Player Matchup

Guan Yu
Guan Yu
BobtheMartyr
Guan Yu
Level 148
God Stats
1W - 1L
1,307 SR
Queue Stats
415W - 360L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ClaytonsDaddy
Ah Muzen Cab
Level 107
God Stats
18W - 4L
1,887 SR
Queue Stats
263W - 244L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
IHaveBearHands
Ne Zha
Level 148
God Stats
20W - 9L
1,655 SR
Queue Stats
465W - 401L
1,593 Elo+
Party 2
Geb
Geb
PonyPunk
Geb
Level 95
God Stats
11W - 4L
1,832 SR
Queue Stats
99W - 89L
1,570 Elo+
Party 2
Merlin
Merlin
Yují
Merlin
Level 80
God Stats
3W - 4L
1,330 SR
Queue Stats
107W - 112L
1,539 Elo+
Solo
Team Averages
Level 116
1,602 SR
1,551 Elo+

VS

Team Averages
Level 127
1,337 SR
1,544 Elo+
Ymir
Ymir
EuphoricHappy
Ymir
Level 67
God Stats
1W - 4L
1,203 SR
Queue Stats
50W - 43L
1,514 Elo+
Solo
Persephone
Persephone
Neshoba23
Persephone
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 48L
1,519 Elo+
Party 1
Izanami
Izanami
Perantucci
Izanami
Level 160
God Stats
0W - 1L
1,231 SR
Queue Stats
47W - 42L
1,603 Elo+
Party 1
Achilles
Achilles
THEBUCKLAO15
Achilles
Level 140
God Stats
0W - 2L
1,489 SR
Queue Stats
149W - 164L
1,532 Elo+
Solo
Pele
Pele
genbuddha
Pele
Level 160
God Stats
3W - 4L
1,262 SR
Queue Stats
165W - 154L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BobtheMartyr
Guan Yu
18
4 / 0 / 2
11,317
596
9,852
10,546
12,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ClaytonsDaddy
Ah Muzen Cab
17
0 / 1 / 5
10,427
549
6,648
7,074
2,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 6
9,976
525
8,714
15,503
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 8
8,987
473
5,018
13,385
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Yují
Merlin
17
2 / 0 / 6
10,521
554
10,300
7,242
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,733
407
5,422
14,165
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
Neshoba23
Persephone
14
0 / 1 / 0
8,922
470
3,006
6,935
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Perantucci
Izanami
18
0 / 1 / 1
10,280
541
5,571
11,504
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
THEBUCKLAO15
Achilles
16
1 / 2 / 0
9,405
495
7,080
17,854
17,290
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
14
1 / 3 / 1
8,401
442
5,686
16,661
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
11
Kills
2
2
Deaths
11
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BobtheMartyr
Guan Yu
4
0
2
5
W
Ah Muzen Cab
ClaytonsDaddy
Ah Muzen Cab
0
1
5
2.5
L
0
4
1
0.13
W
3
1
6
6
L
Persephone
Neshoba23
Persephone
0
1
0
0
L
Izanami
Perantucci
Izanami
0
1
1
0.5
W
2
0
8
6
L
Achilles
THEBUCKLAO15
Achilles
1
2
0
0.5
W
Merlin
Yují
Merlin
2
0
6
5
L
Pele
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
26,765
53,750
Taken
67,119
38,625
Mitigated
42,744
19,665
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BobtheMartyr
Guan Yu
9,852
1,456
565
2,952
10,546
12,650
738
32
10,514
0
80,518
W
Ah Muzen Cab
ClaytonsDaddy
Ah Muzen Cab
6,648
2,452
0
2,603
7,074
2,634
2,382
317
6,757
0
102,436
L
5,422
1,253
0
1,835
14,165
12,103
0
5,286
8,879
33,545
0
W
8,714
2,948
0
9,926
15,503
7,365
331
1,482
14,021
0
90,669
L
Persephone
Neshoba23
Persephone
3,006
482
0
1,078
6,935
2,573
0
2,137
4,797
69,874
0
L
Izanami
Perantucci
Izanami
5,571
3,774
0
5,018
11,504
4,517
3,145
2,246
9,258
0
112,091
W
5,018
1,054
0
2,633
13,385
12,634
31
4,640
8,745
14,870
0
L
Achilles
THEBUCKLAO15
Achilles
7,080
1,543
0
4,858
17,854
17,290
248
2,086
15,768
0
76,638
W
Merlin
Yují
Merlin
10,300
1,242
0
986
7,242
3,342
590
2,286
4,956
99,087
0
L
Pele
5,686
1,128
0
3,025
16,661
6,261
0
3,563
13,098
0
83,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,228
Gold Earned
44,741
642
Minions Killed
662
0
Camps Cleared
0
1,949,733
Distance Traveled
1,800,137
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,317
596
159
8
0
398,169
3
W
Ah Muzen Cab
10,427
549
173
9
0
345,382
6
L
Ymir
7,733
407
50
3
0
344,828
5
W
Ne Zha
9,976
525
118
6
0
450,673
5
L
Persephone
8,922
470
142
7
0
365,338
10
L
Izanami
10,280
541
200
11
0
356,589
5
W
Geb
8,987
473
10
1
0
390,300
11
L
Achilles
9,405
495
147
8
0
355,784
4
W
Merlin
10,521
554
182
10
0
365,209
9
L
Pele
8,401
442
123
6
0
377,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role