Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
HaiiroSora
Hades
Level 34
God Stats
1W - 0L
1,636 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
ozzy_93410
Skadi
Level 109
God Stats
1W - 1L
1,431 SR
Queue Stats
3W - 3L
1,292 Elo+
Party 1
Xing Tian
Xing Tian
zepek77190
Xing Tian
Level 109
God Stats
1W - 0L
1,760 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 100
1,565 SR
1,458 Elo+

VS

Team Averages
Level 52
1,462 SR
1,318 Elo+
Sol
Sol
Ebi-F-T-Eastside
Sol
Level 48
God Stats
20W - 24L
1,408 SR
Queue Stats
164W - 206L
1,323 Elo+
Party 2
Hou Yi
Hou Yi
Johnori21
Hou Yi
Level 83
God Stats
25W - 28L
1,446 SR
Queue Stats
381W - 420L
1,367 Elo+
Solo
Horus
Horus
SheetVessel1755
Horus
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 53L
1,268 Elo+
Party 3
Thanatos
Thanatos
VATER-GHOST
Thanatos
Level 54
God Stats
11W - 9L
1,540 SR
Queue Stats
170W - 216L
1,421 Elo+
Party 2
Atlas
Atlas
floppy-holl89
Atlas
Level 32
God Stats
3W - 5L
1,414 SR
Queue Stats
40W - 48L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
11 / 0 / 4
9,627
688
11,859
7,828
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
 
Chaac
11
3 / 2 / 7
7,292
521
6,072
9,112
4,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
11
2 / 2 / 10
7,083
506
5,447
6,575
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
11
3 / 4 / 5
7,042
503
7,155
9,995
3,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
zepek77190
Xing Tian
10
1 / 0 / 12
7,291
521
5,732
8,982
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,592
471
6,193
9,056
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Johnori21
Hou Yi
9
3 / 3 / 0
6,011
429
5,422
8,852
3,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
6,138
438
1,611
9,944
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
VATER-GHOST
Thanatos
11
2 / 4 / 1
6,763
483
5,505
13,624
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 6 / 3
6,093
435
2,541
12,330
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
20
Kills
7
8
Deaths
20
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
0
4
13
W
Chaac
 
Chaac
3
2
7
3.25
L
1
4
2
0.5
W
Hades
2
2
10
3.5
L
Hou Yi
Johnori21
Hou Yi
3
3
0
1
L
1
3
0
0.33
L
Thanatos
VATER-GHOST
Thanatos
2
4
1
0.63
L
0
6
3
0.25
W
Skadi
3
4
5
1.38
W
Xing Tian
zepek77190
Xing Tian
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,265
Damage
21,272
42,492
Taken
53,806
21,586
Mitigated
28,068
8,685
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,859
7,930
0
1,040
7,828
2,961
0
1,269
6,453
0
76,290
W
Chaac
 
Chaac
6,072
1,433
0
2,512
9,112
4,750
989
828
8,003
0
32,962
L
6,193
2,122
0
2,668
9,056
3,165
97
2,360
6,696
42,297
0
W
Hades
5,447
879
751
1,536
6,575
2,718
120
3,794
2,615
26,411
0
L
Hou Yi
Johnori21
Hou Yi
5,422
2,091
0
1,919
8,852
3,041
0
1,728
7,124
0
38,198
L
1,611
940
0
1,951
9,944
6,643
261
2,452
7,492
0
20,550
L
Thanatos
VATER-GHOST
Thanatos
5,505
1,622
25
9,577
13,624
6,819
0
466
13,158
0
45,554
L
2,541
1,295
154
1,040
12,330
8,400
0
4,173
8,157
17,158
0
W
Skadi
7,155
3,813
70
639
9,995
3,209
2,145
1,150
8,810
0
45,028
W
Xing Tian
zepek77190
Xing Tian
5,732
435
637
1,500
8,982
7,948
369
1,965
6,949
24,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
31,597
291
Minions Killed
259
0
Camps Cleared
0
1,364,557
Distance Traveled
1,224,195
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,627
688
108
8
0
317,228
3
W
Chaac
7,292
521
50
4
0
265,009
0
L
Sol
6,592
471
70
5
0
202,909
0
W
Hades
7,083
506
48
3
0
262,562
2
L
Hou Yi
6,011
429
48
3
0
228,694
2
L
Horus
6,138
438
38
3
0
280,779
2
L
Thanatos
6,763
483
85
6
0
276,721
0
L
Atlas
6,093
435
18
1
0
235,092
2
W
Skadi
7,042
503
57
4
0
239,045
4
W
Xing Tian
7,291
521
28
2
0
280,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role