Player Matchup

Fenrir
Fenrir
Angel 8v5027
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,405 Elo+
Party 1
Cerberus
Cerberus
Caspdonitas
Cerberus
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 81L
1,413 Elo+
Party 1
Horus
Horus
DragonofAkatosh
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,594 Elo+
Solo
King Arthur
King Arthur
FallenGodMark
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,403 Elo+
Solo
Achilles
Achilles
My love8149
Achilles
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,451 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,453 Elo+

VS

Team Averages
Level 22
1,547 SR
1,467 Elo+
Gilgamesh
Gilgamesh
PERIQUERO2803
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Loki
Loki
Pabl092md
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,527 Elo+
Solo
Nox
Nox
Raul32xd
Nox
Level 17
God Stats
1W - 1L
1,733 SR
Queue Stats
19W - 21L
1,448 Elo+
Solo
Khepri
Khepri
Somaiio145986
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,454 Elo+
Solo
Horus
Horus
ToxicDread
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 3 / 17
9,631
876
14,507
13,504
10,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Caspdonitas
Cerberus
17
5 / 2 / 22
10,588
963
11,768
23,207
29,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 21
9,283
844
9,837
17,098
16,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
FallenGodMark
King Arthur
16
3 / 7 / 13
9,150
832
13,225
17,281
21,084
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
My love8149
Achilles
18
11 / 3 / 12
10,847
986
13,854
15,082
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PERIQUERO2803
Gilgamesh
14
2 / 7 / 8
7,896
718
12,665
16,177
16,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
0 / 5 / 9
6,876
625
6,068
7,433
3,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 8 / 6
8,427
766
12,357
13,478
7,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 5 / 9
8,288
753
7,742
15,390
19,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
17
8 / 5 / 9
9,775
889
14,817
18,077
18,407
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
57
30
Kills
16
17
Deaths
30
85
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
17
4.83
W
Cerberus
Caspdonitas
Cerberus
5
2
22
8
W
5
2
21
7.75
W
King Arthur
FallenGodMark
King Arthur
3
7
13
1.36
W
Achilles
My love8149
Achilles
11
3
12
5.67
L
Gilgamesh
PERIQUERO2803
Gilgamesh
2
7
8
0.86
L
Loki
0
5
9
0.9
L
4
8
6
0.88
L
2
5
9
1.3
L
Horus
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,191
Damage
53,649
86,172
Taken
70,555
94,925
Mitigated
63,753
37,813
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,507
3,395
737
1,687
13,504
10,930
1,335
3,659
9,845
0
25,394
W
Cerberus
Caspdonitas
Cerberus
11,768
2,399
3,456
10,184
23,207
29,804
278
6,076
17,131
23,561
0
W
9,837
5,625
8,704
7,927
17,098
16,374
1,472
3,403
13,695
0
14,869
W
King Arthur
FallenGodMark
King Arthur
13,225
3,230
885
299
17,281
21,084
583
3,960
13,321
0
25,121
W
Achilles
My love8149
Achilles
13,854
4,531
1,029
2,905
15,082
16,733
1,023
3,265
11,817
0
25,537
L
Gilgamesh
PERIQUERO2803
Gilgamesh
12,665
5,021
557
696
16,177
16,007
0
2,671
13,380
274
22,413
L
Loki
6,068
2,026
381
549
7,433
3,195
0
893
6,468
0
9,534
L
12,357
2,137
1,198
1,072
13,478
7,127
0
2,721
10,523
21,015
0
L
7,742
1,971
950
1,721
15,390
19,017
0
2,271
12,847
13,833
0
L
Horus
14,817
5,550
2,760
5,886
18,077
18,407
0
3,212
14,571
0
19,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,499
Gold Earned
41,262
138
Minions Killed
69
0
Camps Cleared
0
1,048,148
Distance Traveled
817,179
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,631
876
26
2
0
204,771
0
W
Cerberus
10,588
963
44
4
0
206,688
0
W
Horus
9,283
844
8
1
0
216,464
0
W
King Arthur
9,150
832
29
3
0
204,037
0
W
Achilles
10,847
986
31
3
0
216,188
0
L
Gilgamesh
7,896
718
23
2
0
165,899
0
L
Loki
6,876
625
9
1
0
135,686
1
L
Nox
8,427
766
23
2
0
155,196
0
L
Khepri
8,288
753
8
1
0
167,677
0
L
Horus
9,775
889
6
1
0
192,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role