Player Matchup

Jormungandr
Jormungandr
DANGERBABY8
Jormungandr
Level 66
God Stats
2W - 3L
1,454 SR
Queue Stats
106W - 137L
1,374 Elo+
Party 1
Neith
Neith
JuiceJunto
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jaytofree
Cthulhu
Level 68
God Stats
1W - 1L
1,789 SR
Queue Stats
65W - 93L
1,279 Elo+
Party 1
Team Averages
Level 45
1,581 SR
1,384 Elo+

VS

Team Averages
Level 60
1,316 SR
1,289 Elo+
Olorun
Olorun
Mrcrue
Olorun
Level 68
God Stats
1W - 1L
1,451 SR
Queue Stats
185W - 234L
1,405 Elo+
Party 2
Zeus
Zeus
bvllseer
Zeus
Level 29
God Stats
3W - 7L
1,075 SR
Queue Stats
148W - 205L
1,293 Elo+
Party 2
Chang'e
Chang'e
issa_razer
Chang'e
Level 84
God Stats
6W - 6L
1,422 SR
Queue Stats
30W - 57L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DANGERBABY8
Jormungandr
17
5 / 6 / 7
12,780
673
19,810
23,600
16,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
17
3 / 12 / 6
12,174
641
14,335
20,276
10,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
jaytofree
Cthulhu
19
7 / 1 / 6
13,632
717
19,096
23,211
44,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mrcrue
Olorun
19
7 / 3 / 9
13,845
729
24,779
23,235
12,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
17
4 / 7 / 10
13,191
694
11,301
17,137
15,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
issa_razer
Chang'e
19
8 / 5 / 9
14,029
738
20,428
23,711
10,927
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
15
Kills
19
19
Deaths
15
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DANGERBABY8
Jormungandr
5
6
7
1.42
L
Neith
3
12
6
0.5
W
Olorun
Mrcrue
Olorun
7
3
9
3.83
W
Zeus
4
7
10
1.29
W
Chang'e
issa_razer
Chang'e
8
5
9
2.5
L
Cthulhu
jaytofree
Cthulhu
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,241
Damage
56,508
67,087
Taken
64,083
70,954
Mitigated
39,031
4,017
Healing
24,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DANGERBABY8
Jormungandr
19,810
2,087
0
650
23,600
16,355
318
19,525
4,075
54,510
0
L
Neith
14,335
9,609
0
762
20,276
10,366
244
16,422
3,854
0
39,059
W
Olorun
Mrcrue
Olorun
24,779
14,163
2,135
10,431
23,235
12,817
2,604
15,752
7,483
64,403
7,513
W
Zeus
11,301
2,147
0
958
17,137
15,287
112
9,537
7,600
32,071
0
W
Chang'e
issa_razer
Chang'e
20,428
2,086
4,031
7,433
23,711
10,927
475
14,229
9,482
49,908
0
L
Cthulhu
jaytofree
Cthulhu
19,096
2,005
470
2,135
23,211
44,233
132
17,312
5,899
42,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
41,065
134
Minions Killed
191
2
Camps Cleared
10
891,158
Distance Traveled
937,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,780
673
53
3
2
293,094
1
L
Neith
12,174
641
40
2
0
241,449
0
W
Olorun
13,845
729
91
5
7
314,249
1
W
Zeus
13,191
694
35
2
3
303,369
1
W
Chang'e
14,029
738
65
3
0
320,316
2
L
Cthulhu
13,632
717
41
2
0
356,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role