Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CynicalSeeker52
Ymir
Level 158
God Stats
0W - 5L
1,267 SR
Queue Stats
172W - 156L
1,542 Elo+
Party 1
Serqet
Serqet
DARKNESSERICK
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 86L
1,579 Elo+
Party 1
Chiron
Chiron
PiousWinner4558
Chiron
Level 116
God Stats
1W - 2L
1,334 SR
Queue Stats
92W - 98L
1,539 Elo+
Solo
Odin
Odin
PoeticVenom
Odin
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
246W - 192L
1,693 Elo+
Solo
Team Averages
Level 130
1,374 SR
1,571 Elo+

VS

Team Averages
Level 118
1,637 SR
1,531 Elo+
Poseidon
Poseidon
Astraeis
Poseidon
Level 66
God Stats
19W - 13L
1,504 SR
Queue Stats
761W - 749L
1,480 Elo+
Solo
Cliodhna
Cliodhna
Fauntlx
Cliodhna
Level 110
God Stats
3W - 3L
1,772 SR
Queue Stats
514W - 449L
1,607 Elo+
Solo
Medusa
Medusa
MikeMishima
Medusa
Level 126
God Stats
12W - 10L
1,585 SR
Queue Stats
721W - 733L
1,488 Elo+
Solo
Nike
Nike
SouLxOwneR
Nike
Level 150
God Stats
2W - 0L
1,737 SR
Queue Stats
48W - 49L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
alcohmist
Cthulhu
Level 139
God Stats
7W - 3L
1,584 SR
Queue Stats
266W - 271L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 8 / 4
8,308
554
10,566
15,091
6,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 1 / 4
10,751
717
8,293
23,795
17,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 6 / 2
9,071
605
4,343
9,698
7,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 4 / 6
9,301
620
8,426
11,651
5,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 0
6,612
441
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Astraeis
Poseidon
18
5 / 2 / 10
11,138
743
18,588
10,109
4,206
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Fauntlx
Cliodhna
17
2 / 2 / 11
10,442
696
10,797
12,929
12,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
16
3 / 3 / 8
10,003
667
5,632
12,844
6,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 13
10,633
709
8,100
13,469
16,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cthulhu
alcohmist
Cthulhu
19
6 / 3 / 9
11,959
797
12,663
13,844
19,304
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
10
Kills
19
19
Deaths
13
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
8
4
0.25
W
Poseidon
Astraeis
Poseidon
5
2
10
5
L
4
1
4
6
L
4
6
2
0.83
W
Cliodhna
Fauntlx
Cliodhna
2
2
11
3.75
W
Medusa
3
3
8
2.33
L
2
4
6
1.25
L
0
0
0
0
W
3
3
13
3.17
W
Cthulhu
alcohmist
Cthulhu
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,628
Damage
55,780
60,235
Taken
63,195
37,129
Mitigated
59,246
20,885
Healing
25,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,566
3,329
482
1,517
15,091
6,675
0
6,983
8,108
0
30,195
W
Poseidon
Astraeis
Poseidon
18,588
2,339
465
1,560
10,109
4,206
3,480
1,186
8,578
45,744
0
L
8,293
589
914
13,849
23,795
17,039
0
12,424
11,371
25,589
0
L
4,343
377
37
421
9,698
7,880
0
4,239
5,459
0
4,325
W
Cliodhna
Fauntlx
Cliodhna
10,797
1,156
2,199
2,952
12,929
12,899
2,415
1,898
10,815
0
26,429
W
Medusa
5,632
2,221
407
2,987
12,844
6,379
2,386
1,871
10,143
0
19,481
L
8,426
2,254
648
3,017
11,651
5,535
0
7,605
4,046
0
20,905
L
0
0
0
0
0
0
0
0
0
0
0
W
8,100
510
4,445
2,886
13,469
16,458
664
1,207
11,583
0
17,285
W
Cthulhu
alcohmist
Cthulhu
12,663
72
4,894
2,358
13,844
19,304
0
1,224
12,548
28,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,043
Gold Earned
54,175
119
Minions Killed
175
0
Camps Cleared
0
825,954
Distance Traveled
1,379,223
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,308
554
35
2
0
187,385
0
W
Poseidon
11,138
743
58
4
0
237,321
0
L
Ymir
10,751
717
56
4
0
260,329
0
L
Serqet
9,071
605
5
0
0
152,701
0
W
Cliodhna
10,442
696
16
1
0
292,141
2
W
Medusa
10,003
667
34
2
0
288,881
0
L
Chiron
9,301
620
23
2
0
225,539
1
L
Odin
6,612
441
0
0
0
0
0
W
Nike
10,633
709
22
1
0
260,344
1
W
Cthulhu
11,959
797
45
3
0
300,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role