Player Matchup

Hera
Hera
Rio_Fuegoleon
Hera
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,258 Elo+
Party 1
Izanami
Izanami
T66XandreiGap
Izanami
Level 87
God Stats
32W - 35L
1,439 SR
Queue Stats
626W - 615L
1,420 Elo+
Solo
Bastet
Bastet
TheSneakyJew22
Bastet
Level 125
God Stats
76W - 68L
1,514 SR
Queue Stats
329W - 345L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
miller_chiller26
Xbalanque
Level 85
God Stats
0W - 1L
1,166 SR
Queue Stats
96W - 103L
1,308 Elo+
Solo
Sol
Sol
teh 6atman
Sol
Level 83
God Stats
72W - 78L
1,434 SR
Queue Stats
187W - 168L
1,335 Elo+
Solo
Team Averages
Level 78
1,411 SR
1,345 Elo+

VS

Team Averages
Level 93
1,521 SR
1,394 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Josemanuel0508
Sol
Level 108
God Stats
3W - 2L
1,449 SR
Queue Stats
84W - 99L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
Tanner ODST
Sylvanus
Level 68
God Stats
7W - 6L
1,473 SR
Queue Stats
143W - 154L
1,316 Elo+
Solo
Heimdallr
Heimdallr
VilePhoenix548
Heimdallr
Level 96
God Stats
1W - 0L
1,694 SR
Queue Stats
8W - 12L
1,405 Elo+
Solo
Vamana
Vamana
feli777kokun
Vamana
Level 63
God Stats
2W - 1L
1,491 SR
Queue Stats
30W - 44L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,485
381
4,682
10,690
3,545
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Izanami
10
0 / 6 / 0
6,312
371
7,046
12,874
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 3
7,571
445
7,510
16,029
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
11
3 / 6 / 1
7,239
426
10,583
12,635
4,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 2
7,422
437
8,856
15,095
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
12 / 1 / 0
10,929
643
16,415
14,649
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 3
8,697
512
9,514
8,519
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Tanner ODST
Sylvanus
14
4 / 1 / 4
8,436
496
6,632
12,211
12,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
VilePhoenix548
Heimdallr
13
4 / 2 / 5
8,320
489
9,762
12,240
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
15
3 / 0 / 2
8,934
526
4,793
11,670
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
24
24
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
1
0
12
W
1
1
3
2.5
L
1
8
0
0.13
L
Izanami
0
6
0
0
W
Sylvanus
Tanner ODST
Sylvanus
4
1
4
6
L
1
2
3
1.25
W
Heimdallr
VilePhoenix548
Heimdallr
4
2
5
3.25
W
Vamana
3
0
2
4
L
Xbalanque
3
6
1
0.58
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,677
Damage
47,116
67,323
Taken
59,289
25,040
Mitigated
36,970
19,210
Healing
23,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,415
5,215
0
9,877
14,649
8,897
1,252
4,930
9,719
0
102,665
W
9,514
4,624
0
3,987
8,519
3,589
2,609
3,517
5,002
63,843
0
L
4,682
1,770
0
250
10,690
3,545
0
0
10,690
37,049
0
L
Izanami
7,046
5,404
0
260
12,874
4,469
462
3,667
9,207
0
40,884
W
Sylvanus
Tanner ODST
Sylvanus
6,632
2,238
1,578
3,336
12,211
12,422
1,234
2,248
9,963
31,473
9,066
L
7,510
2,682
0
7,098
16,029
6,559
0
1,957
14,072
230
51,152
W
Heimdallr
VilePhoenix548
Heimdallr
9,762
4,272
0
2,173
12,240
5,830
2,637
632
11,608
0
47,140
W
Vamana
4,793
2,406
0
2,280
11,670
6,232
872
2,399
9,271
0
62,713
L
Xbalanque
10,583
6,311
0
1,975
12,635
4,520
183
3,359
9,276
0
39,185
L
8,856
3,027
109
9,518
15,095
5,947
0
6,372
8,723
73,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
45,316
365
Minions Killed
487
0
Camps Cleared
0
1,563,934
Distance Traveled
1,582,597
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,929
643
152
9
0
358,003
7
W
Sol
8,697
512
103
6
0
308,557
0
L
Hera
6,485
381
43
3
0
226,133
0
L
Izanami
6,312
371
74
4
0
324,770
4
W
Sylvanus
8,436
496
70
4
0
273,289
1
L
Bastet
7,571
445
89
5
0
404,901
1
W
Heimdallr
8,320
489
60
4
0
270,887
4
W
Vamana
8,934
526
102
6
0
371,861
0
L
Xbalanque
7,239
426
44
3
0
308,231
0
L
Sol
7,422
437
115
7
0
299,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role