Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Elias2528
Cerberus
Level 22
God Stats
4W - 3L
1,778 SR
Queue Stats
57W - 31L
1,577 Elo+
Party 1
Zeus
Zeus
heyspleen
Zeus
Level 158
God Stats
0W - 2L
1,329 SR
Queue Stats
251W - 213L
1,682 Elo+
Party 1
Team Averages
Level 111
1,536 SR
1,586 Elo+

VS

Team Averages
Level 67
1,687 SR
1,546 Elo+
Hercules
Hercules
Corenickel
Hercules
Level 146
God Stats
3W - 0L
1,732 SR
Queue Stats
11W - 8L
1,637 Elo+
Party 2
Ymir
Ymir
Oeasiliolula
Ymir
Level 42
God Stats
1W - 0L
1,828 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Ra
Ra
isishasrights
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 4 / 3
6,818
682
7,272
9,816
6,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Elias2528
Cerberus
11
1 / 4 / 5
7,514
751
6,526
18,031
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
11
3 / 6 / 1
7,543
754
12,317
9,786
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Corenickel
Hercules
13
5 / 1 / 9
8,325
833
10,178
11,215
9,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 1 / 6
8,485
849
15,994
12,959
6,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 7
6,965
697
5,179
7,177
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
3
0.88
W
Hercules
Corenickel
Hercules
5
1
9
9.5
L
Cerberus
Elias2528
Cerberus
1
4
5
0.88
W
8
1
6
11
L
Zeus
3
6
1
0.58
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
31,351
37,633
Taken
31,351
28,402
Mitigated
19,153
6,824
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,272
3,171
0
807
9,816
6,212
0
4,544
5,272
0
13,063
W
Hercules
Corenickel
Hercules
10,178
4,762
855
2,874
11,215
9,940
289
6,325
4,890
0
18,848
L
Cerberus
Elias2528
Cerberus
6,526
959
0
4,437
18,031
17,681
0
10,355
7,676
16,366
0
W
15,994
7,182
0
3,150
12,959
6,489
0
8,312
4,647
27,817
0
L
Zeus
12,317
2,585
0
1,580
9,786
4,509
0
6,340
3,446
30,011
0
W
5,179
791
1,010
1,564
7,177
2,724
0
4,566
2,611
33,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,875
Gold Earned
23,775
82
Minions Killed
124
3
Camps Cleared
6
482,659
Distance Traveled
576,824
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,818
682
22
2
1
179,399
2
W
Hercules
8,325
833
27
3
2
217,298
3
L
Cerberus
7,514
751
15
2
0
169,394
2
W
Ymir
8,485
849
37
4
2
173,926
2
L
Zeus
7,543
754
45
5
2
133,866
1
W
Ra
6,965
697
60
6
2
185,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role