Player Matchup

Susano
Susano
 
Susano
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
NAKURWIACZ1003
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,751 Elo+
Party 3
Scylla
Scylla
PanJacek
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,751 Elo+
Party 3
Aphrodite
Aphrodite
SweetNora
Aphrodite
Level 149
God Stats
77W - 80L
1,501 SR
Queue Stats
198W - 255L
1,451 Elo+
Party 2
Bacchus
Bacchus
VgaBrowThC
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,532 Elo+

VS

Team Averages
Level 102
1,524 SR
1,487 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CtrlFR3AK
Da Ji
Level 125
God Stats
11W - 12L
1,501 SR
Queue Stats
221W - 180L
1,521 Elo+
Party 1
Cerberus
Cerberus
drwrench
Cerberus
Level 118
God Stats
3W - 1L
1,470 SR
Queue Stats
228W - 187L
1,523 Elo+
Party 1
Charybdis
Charybdis
stif1984
Charybdis
Level 80
God Stats
3W - 4L
1,646 SR
Queue Stats
15W - 20L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 5 / 4
8,055
671
10,358
13,795
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 1
8,845
737
12,088
9,164
4,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
PanJacek
Scylla
16
1 / 0 / 3
8,748
729
8,640
6,189
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SweetNora
Aphrodite
14
1 / 3 / 3
7,984
665
5,920
10,729
7,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
VgaBrowThC
Bacchus
10
0 / 0 / 0
6,708
559
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 0 / 2
9,781
815
9,026
4,921
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
 
Achilles
15
4 / 1 / 3
8,948
746
9,791
13,376
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
CtrlFR3AK
Da Ji
15
1 / 2 / 6
8,630
719
4,518
9,538
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
drwrench
Cerberus
15
0 / 2 / 4
8,647
721
4,160
15,122
12,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
stif1984
Charybdis
14
1 / 2 / 5
8,159
680
5,058
7,546
3,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
8
8
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
4
0.6
W
Merlin
 
Merlin
2
0
2
3
W
Achilles
 
Achilles
4
1
3
5.5
W
Da Ji
CtrlFR3AK
Da Ji
1
2
6
2
L
4
0
1
4.5
L
Scylla
PanJacek
Scylla
1
0
3
2.5
L
Aphrodite
SweetNora
Aphrodite
1
3
3
0.83
L
Bacchus
VgaBrowThC
Bacchus
0
0
0
0
W
Cerberus
drwrench
Cerberus
0
2
4
1
W
Charybdis
stif1984
Charybdis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,006
Damage
32,553
39,877
Taken
50,503
21,065
Mitigated
38,325
12,644
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,358
2,373
0
605
13,795
6,848
0
2,658
10,932
0
27,552
W
Merlin
 
Merlin
9,026
147
0
398
4,921
2,290
2,104
1,724
3,105
57,272
0
W
Achilles
 
Achilles
9,791
1,325
0
1,214
13,376
14,162
165
4,248
9,072
0
20,130
W
Da Ji
CtrlFR3AK
Da Ji
4,518
681
0
474
9,538
5,778
0
2,284
7,129
0
22,382
L
12,088
7,034
0
1,465
9,164
4,029
0
4,504
4,562
0
32,035
L
Scylla
PanJacek
Scylla
8,640
1,005
0
250
6,189
2,456
0
1,664
4,336
38,200
0
L
Aphrodite
SweetNora
Aphrodite
5,920
404
5,726
4,598
10,729
7,732
0
4,360
6,169
25,557
0
L
Bacchus
VgaBrowThC
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
drwrench
Cerberus
4,160
0
278
4,087
15,122
12,807
518
3,670
11,189
24,764
0
W
Charybdis
stif1984
Charybdis
5,058
2,539
36
1,135
7,546
3,288
1,716
1,998
5,448
0
22,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
44,165
197
Minions Killed
277
0
Camps Cleared
0
956,957
Distance Traveled
1,247,376
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,055
671
27
2
0
244,558
0
W
Merlin
9,781
815
111
9
0
241,184
0
W
Achilles
8,948
746
26
2
0
277,119
4
W
Da Ji
8,630
719
47
4
0
281,632
0
L
Hou Yi
8,845
737
50
4
0
264,047
2
L
Scylla
8,748
729
75
6
0
250,030
1
L
Aphrodite
7,984
665
45
4
0
198,322
3
L
Bacchus
6,708
559
0
0
0
0
0
W
Cerberus
8,647
721
56
5
0
231,340
2
W
Charybdis
8,159
680
37
3
0
216,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role