Player Matchup

Anhur
Anhur
 
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Flynnbo52
Vulcan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 100L
1,495 Elo+
Party 2
Arachne
Arachne
ZUENIE
Arachne
Level 102
God Stats
17W - 7L
1,688 SR
Queue Stats
38W - 38L
1,501 Elo+
Solo
Medusa
Medusa
jimjamjamie02
Medusa
Level 48
God Stats
4W - 3L
1,429 SR
Queue Stats
82W - 85L
1,418 Elo+
Party 2
Charybdis
Charybdis
noopi
Charybdis
Level 126
God Stats
0W - 2L
1,676 SR
Queue Stats
96W - 100L
1,477 Elo+
Solo
Team Averages
Level 82
1,559 SR
1,478 Elo+

VS

Team Averages
Level 75
1,496 SR
1,464 Elo+
Anhur
Anhur
DerRangHöchste
Anhur
Level 29
God Stats
119W - 92L
1,678 SR
Queue Stats
284W - 216L
1,634 Elo+
Party 3
Ganesha
Ganesha
Firdingol
Ganesha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,386 Elo+
Party 1
Neith
Neith
Palpou
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,310 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpicySix
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
447W - 351L
1,603 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kenyi20
Morgan Le Fay
Level 128
God Stats
5W - 2L
1,300 SR
Queue Stats
91W - 98L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 1
3,567
510
2,264
4,023
869
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Flynnbo52
Vulcan
7
0 / 2 / 0
4,062
580
1,397
4,154
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ZUENIE
Arachne
1
0 / 0 / 0
2,872
410
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
3,898
557
5,426
4,732
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
noopi
Charybdis
4
1 / 2 / 0
3,703
529
964
2,429
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,892
699
2,922
3,518
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Firdingol
Ganesha
6
0 / 1 / 1
4,182
597
1,202
4,973
1,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Palpou
Neith
6
0 / 0 / 1
3,739
534
2,134
2,921
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SpicySix
Tsukuyomi
7
2 / 0 / 2
4,594
656
3,448
5,382
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
kenyi20
Morgan Le Fay
8
1 / 1 / 1
4,821
689
947
3,684
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
1
0.5
W
2
0
0
2
W
Ganesha
Firdingol
Ganesha
0
1
1
0.5
L
Vulcan
Flynnbo52
Vulcan
0
2
0
0
W
Neith
Palpou
Neith
0
0
1
0.5
W
Tsukuyomi
SpicySix
Tsukuyomi
2
0
2
3
L
Arachne
ZUENIE
Arachne
0
0
0
0
L
1
1
0
1
W
Morgan Le Fay
kenyi20
Morgan Le Fay
1
1
1
1.5
L
Charybdis
noopi
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,051
Damage
10,653
15,338
Taken
20,478
4,016
Mitigated
6,395
5,688
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,264
745
0
1,800
4,023
869
156
299
3,554
0
14,957
W
2,922
1,467
0
1,498
3,518
1,104
0
1,136
2,302
0
30,732
W
Ganesha
Firdingol
Ganesha
1,202
181
1,120
1,728
4,973
1,520
0
0
4,973
9,422
0
L
Vulcan
Flynnbo52
Vulcan
1,397
616
0
869
4,154
1,007
0
0
4,154
20,458
0
W
Neith
Palpou
Neith
2,134
776
0
679
2,921
1,045
87
0
2,921
0
17,466
W
Tsukuyomi
SpicySix
Tsukuyomi
3,448
930
0
1,144
5,382
1,497
0
157
5,201
0
19,004
L
Arachne
ZUENIE
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
5,426
2,362
95
2,386
4,732
1,272
669
903
3,829
0
23,160
W
Morgan Le Fay
kenyi20
Morgan Le Fay
947
140
0
1,128
3,684
1,229
354
0
3,684
27,371
0
L
Charybdis
noopi
Charybdis
964
450
0
538
2,429
868
0
817
1,482
0
8,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,102
Gold Earned
22,228
122
Minions Killed
201
0
Camps Cleared
0
452,688
Distance Traveled
671,932
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,567
510
26
4
0
136,459
1
W
Anhur
4,892
699
51
7
0
129,854
3
W
Ganesha
4,182
597
0
0
0
144,079
0
L
Vulcan
4,062
580
49
7
0
131,716
1
W
Neith
3,739
534
48
7
0
126,896
0
W
Tsukuyomi
4,594
656
37
5
0
161,207
1
L
Arachne
2,872
410
0
0
0
4,884
0
L
Medusa
3,898
557
33
5
0
122,455
1
W
Morgan Le Fay
4,821
689
65
9
0
109,896
1
L
Charybdis
3,703
529
14
2
0
57,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role