Player Matchup

Skadi
Skadi
Cässäd
Skadi
Level 129
God Stats
9W - 4L
1,583 SR
Queue Stats
34W - 48L
1,423 Elo+
Party 2
Janus
Janus
DarraghTC
Janus
Level 65
God Stats
5W - 13L
1,248 SR
Queue Stats
52W - 89L
1,268 Elo+
Party 1
Loki
Loki
Juntyy
Loki
Level 95
God Stats
3W - 0L
1,902 SR
Queue Stats
115W - 142L
1,412 Elo+
Party 1
Yemoja
Yemoja
Nearan
Yemoja
Level 29
God Stats
12W - 10L
1,576 SR
Queue Stats
25W - 36L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
mylifeisfutile
Baron Samedi
Level 66
God Stats
6W - 5L
1,208 SR
Queue Stats
77W - 111L
1,382 Elo+
Party 1
Team Averages
Level 77
1,503 SR
1,380 Elo+

VS

Team Averages
Level 57
1,496 SR
1,497 Elo+
Chernobog
Chernobog
 
Chernobog
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AzoTe77
Ao Kuang
Level 31
God Stats
3W - 3L
1,485 SR
Queue Stats
34W - 36L
1,429 Elo+
Solo
Kukulkan
Kukulkan
SneakyFingerIn
Kukulkan
Level 135
God Stats
52W - 42L
1,532 SR
Queue Stats
382W - 410L
1,425 Elo+
Solo
Ne Zha
Ne Zha
kyligthereal
Ne Zha
Level 29
God Stats
2W - 3L
1,461 SR
Queue Stats
104W - 114L
1,546 Elo+
Party 3
Yemoja
Yemoja
patrick20
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 111L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cässäd
Skadi
11
1 / 0 / 1
6,333
487
9,446
8,556
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
DarraghTC
Janus
12
3 / 1 / 1
7,077
544
5,114
6,125
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Juntyy
Loki
15
6 / 0 / 2
8,551
658
6,450
7,573
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Nearan
Yemoja
10
0 / 0 / 1
6,325
487
2,085
6,489
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
mylifeisfutile
Baron Samedi
14
3 / 0 / 5
7,901
608
4,409
6,767
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 1 / 0
5,612
432
4,801
9,930
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
AzoTe77
Ao Kuang
11
1 / 2 / 0
6,460
497
1,991
9,083
3,514
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
10
0 / 6 / 0
6,133
472
5,774
7,611
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
10
0 / 3 / 1
5,939
457
5,256
9,114
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
patrick20
Yemoja
9
0 / 1 / 0
5,855
450
3,720
7,864
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
L
Ao Kuang
AzoTe77
Ao Kuang
1
2
0
0.5
W
Skadi
Cässäd
Skadi
1
0
1
1.5
W
Janus
DarraghTC
Janus
3
1
1
3.5
W
Loki
Juntyy
Loki
6
0
2
7
W
Yemoja
Nearan
Yemoja
0
0
1
0.5
L
Kukulkan
0
6
0
0
L
Ne Zha
0
3
1
0.17
W
Baron Samedi
mylifeisfutile
Baron Samedi
3
0
5
5.5
L
Yemoja
patrick20
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
21,542
35,510
Taken
43,602
17,089
Mitigated
18,056
15,336
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,801
2,253
0
4,770
9,930
3,073
0
830
9,100
0
43,700
L
Ao Kuang
AzoTe77
Ao Kuang
1,991
360
0
3,577
9,083
3,514
390
3,373
5,386
35,808
0
W
Skadi
Cässäd
Skadi
9,446
4,821
1
1,620
8,556
2,988
659
1,729
6,827
0
52,703
W
Janus
DarraghTC
Janus
5,114
809
0
990
6,125
2,471
222
2,642
3,483
42,727
0
W
Loki
Juntyy
Loki
6,450
1,356
0
5,450
7,573
2,996
0
1,173
6,400
0
68,733
W
Yemoja
Nearan
Yemoja
2,085
437
1,777
2,211
6,489
4,677
25
1,964
4,525
15,228
0
L
Kukulkan
5,774
897
0
295
7,611
3,191
0
4,713
2,852
39,765
0
L
Ne Zha
5,256
2,854
0
2,662
9,114
3,394
0
1,130
7,920
0
34,710
W
Baron Samedi
mylifeisfutile
Baron Samedi
4,409
369
230
3,057
6,767
3,957
0
3,977
2,790
46,189
0
L
Yemoja
patrick20
Yemoja
3,720
856
2,281
1,657
7,864
4,884
0
1,128
6,736
22,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
29,999
408
Minions Killed
291
0
Camps Cleared
0
1,238,789
Distance Traveled
1,197,529
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,612
432
71
5
0
232,317
0
L
Ao Kuang
6,460
497
69
5
0
239,792
5
W
Skadi
6,333
487
100
8
0
242,791
1
W
Janus
7,077
544
74
6
0
243,924
3
W
Loki
8,551
658
127
10
0
320,806
1
W
Yemoja
6,325
487
17
1
0
207,496
5
L
Kukulkan
6,133
472
66
5
0
223,749
3
L
Ne Zha
5,939
457
55
4
0
272,290
0
W
Baron Samedi
7,901
608
90
7
0
223,772
1
L
Yemoja
5,855
450
30
2
0
229,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role