Player Matchup

Cthulhu
Cthulhu
DYING IN LIFE
Cthulhu
Level 96
God Stats
46W - 35L
1,572 SR
Queue Stats
138W - 196L
1,379 Elo+
Party 2
Hades
Hades
Dabsidious17
Hades
Level 85
God Stats
45W - 38L
1,506 SR
Queue Stats
95W - 145L
1,366 Elo+
Party 2
Hou Yi
Hou Yi
wazzzup23
Hou Yi
Level 149
God Stats
9W - 6L
1,359 SR
Queue Stats
196W - 252L
1,493 Elo+
Party 2
Team Averages
Level 110
1,479 SR
1,412 Elo+

VS

Team Averages
Level 70
1,426 SR
1,359 Elo+
Izanami
Izanami
HTX-ASSASIN
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,382 Elo+
Party 1
Achilles
Achilles
HTX-Destroyer
Achilles
Level 85
God Stats
0W - 2L
1,278 SR
Queue Stats
31W - 38L
1,544 Elo+
Party 1
Anubis
Anubis
KilluaTrash
Anubis
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 7L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
6 / 5 / 8
12,352
686
14,696
20,431
9,242
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 0 / 12
13,260
737
20,184
18,886
11,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
wazzzup23
Hou Yi
18
10 / 3 / 10
13,488
749
21,498
15,767
7,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HTX-ASSASIN
Izanami
15
1 / 8 / 5
11,422
635
11,524
19,924
7,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
HTX-Destroyer
Achilles
16
4 / 4 / 2
12,095
672
12,635
26,494
28,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
3 / 9 / 2
11,615
645
15,220
20,905
11,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
8
8
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
5
8
2
W
5
0
12
11
L
Izanami
HTX-ASSASIN
Izanami
1
8
5
0.44
L
Achilles
HTX-Destroyer
Achilles
4
4
2
1.25
L
Anubis
3
9
2
0.44
W
Hou Yi
wazzzup23
Hou Yi
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,378
Damage
39,379
55,084
Taken
67,323
28,312
Mitigated
47,767
18,520
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,696
770
1,289
2,769
20,431
9,242
284
4,834
15,597
49,177
0
W
20,184
1,871
1,145
9,520
18,886
11,976
1,136
6,957
11,929
57,022
0
L
Izanami
HTX-ASSASIN
Izanami
11,524
5,075
0
1,494
19,924
7,946
196
8,292
11,632
0
54,383
L
Achilles
HTX-Destroyer
Achilles
12,635
2,835
1,029
6,271
26,494
28,683
26
14,206
12,288
0
23,608
L
Anubis
15,220
419
0
4,632
20,905
11,138
84
12,727
8,178
44,229
0
W
Hou Yi
wazzzup23
Hou Yi
21,498
10,908
0
3,797
15,767
7,094
1,949
3,970
11,797
0
52,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,100
Gold Earned
35,132
210
Minions Killed
158
13
Camps Cleared
3
995,701
Distance Traveled
888,484
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,352
686
62
3
4
316,227
1
W
Hades
13,260
737
86
5
6
367,359
2
L
Izanami
11,422
635
86
5
0
279,378
5
L
Achilles
12,095
672
9
1
0
350,797
1
L
Anubis
11,615
645
63
4
3
258,309
4
W
Hou Yi
13,488
749
62
3
3
312,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role