Player Matchup

Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
 
Sol
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
Frosteys23
Susano
Gold V
Level 88
God Stats
3W - 1L
1,874 SR
Queue Stats
287W - 306L
1,329 MMR
Solo
Sobek
Sobek
Silver IV
WobboRobbo
Sobek
Silver IV
Level 48
God Stats
6W - 4L
1,815 SR
Queue Stats
55W - 54L
1,350 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,638 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,475 SR
1,356 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
CasusV1
Kali
Silver I
Level 127
God Stats
1W - 2L
1,493 SR
Queue Stats
49W - 45L
1,339 MMR
Party 1
Ymir
Ymir
Silver III
Rias_V1
Ymir
Silver III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,317 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Rz_T-JoR
Sun Wukong
Silver II
Level 107
God Stats
10W - 6L
1,592 SR
Queue Stats
48W - 47L
1,293 MMR
Party 1
Charybdis
Charybdis
Gold III
larry potter 69
Charybdis
Gold III
Level 104
God Stats
2W - 5L
1,290 SR
Queue Stats
426W - 418L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 5 / 1
6,885
530
5,839
11,113
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
 
Hou Yi
11
1 / 3 / 0
6,355
489
4,690
7,165
2,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
 
Sol
7
0 / 2 / 0
4,962
382
1,262
3,519
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Frosteys23
Susano
8
1 / 2 / 1
5,541
426
1,683
6,882
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
10
0 / 1 / 3
6,601
508
2,178
11,276
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixShivaGebAh Puch

VS

Bans
BastetXbalanqueArachneLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 5
7,605
585
8,187
6,391
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
CasusV1
Kali
13
4 / 1 / 4
7,968
613
3,712
11,029
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Rias_V1
Ymir
11
2 / 2 / 1
6,663
513
2,311
10,627
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Rz_T-JoR
Sun Wukong
14
3 / 1 / 2
8,465
651
6,474
8,068
4,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
larry potter 69
Charybdis
11
1 / 0 / 3
6,723
517
4,206
5,637
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
13
13
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
1
0.3
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Sol
 
Sol
0
2
0
0
W
Discordia
 
Discordia
3
1
5
5.5
W
Kali
CasusV1
Kali
4
1
4
6
L
Susano
Frosteys23
Susano
1
2
1
0.75
W
Ymir
Rias_V1
Ymir
2
2
1
1.25
W
Sun Wukong
Rz_T-JoR
Sun Wukong
3
1
2
4
L
Sobek
0
1
3
1.5
W
Charybdis
larry potter 69
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,652
Damage
24,890
39,955
Taken
41,752
22,414
Mitigated
19,899
11,736
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,839
1,475
0
2,688
11,113
6,847
0
614
10,499
41,193
0
L
Hou Yi
 
Hou Yi
4,690
1,921
0
1,230
7,165
2,728
0
2,738
4,427
0
50,831
L
Sol
 
Sol
1,262
458
0
701
3,519
1,304
0
2,475
1,044
15,540
0
W
Discordia
 
Discordia
8,187
458
0
1,826
6,391
2,159
886
1,132
5,171
52,327
0
W
Kali
CasusV1
Kali
3,712
1,650
0
2,816
11,029
4,428
994
1,813
9,170
0
55,297
L
Susano
Frosteys23
Susano
1,683
190
0
2,876
6,882
2,496
0
1,602
5,280
0
21,223
W
Ymir
Rias_V1
Ymir
2,311
931
213
1,434
10,627
6,853
149
1,433
9,154
22,533
0
W
Sun Wukong
Rz_T-JoR
Sun Wukong
6,474
1,530
0
3,846
8,068
4,498
22
4,347
3,721
0
66,339
L
Sobek
2,178
735
0
4,241
11,276
9,039
0
3,069
8,207
22,922
0
W
Charybdis
larry potter 69
Charybdis
4,206
2,469
0
2,314
5,637
1,961
699
380
5,257
0
48,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,344
Gold Earned
37,424
278
Minions Killed
457
0
Camps Cleared
0
921,530
Distance Traveled
1,246,793
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,885
530
76
6
0
174,227
2
L
Hou Yi
6,355
489
91
7
0
208,846
0
L
Sol
4,962
382
33
3
0
114,859
2
W
Discordia
7,605
585
79
6
0
235,031
3
W
Kali
7,968
613
104
8
0
285,332
2
L
Susano
5,541
426
44
3
0
205,297
1
W
Ymir
6,663
513
42
3
0
258,674
1
W
Sun Wukong
8,465
651
150
12
0
244,384
6
L
Sobek
6,601
508
34
3
0
218,301
3
W
Charybdis
6,723
517
82
6
0
223,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role