Player Matchup

Osiris
Osiris
 
Osiris
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Aponse
Freya
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,475 Elo+
Party 1
Geb
Geb
DemonZagan
Geb
Level 142
God Stats
47W - 35L
1,503 SR
Queue Stats
513W - 539L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
LORD3jOKER
Erlang Shen
Level 86
God Stats
10W - 11L
1,417 SR
Queue Stats
149W - 120L
1,472 Elo+
Solo
Skadi
Skadi
cghlreinsn
Skadi
Level 109
God Stats
11W - 17L
1,485 SR
Queue Stats
664W - 674L
1,468 Elo+
Solo
Team Averages
Level 108
1,481 SR
1,483 Elo+

VS

Team Averages
Level 117
1,595 SR
1,485 Elo+
Yemoja
Yemoja
AAenforcer716
Yemoja
Level 157
God Stats
498W - 467L
1,544 SR
Queue Stats
1,347W - 1,363L
1,474 Elo+
Solo
Neith
Neith
SerCarPri
Neith
Level 93
God Stats
6W - 4L
1,663 SR
Queue Stats
25W - 19L
1,485 Elo+
Solo
Kukulkan
Kukulkan
WhiteSilence313
Kukulkan
Level 157
God Stats
10W - 9L
1,556 SR
Queue Stats
625W - 621L
1,441 Elo+
Solo
Loki
Loki
stankyshankey
Loki
Level 114
God Stats
18W - 13L
1,519 SR
Queue Stats
551W - 522L
1,484 Elo+
Solo
Skadi
Skadi
xDeadSight
Skadi
Level 65
God Stats
30W - 12L
1,693 SR
Queue Stats
83W - 73L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 2 / 0
7,482
468
5,107
12,378
12,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Freya
Aponse
Freya
12
1 / 3 / 0
7,076
442
5,033
10,859
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 1
6,796
425
5,838
19,913
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
LORD3jOKER
Erlang Shen
7
0 / 2 / 1
5,797
362
1,711
7,564
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
13
2 / 4 / 0
7,517
470
6,642
10,733
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,188
512
6,595
10,804
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SerCarPri
Neith
14
4 / 2 / 5
8,915
557
11,225
9,959
4,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
14
3 / 0 / 5
9,113
570
8,726
5,592
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 0 / 4
9,540
596
6,540
11,131
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
15
2 / 0 / 2
9,509
594
7,744
6,458
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
14
15
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
W
1
1
5
3.5
L
Freya
Aponse
Freya
1
3
0
0.33
L
0
4
1
0.13
L
Erlang Shen
LORD3jOKER
Erlang Shen
0
2
1
0.25
W
Neith
SerCarPri
Neith
4
2
5
3.25
W
Kukulkan
3
0
5
5.5
L
Skadi
2
4
0
0.5
W
4
0
4
6
W
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
40,830
61,447
Taken
43,944
35,424
Mitigated
18,819
15,606
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,107
1,285
0
5,000
12,378
12,472
0
299
12,079
0
43,099
W
6,595
1,425
2,770
4,720
10,804
5,347
1,137
4,981
5,707
44,339
6,341
L
Freya
Aponse
Freya
5,033
1,596
0
2,329
10,859
4,505
0
3,345
7,514
46,248
0
L
5,838
444
249
5,581
19,913
12,054
0
8,622
11,291
30,626
0
L
Erlang Shen
LORD3jOKER
Erlang Shen
1,711
977
0
1,761
7,564
2,834
0
656
6,908
0
24,139
W
Neith
SerCarPri
Neith
11,225
6,278
0
4,004
9,959
4,284
1,561
2,505
7,402
0
54,058
W
Kukulkan
8,726
1,391
0
1,646
5,592
2,391
871
1,146
4,424
69,542
0
L
Skadi
6,642
3,023
0
686
10,733
3,559
351
1,880
8,853
0
54,367
W
6,540
2,904
0
3,828
11,131
4,303
383
2,275
8,701
0
68,916
W
Skadi
7,744
4,056
0
1,014
6,458
2,494
5,106
0
6,458
0
63,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
45,265
355
Minions Killed
492
0
Camps Cleared
0
1,323,276
Distance Traveled
1,493,957
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,482
468
89
6
0
273,654
0
W
Yemoja
8,188
512
78
5
0
283,775
2
L
Freya
7,076
442
91
6
0
276,918
2
L
Geb
6,796
425
31
2
0
281,626
0
L
Erlang Shen
5,797
362
48
3
0
208,816
2
W
Neith
8,915
557
85
5
0
279,454
5
W
Kukulkan
9,113
570
118
7
0
290,714
5
L
Skadi
7,517
470
96
6
0
282,262
3
W
Loki
9,540
596
105
7
0
355,735
2
W
Skadi
9,509
594
106
7
0
284,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role