Player Matchup

Kukulkan
Kukulkan
Cris67
Kukulkan
Level 45
God Stats
17W - 11L
1,631 SR
Queue Stats
79W - 92L
1,479 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Excript
Tsukuyomi
Level 24
God Stats
9W - 4L
1,666 SR
Queue Stats
15W - 15L
1,477 Elo+
Party 2
Cerberus
Cerberus
Shadowedkat
Cerberus
Level 38
God Stats
32W - 39L
1,440 SR
Queue Stats
45W - 59L
1,397 Elo+
Solo
Hades
Hades
WhiplashWilhelm
Hades
Level 66
God Stats
18W - 8L
1,656 SR
Queue Stats
35W - 36L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
adrunknugget
Danzaburou
Level 123
God Stats
9W - 7L
1,497 SR
Queue Stats
163W - 162L
1,471 Elo+
Party 4
Team Averages
Level 59
1,578 SR
1,459 Elo+

VS

Team Averages
Level 59
1,316 SR
1,424 Elo+
Jormungandr
Jormungandr
Druciferising
Jormungandr
Level 32
God Stats
2W - 6L
1,311 SR
Queue Stats
43W - 35L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
Geodudebrodude
Danzaburou
Level 18
God Stats
3W - 7L
1,208 SR
Queue Stats
8W - 15L
1,007 Elo+
Party 3
Vulcan
Vulcan
LizBiz333
Vulcan
Level 66
God Stats
0W - 2L
1,334 SR
Queue Stats
382W - 416L
1,540 Elo+
Solo
Nemesis
Nemesis
Niuhi
Nemesis
Level 28
God Stats
0W - 3L
1,227 SR
Queue Stats
41W - 33L
1,596 Elo+
Party 1
Hades
Hades
Vendetta4Lyfe
Hades
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 157L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cris67
Kukulkan
18
4 / 0 / 10
11,671
1,061
13,570
7,165
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Excript
Tsukuyomi
17
4 / 3 / 11
11,658
1,060
9,188
13,039
8,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Shadowedkat
Cerberus
17
1 / 0 / 11
10,845
986
6,048
11,523
9,172
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 8
12,551
1,141
20,170
16,023
11,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
adrunknugget
Danzaburou
17
2 / 3 / 7
11,456
1,041
15,012
13,795
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

224

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Druciferising
Jormungandr
16
4 / 1 / 3
12,392
1,127
15,171
12,660
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Geodudebrodude
Danzaburou
16
1 / 5 / 4
10,729
975
8,664
11,303
3,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
LizBiz333
Vulcan
17
2 / 4 / 6
10,966
997
14,063
10,362
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Niuhi
Nemesis
16
0 / 2 / 6
11,215
1,020
9,167
14,378
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 7 / 6
10,617
965
11,523
20,025
10,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
19
Kills
8
8
Deaths
19
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cris67
Kukulkan
4
0
10
9
L
Jormungandr
Druciferising
Jormungandr
4
1
3
5.5
W
Tsukuyomi
Excript
Tsukuyomi
4
3
11
3.17
L
Danzaburou
Geodudebrodude
Danzaburou
1
5
4
0.6
L
Vulcan
LizBiz333
Vulcan
2
4
6
1.25
L
Nemesis
Niuhi
Nemesis
0
2
6
1.5
W
Cerberus
Shadowedkat
Cerberus
1
0
11
6.5
L
1
7
6
0.57
W
8
2
8
6
W
Danzaburou
adrunknugget
Danzaburou
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,988
Damage
58,588
61,545
Taken
68,728
39,093
Mitigated
42,697
13,152
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cris67
Kukulkan
13,570
456
0
460
7,165
3,780
0
6,126
1,039
34,566
0
L
Jormungandr
Druciferising
Jormungandr
15,171
4,067
0
1,803
12,660
11,222
0
5,254
7,406
41,616
0
W
Tsukuyomi
Excript
Tsukuyomi
9,188
3,252
0
2,338
13,039
8,119
0
8,492
4,547
0
25,673
L
Danzaburou
Geodudebrodude
Danzaburou
8,664
5,857
0
910
11,303
3,896
0
6,979
4,324
0
28,240
L
Vulcan
LizBiz333
Vulcan
14,063
2,732
0
50
10,362
3,250
0
8,176
2,186
28,263
0
L
Nemesis
Niuhi
Nemesis
9,167
2,425
0
2,678
14,378
13,869
0
8,564
5,814
0
19,567
W
Cerberus
Shadowedkat
Cerberus
6,048
225
0
2,055
11,523
9,172
0
9,250
2,273
12,601
0
L
11,523
236
337
3,290
20,025
10,460
0
10,815
9,210
30,699
0
W
20,170
386
762
3,556
16,023
11,330
0
7,585
8,438
38,931
0
W
Danzaburou
adrunknugget
Danzaburou
15,012
7,210
0
3,981
13,795
6,692
0
9,304
4,491
0
50,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,181
Gold Earned
55,919
244
Minions Killed
210
14
Camps Cleared
4
1,113,528
Distance Traveled
1,072,265
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,671
1,061
64
6
0
220,224
0
L
Jormungandr
12,392
1,127
54
5
3
206,401
0
W
Tsukuyomi
11,658
1,060
23
2
8
227,609
1
L
Danzaburou
10,729
975
50
5
0
176,492
0
L
Vulcan
10,966
997
37
3
0
240,919
0
L
Nemesis
11,215
1,020
26
2
0
245,861
0
W
Cerberus
10,845
986
22
2
0
231,634
0
L
Hades
10,617
965
43
4
1
202,592
3
W
Hades
12,551
1,141
49
4
2
237,461
0
W
Danzaburou
11,456
1,041
86
8
4
196,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role