Player Matchup

Chaac
Chaac
BraziliansStink
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,288 Elo+
Party 2
Hercules
Hercules
Deathshaid
Hercules
Level 62
God Stats
2W - 2L
1,348 SR
Queue Stats
4W - 11L
1,292 Elo+
Party 2
Bellona
Bellona
xXSuckerOfToesXx
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,288 Elo+
Party 2
Team Averages
Level 24
1,449 SR
1,290 Elo+

VS

Team Averages
Level 98
1,490 SR
1,465 Elo+
Artemis
Artemis
DefinitelyKirk
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,444 Elo+
Party 1
Hera
Hera
SnekBoii
Hera
Level 151
God Stats
0W - 3L
1,290 SR
Queue Stats
140W - 192L
1,454 Elo+
Party 1
Cerberus
Cerberus
giancobra26
Cerberus
Level 35
God Stats
1W - 1L
1,680 SR
Queue Stats
12W - 10L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,001
700
6,742
8,875
5,088
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Deathshaid
Hercules
12
4 / 1 / 3
7,500
750
6,570
8,544
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 0 / 4
7,099
710
5,079
8,267
7,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,567
657
5,107
6,672
5,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
1 / 3 / 1
6,771
677
6,793
6,507
5,058
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
giancobra26
Cerberus
7
0 / 2 / 0
5,852
585
3,122
8,099
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Hercules
Deathshaid
Hercules
4
1
3
5.5
L
1
2
1
0.75
L
Hera
1
3
1
0.5
L
Cerberus
giancobra26
Cerberus
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
15,022
25,686
Taken
21,278
17,961
Mitigated
15,931
6,571
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,742
1,161
0
2,277
8,875
5,088
146
2,932
5,943
0
23,231
W
Hercules
Deathshaid
Hercules
6,570
2,165
0
2,563
8,544
5,836
0
4,808
3,736
0
14,741
L
5,107
1,507
0
239
6,672
5,911
120
0
6,556
0
13,796
L
Hera
6,793
1,688
0
940
6,507
5,058
66
0
6,385
19,529
0
L
Cerberus
giancobra26
Cerberus
3,122
699
65
2,293
8,099
4,962
0
420
7,528
7,929
0
W
5,079
1,155
445
1,286
8,267
7,037
0
3,396
4,871
0
27,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,600
Gold Earned
19,190
95
Minions Killed
70
6
Camps Cleared
3
589,539
Distance Traveled
408,803
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,001
700
40
4
1
196,555
1
W
Hercules
7,500
750
14
1
1
187,593
1
L
Artemis
6,567
657
18
2
0
144,597
0
L
Hera
6,771
677
31
3
2
164,905
0
L
Cerberus
5,852
585
21
2
1
99,301
2
W
Bellona
7,099
710
41
4
4
205,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role