Player Matchup

Chang'e
Chang'e
Donuts4lyyfe
Chang'e
Level 68
God Stats
9W - 9L
1,450 SR
Queue Stats
95W - 77L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
GalacticTitan23
Kukulkan
Level 108
God Stats
10W - 3L
1,636 SR
Queue Stats
238W - 247L
1,407 Elo+
Solo
Izanami
Izanami
JudgeMan1169
Izanami
Level 106
God Stats
73W - 75L
1,483 SR
Queue Stats
251W - 276L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
karmaGon77
Baba Yaga
Level 46
God Stats
5W - 4L
1,394 SR
Queue Stats
41W - 58L
1,331 Elo+
Solo
Nemesis
Nemesis
patthebeast19
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 229L
1,420 Elo+
Party 1
Team Averages
Level 79
1,492 SR
1,397 Elo+

VS

Team Averages
Level 84
1,579 SR
1,344 Elo+
Medusa
Medusa
DJxShinglex
Medusa
Level 104
God Stats
3W - 8L
1,641 SR
Queue Stats
42W - 70L
1,337 Elo+
Party 2
Nemesis
Nemesis
ItsMicko19588
Nemesis
Level 120
God Stats
3W - 5L
1,401 SR
Queue Stats
413W - 509L
1,412 Elo+
Solo
Ganesha
Ganesha
SoloStalker 10
Ganesha
Level 108
God Stats
2W - 1L
1,685 SR
Queue Stats
59W - 88L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
Sovietscar0322
Cthulhu
Level 46
God Stats
1W - 3L
1,694 SR
Queue Stats
8W - 23L
1,254 Elo+
Solo
Sol
Sol
mjk156
Sol
Level 40
God Stats
4W - 5L
1,474 SR
Queue Stats
133W - 126L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Donuts4lyyfe
Chang'e
12
3 / 1 / 3
7,547
539
4,740
5,253
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
15
3 / 0 / 0
8,829
631
8,165
6,954
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JudgeMan1169
Izanami
14
3 / 0 / 1
8,430
602
4,435
10,220
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
karmaGon77
Baba Yaga
13
0 / 1 / 3
7,815
558
5,674
7,343
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
14
3 / 0 / 2
8,263
590
7,051
9,544
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 3 / 0
5,060
361
2,245
4,568
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
10
0 / 2 / 1
6,166
440
3,278
9,949
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
5,428
388
866
7,876
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,418
458
5,249
13,324
8,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
mjk156
Sol
10
2 / 3 / 0
6,661
476
7,825
12,014
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
W
Chang'e
Donuts4lyyfe
Chang'e
3
1
3
4.5
W
Kukulkan
3
0
0
3
L
Nemesis
0
2
1
0.25
W
Izanami
JudgeMan1169
Izanami
3
0
1
3.5
L
0
2
1
0.25
L
0
2
0
0
W
Baba Yaga
karmaGon77
Baba Yaga
0
1
3
1.5
L
Sol
mjk156
Sol
2
3
0
0.67
W
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
19,463
39,314
Taken
47,731
15,342
Mitigated
21,749
11,458
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,245
1,015
0
480
4,568
1,309
0
540
3,932
0
24,637
W
Chang'e
Donuts4lyyfe
Chang'e
4,740
378
1,888
2,024
5,253
1,742
1,083
1,319
3,934
17,406
0
W
Kukulkan
8,165
1,080
0
750
6,954
3,035
1,782
4,217
2,345
60,092
0
L
Nemesis
3,278
752
0
2,218
9,949
3,667
358
2,493
7,371
0
39,352
W
Izanami
JudgeMan1169
Izanami
4,435
3,364
0
4,460
10,220
3,376
4,631
380
9,840
0
76,258
L
866
122
0
2,065
7,876
4,094
0
2,275
5,257
11,230
0
L
5,249
554
0
1,911
13,324
8,392
259
7,328
5,996
34,336
0
W
Baba Yaga
karmaGon77
Baba Yaga
5,674
1,055
0
1,569
7,343
3,352
1,998
4,964
2,379
51,122
0
L
Sol
mjk156
Sol
7,825
3,897
0
3,742
12,014
4,287
0
5,372
6,596
41,214
0
W
Nemesis
7,051
3,298
0
767
9,544
3,837
0
2,630
6,876
0
64,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
29,733
468
Minions Killed
268
0
Camps Cleared
0
1,301,521
Distance Traveled
1,096,173
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,060
361
48
3
0
151,781
0
W
Chang'e
7,547
539
40
3
0
273,280
1
W
Kukulkan
8,829
631
113
8
0
230,532
2
L
Nemesis
6,166
440
72
5
0
295,368
0
W
Izanami
8,430
602
133
10
0
242,538
5
L
Ganesha
5,428
388
5
0
0
161,193
2
L
Cthulhu
6,418
458
74
5
0
249,210
0
W
Baba Yaga
7,815
558
72
5
0
238,570
0
L
Sol
6,661
476
69
5
0
238,621
0
W
Nemesis
8,263
590
110
8
0
316,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role