Player Matchup

Xing Tian
Xing Tian
Dirskadirk
Xing Tian
Level 45
God Stats
3W - 1L
1,715 SR
Queue Stats
34W - 38L
1,377 Elo+
Party 1
Charybdis
Charybdis
TheMcLovin007
Charybdis
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 33L
1,315 Elo+
Party 1
Vulcan
Vulcan
cweaver01
Vulcan
Level 26
God Stats
11W - 13L
1,434 SR
Queue Stats
21W - 28L
1,422 Elo+
Party 1
Team Averages
Level 45
1,550 SR
1,371 Elo+

VS

Team Averages
Level 33
1,301 SR
1,083 Elo+
Ravana
Ravana
DoeToKnow
Ravana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 73L
1,003 Elo+
Party 2
Gilgamesh
Gilgamesh
MrCat4411
Gilgamesh
Level 7
God Stats
0W - 1L
1,195 SR
Queue Stats
11W - 26L
1,002 Elo+
Party 2
Nike
Nike
sohpeS
Nike
Level 62
God Stats
1W - 5L
1,207 SR
Queue Stats
47W - 106L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dirskadirk
Xing Tian
19
7 / 0 / 9
14,326
796
15,837
26,245
31,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
TheMcLovin007
Charybdis
17
4 / 3 / 11
12,654
703
10,624
13,940
5,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
cweaver01
Vulcan
18
5 / 2 / 11
12,569
698
23,967
7,074
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DoeToKnow
Ravana
15
2 / 6 / 2
10,592
588
10,558
16,597
16,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MrCat4411
Gilgamesh
15
2 / 3 / 3
11,482
638
14,772
28,239
27,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
sohpeS
Nike
15
1 / 7 / 3
10,248
569
12,097
16,777
7,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
5
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dirskadirk
Xing Tian
7
0
9
11.5
L
Ravana
DoeToKnow
Ravana
2
6
2
0.5
L
Gilgamesh
MrCat4411
Gilgamesh
2
3
3
1.17
W
Charybdis
TheMcLovin007
Charybdis
4
3
11
3.17
W
Vulcan
cweaver01
Vulcan
5
2
11
5.25
L
Nike
sohpeS
Nike
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,428
Damage
37,427
47,259
Taken
61,613
40,249
Mitigated
51,618
15,178
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dirskadirk
Xing Tian
15,837
1,609
0
11,370
26,245
31,792
540
60
26,185
44,351
0
L
Ravana
DoeToKnow
Ravana
10,558
2,854
0
4,496
16,597
16,236
0
9,965
6,632
0
29,664
L
Gilgamesh
MrCat4411
Gilgamesh
14,772
4,873
465
1,128
28,239
27,584
0
19,477
8,762
0
32,495
W
Charybdis
TheMcLovin007
Charybdis
10,624
5,147
0
3,161
13,940
5,307
1,569
492
13,448
0
59,236
W
Vulcan
cweaver01
Vulcan
23,967
7,310
0
647
7,074
3,150
706
0
7,074
57,430
0
L
Nike
sohpeS
Nike
12,097
1,852
769
1,429
16,777
7,798
0
10,794
5,983
0
53,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
32,322
199
Minions Killed
154
10
Camps Cleared
5
968,212
Distance Traveled
908,772
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,326
796
49
3
1
311,004
0
L
Ravana
10,592
588
40
2
2
335,705
6
L
Gilgamesh
11,482
638
39
2
0
320,673
1
W
Charybdis
12,654
703
85
5
7
311,109
0
W
Vulcan
12,569
698
65
4
2
346,099
0
L
Nike
10,248
569
75
4
3
252,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role