Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Iussum
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,687 Elo+
Party 1
Rama
Rama
JugiBoogie
Rama
Level 129
God Stats
6W - 5L
1,619 SR
Queue Stats
177W - 132L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KjacMyers
Tsukuyomi
Level 127
God Stats
2W - 0L
1,342 SR
Queue Stats
72W - 66L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WiIIiamsBrother
Ah Muzen Cab
Level 160
God Stats
11W - 9L
1,668 SR
Queue Stats
502W - 531L
1,582 Elo+
Solo
Team Averages
Level 140
1,526 SR
1,577 Elo+

VS

Team Averages
Level 144
1,534 SR
1,533 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
IceKingZero
Kali
Level 149
God Stats
1W - 1L
1,741 SR
Queue Stats
382W - 396L
1,529 Elo+
Solo
Persephone
Persephone
LosFrancos12
Persephone
Level 123
God Stats
0W - 3L
1,317 SR
Queue Stats
87W - 97L
1,474 Elo+
Solo
Agni
Agni
Pipidu62
Agni
Level 127
God Stats
5W - 2L
1,556 SR
Queue Stats
286W - 242L
1,598 Elo+
Solo
Sol
Sol
Wellingdok
Sol
Level 160
God Stats
3W - 1L
1,554 SR
Queue Stats
233W - 205L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 3 / 20
11,845
740
10,621
25,198
32,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Iussum
Ao Kuang
16
7 / 4 / 12
11,876
742
11,509
19,886
11,343
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 1 / 12
12,939
809
19,229
17,374
10,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
KjacMyers
Tsukuyomi
18
5 / 3 / 19
11,123
695
14,667
21,961
28,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ah Muzen Cab
WiIIiamsBrother
Ah Muzen Cab
20
5 / 1 / 24
12,819
801
20,379
14,827
13,515
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 4 / 5
9,632
602
8,682
11,115
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 8 / 8
9,902
619
12,721
21,609
25,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
LosFrancos12
Persephone
16
3 / 4 / 6
10,438
652
19,009
13,251
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
2 / 9 / 5
9,330
583
13,625
17,157
7,657
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
2 / 4 / 5
9,481
593
15,649
17,536
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
29
Kills
11
12
Deaths
29
87
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
3
20
4.67
L
Nox
 
Nox
3
4
5
1.38
L
1
8
8
0.63
W
Ao Kuang
Iussum
Ao Kuang
7
4
12
3.25
W
8
1
12
14
W
Tsukuyomi
KjacMyers
Tsukuyomi
5
3
19
4.83
L
Persephone
LosFrancos12
Persephone
3
4
6
1.5
L
Agni
2
9
5
0.5
L
2
4
5
1.13
W
Ah Muzen Cab
WiIIiamsBrother
Ah Muzen Cab
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,405
Damage
69,686
99,246
Taken
80,668
95,849
Mitigated
52,933
45,855
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,621
1,105
4,267
7,298
25,198
32,012
54
11,674
12,840
19,769
0
L
Nox
 
Nox
8,682
326
2,638
1,935
11,115
6,170
0
2,586
8,529
21,130
0
L
12,721
5,753
1,065
2,868
21,609
25,252
0
7,357
14,252
0
21,131
W
Ao Kuang
Iussum
Ao Kuang
11,509
3,818
2,932
7,718
19,886
11,343
126
12,191
7,695
15,017
0
W
19,229
9,257
169
4,874
17,374
10,535
4,224
11,415
5,959
0
45,220
W
Tsukuyomi
KjacMyers
Tsukuyomi
14,667
3,369
6,287
4,821
21,961
28,444
632
12,984
8,977
0
22,887
L
Persephone
LosFrancos12
Persephone
19,009
455
1,830
3,027
13,251
6,057
0
3,126
10,121
42,934
0
L
Agni
13,625
339
1,561
1,481
17,157
7,657
0
4,572
12,585
21,173
0
L
15,649
5,185
1,620
6,533
17,536
7,797
0
4,487
13,049
35,178
0
W
Ah Muzen Cab
WiIIiamsBrother
Ah Muzen Cab
20,379
4,630
718
6,771
14,827
13,515
3,236
8,701
6,126
0
65,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,602
Gold Earned
48,783
169
Minions Killed
208
0
Camps Cleared
0
1,642,746
Distance Traveled
1,328,617
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,845
740
12
1
0
323,222
7
L
Nox
9,632
602
50
3
0
288,183
2
L
Kali
9,902
619
20
1
0
254,617
4
W
Ao Kuang
11,876
742
14
1
0
316,707
1
W
Rama
12,939
809
60
4
0
295,610
6
W
Tsukuyomi
11,123
695
9
1
0
343,075
4
L
Persephone
10,438
652
66
4
0
286,218
2
L
Agni
9,330
583
18
1
0
256,408
0
L
Sol
9,481
593
54
3
0
243,191
0
W
Ah Muzen Cab
12,819
801
74
5
0
364,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role