Player Matchup

Danzaburou
Danzaburou
Gold IV
RoIIlingStones
Danzaburou
Gold IV
Level 65
God Stats
37W - 18L
1,818 SR
Queue Stats
101W - 94L
1,494 MMR
Party 2
Ymir
Ymir
Gold III
SnipitySnape
Ymir
Gold III
Level 43
God Stats
92W - 70L
1,594 SR
Queue Stats
101W - 94L
1,494 MMR
Party 2
Ravana
Ravana
Gold III
Valid_Gerkin
Ravana
Gold III
Level 128
God Stats
10W - 10L
1,604 SR
Queue Stats
112W - 113L
1,523 MMR
Party 1
Scylla
Scylla
Gold IV
WI11YG13579
Scylla
Gold IV
Level 120
God Stats
15W - 22L
1,485 SR
Queue Stats
112W - 116L
1,454 MMR
Party 1
Susano
Susano
Platinum V
Whimsiical
Susano
Platinum V
Level 159
God Stats
45W - 25L
1,583 SR
Queue Stats
295W - 287L
1,488 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,617 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,595 SR
1,491 MMR
Neith
Neith
Bronze V
DS_ldn0
Neith
Bronze V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Agni
Agni
Gold V
Ionut_C99
Agni
Gold V
Level 131
God Stats
1W - 1L
1,696 SR
Queue Stats
42W - 51L
1,359 MMR
Party 3
Bakasura
Bakasura
Gold II
PlsGoAFK
Bakasura
Gold II
Level 64
God Stats
1W - 3L
1,619 SR
Queue Stats
132W - 132L
1,501 MMR
Solo
Bacchus
Bacchus
Gold I
RASTAADADDY
Bacchus
Gold I
Level 160
God Stats
22W - 11L
1,636 SR
Queue Stats
377W - 389L
1,479 MMR
Solo
Chaac
Chaac
Gold III
Victor_Bc17
Chaac
Gold III
Level 125
God Stats
1W - 2L
1,522 SR
Queue Stats
39W - 45L
1,614 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RoIIlingStones
Danzaburou
18
5 / 3 / 5
12,379
589
12,722
19,160
10,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 2 / 16
11,279
537
6,618
20,951
27,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
20
11 / 0 / 6
14,535
692
27,686
13,924
12,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
7 / 7 / 7
11,481
547
14,450
16,885
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Whimsiical
Susano
18
9 / 4 / 12
12,129
578
16,010
24,193
12,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ShivaLancelotMercuryIzanami

VS

Bans
NemesisArachneAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DS_ldn0
Neith
16
2 / 4 / 4
9,655
460
9,561
10,402
3,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
18
5 / 11 / 2
11,277
537
16,778
20,824
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
PlsGoAFK
Bakasura
17
8 / 8 / 3
11,299
538
14,060
22,372
13,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Bacchus
RASTAADADDY
Bacchus
14
1 / 5 / 7
9,086
433
9,818
22,112
26,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
0 / 7 / 2
9,343
445
8,610
24,760
17,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
35
Kills
16
16
Deaths
35
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
DS_ldn0
Neith
2
4
4
1
L
Agni
5
11
2
0.55
L
Bakasura
PlsGoAFK
Bakasura
8
8
3
1.19
L
Bacchus
RASTAADADDY
Bacchus
1
5
7
0.9
W
Danzaburou
RoIIlingStones
Danzaburou
5
3
5
2.5
W
3
2
16
5.5
W
Ravana
11
0
6
14
L
0
7
2
0.14
W
Scylla
7
7
7
1.5
W
Susano
Whimsiical
Susano
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,486
Damage
58,827
95,113
Taken
100,470
70,699
Mitigated
71,007
35,301
Healing
22,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DS_ldn0
Neith
9,561
1,496
0
1,904
10,402
3,959
0
1,751
8,651
0
79,510
L
Agni
16,778
1,064
0
3,031
20,824
9,110
0
6,740
14,084
97,329
0
L
Bakasura
PlsGoAFK
Bakasura
14,060
7,725
0
6,243
22,372
13,332
0
3,101
19,271
0
80,600
L
Bacchus
RASTAADADDY
Bacchus
9,818
1,104
0
2,453
22,112
26,968
0
6,832
15,280
25,332
0
W
Danzaburou
RoIIlingStones
Danzaburou
12,722
5,420
0
9,734
19,160
10,334
2,953
3,422
15,428
0
107,783
W
6,618
1,059
904
5,621
20,951
27,137
31
5,663
15,248
45,391
0
W
Ravana
27,686
8,335
0
9,394
13,924
12,684
2,382
1,955
11,825
0
137,475
L
8,610
1,657
0
8,605
24,760
17,638
0
2,644
22,116
0
70,639
W
Scylla
14,450
1,971
0
1,288
16,885
8,305
623
8,592
8,273
78,885
0
W
Susano
Whimsiical
Susano
16,010
5,143
0
8,360
24,193
12,239
1,380
7,852
15,846
0
88,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,803
Gold Earned
50,660
698
Minions Killed
558
0
Camps Cleared
0
2,033,643
Distance Traveled
1,900,766
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,655
460
128
6
0
358,631
4
L
Agni
11,277
537
141
7
0
342,172
4
L
Bakasura
11,299
538
134
6
0
431,757
4
L
Bacchus
9,086
433
31
1
0
391,301
7
W
Danzaburou
12,379
589
167
8
0
371,219
4
W
Ymir
11,279
537
55
3
0
409,971
6
W
Ravana
14,535
692
221
11
0
439,560
0
L
Chaac
9,343
445
124
6
0
376,905
1
W
Scylla
11,481
547
137
7
0
366,920
2
W
Susano
12,129
578
118
6
0
445,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role