDaSmxke
Sun Wukong
Level 39
God Stats
13W - 18L
1,452 SR
Queue Stats
26W - 36L
1,373 Elo+
Solo
Ares
Ares
FalCie Insomnia
Ares
Level 89
God Stats
58W - 53L
1,474 SR
Queue Stats
444W - 592L
1,454 Elo+
Solo
Kukulkan
Kukulkan
dlaff09
Kukulkan
Level 63
God Stats
10W - 17L
1,296 SR
Queue Stats
84W - 113L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
8,370
644
6,086
8,530
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Eltabasqueno490
Baron Samedi
12
0 / 1 / 4
7,885
607
6,228
5,464
2,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Jonokima-
King Arthur
13
2 / 4 / 3
8,106
624
8,361
14,798
13,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllDaSmxke
Sun Wukong
12
0 / 3 / 5
8,079
621
6,955
12,344
11,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 2 / 1
9,798
754
7,531
12,209
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
dlaff09
Kukulkan
14
1 / 0 / 5
8,856
681
6,311
4,438
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
6
6
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AllDaSmxke
Sun Wukong
0
3
5
0.83
L
3
1
1
3.5
L
Baron Samedi
Eltabasqueno490
Baron Samedi
0
1
4
2
W
5
2
1
2.75
L
King Arthur
Jonokima-
King Arthur
2
4
3
0.88
W
Kukulkan
dlaff09
Kukulkan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
20,797
28,792
Taken
28,991
20,291
Mitigated
27,559
5,624
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AllDaSmxke
Sun Wukong
6,955
1,819
561
2,102
12,344
11,882
0
3,672
8,672
0
28,681
L
6,086
1,318
0
1,217
8,530
4,125
0
4,232
4,298
0
14,492
L
Baron Samedi
Eltabasqueno490
Baron Samedi
6,228
720
566
615
5,464
2,994
0
3,230
2,234
28,043
0
W
7,531
237
0
1,550
12,209
13,764
356
1,808
10,334
12,868
0
L
King Arthur
Jonokima-
King Arthur
8,361
2,198
307
2,919
14,798
13,172
0
7,173
7,625
0
34,165
W
Kukulkan
dlaff09
Kukulkan
6,311
415
0
422
4,438
1,913
906
1,759
2,679
34,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
26,733
114
Minions Killed
130
6
Camps Cleared
6
628,300
Distance Traveled
650,992
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,079
621
51
4
1
214,029
0
L
Da Ji
8,370
644
22
2
2
241,703
1
L
Baron Samedi
7,885
607
49
4
3
166,441
4
W
Ares
9,798
754
10
1
1
225,239
5
L
King Arthur
8,106
624
43
3
1
220,156
2
W
Kukulkan
8,856
681
69
5
4
211,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role