Player Matchup

Geb
Geb
Diamond IV
Buddha_Senpai_
Geb
Diamond IV
Level 160
God Stats
40W - 37L
1,673 SR
Queue Stats
453W - 455L
2,009 MMR
Solo
Poseidon
Poseidon
Platinum IV
Crazy_Charlie95
Poseidon
Platinum IV
Level 137
God Stats
5W - 9L
1,574 SR
Queue Stats
50W - 39L
1,970 MMR
Solo
Lancelot
Lancelot
Diamond IV
NRG__Diablo_
Lancelot
Diamond IV
Level 159
God Stats
0W - 1L
1,504 SR
Queue Stats
170W - 162L
2,187 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Qodii
Danzaburou
Platinum II
Level 135
God Stats
8W - 9L
1,586 SR
Queue Stats
142W - 146L
1,996 MMR
Solo
Da Ji
Da Ji
Gold III
cole1424
Da Ji
Gold III
Level 160
God Stats
1W - 1L
1,697 SR
Queue Stats
70W - 58L
2,026 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,607 SR
2,037 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,651 SR
2,076 MMR
Susano
Susano
Masters
Kourbyn
Susano
Masters
Level 127
God Stats
175W - 113L
1,712 SR
Queue Stats
221W - 191L
2,314 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
MD0311
Nu Wa
Platinum I
Level 160
God Stats
1W - 2L
1,575 SR
Queue Stats
236W - 226L
1,834 MMR
Party 2
Sobek
Sobek
Platinum I
candyman44
Sobek
Platinum I
Level 160
God Stats
7W - 9L
1,708 SR
Queue Stats
406W - 401L
2,036 MMR
Party 2
Chernobog
Chernobog
Platinum II
iTs Doriitos
Chernobog
Platinum II
Level 85
God Stats
1W - 0L
1,600 SR
Queue Stats
60W - 59L
1,930 MMR
Solo
Zhong Kui
Zhong Kui
Masters
xMacGyver117
Zhong Kui
Masters
Level 158
God Stats
22W - 15L
1,661 SR
Queue Stats
1,550W - 1,549L
2,264 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,734
406
5,041
20,944
16,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
17
1 / 4 / 3
10,902
454
9,913
14,122
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
NRG__Diablo_
Lancelot
20
4 / 1 / 1
12,948
540
20,980
28,285
24,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Qodii
Danzaburou
16
1 / 3 / 1
10,556
440
6,797
16,101
6,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
cole1424
Da Ji
17
0 / 6 / 4
10,743
448
10,080
22,647
9,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasNeithArtioKali

VS

Bans
Ah Muzen CabBellonaYu HuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kourbyn
Susano
20
9 / 0 / 5
14,289
595
17,963
21,716
14,241
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MD0311
Nu Wa
17
4 / 2 / 6
11,840
493
19,797
16,306
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
16
3 / 2 / 9
12,031
501
6,617
23,734
29,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
iTs Doriitos
Chernobog
19
0 / 3 / 7
13,058
544
11,878
17,217
8,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
xMacGyver117
Zhong Kui
20
3 / 1 / 8
14,547
606
16,835
16,484
14,458
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
19
19
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Poseidon
1
4
3
0.63
W
Susano
Kourbyn
Susano
9
0
5
11.5
W
Nu Wa
MD0311
Nu Wa
4
2
6
3.5
L
Lancelot
NRG__Diablo_
Lancelot
4
1
1
4.5
L
Danzaburou
Qodii
Danzaburou
1
3
1
0.5
W
Sobek
3
2
9
3.75
L
Da Ji
cole1424
Da Ji
0
6
4
0.33
W
Chernobog
iTs Doriitos
Chernobog
0
3
7
1.17
W
Zhong Kui
xMacGyver117
Zhong Kui
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,811
Damage
73,090
102,099
Taken
95,457
63,978
Mitigated
73,288
31,546
Healing
34,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,041
203
2,925
3,284
20,944
16,758
0
14,437
6,507
20,582
0
L
Poseidon
9,913
900
0
1,700
14,122
5,736
0
5,584
8,538
115,661
0
W
Susano
Kourbyn
Susano
17,963
6,356
0
3,465
21,716
14,241
796
2,937
18,779
0
156,550
W
Nu Wa
MD0311
Nu Wa
19,797
4,737
0
3,092
16,306
6,923
1,225
4,949
11,357
105,247
0
L
Lancelot
NRG__Diablo_
Lancelot
20,980
3,321
0
12,790
28,285
24,489
448
6,145
22,140
0
126,503
L
Danzaburou
Qodii
Danzaburou
6,797
2,858
0
3,161
16,101
6,996
1,083
8,318
7,783
0
79,368
W
Sobek
6,617
1,006
3,441
8,827
23,734
29,625
228
6,289
16,365
36,682
0
L
Da Ji
cole1424
Da Ji
10,080
2,488
0
7,686
22,647
9,999
27
8,765
13,882
0
104,686
W
Chernobog
iTs Doriitos
Chernobog
11,878
7,295
0
6,528
17,217
8,041
4,867
2,282
14,935
0
112,704
W
Zhong Kui
xMacGyver117
Zhong Kui
16,835
2,797
0
9,585
16,484
14,458
4,296
2,164
14,320
136,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,883
Gold Earned
65,765
697
Minions Killed
734
0
Camps Cleared
0
2,305,211
Distance Traveled
2,331,871
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,734
406
13
1
0
383,943
3
L
Poseidon
10,902
454
183
8
0
491,001
11
W
Susano
14,289
595
181
8
0
573,176
3
W
Nu Wa
11,840
493
131
5
0
430,907
7
L
Lancelot
12,948
540
194
8
0
547,739
1
L
Danzaburou
10,556
440
150
6
0
432,376
8
W
Sobek
12,031
501
40
2
0
458,906
11
L
Da Ji
10,743
448
157
7
0
450,152
4
W
Chernobog
13,058
544
174
7
0
421,131
3
W
Zhong Kui
14,547
606
208
9
0
447,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role