Player Matchup

Atlas
Atlas
CrackHotdogs
Atlas
Level 19
God Stats
0W - 2L
1,804 SR
Queue Stats
13W - 14L
1,174 Elo+
Party 1
Janus
Janus
JJ-The-Lad69
Janus
Level 42
God Stats
0W - 4L
1,095 SR
Queue Stats
72W - 118L
1,331 Elo+
Solo
Da Ji
Da Ji
Pumplestiltsk1n
Da Ji
Level 86
God Stats
0W - 2L
1,554 SR
Queue Stats
13W - 19L
1,428 Elo+
Party 1
Team Averages
Level 49
1,484 SR
1,311 Elo+

VS

Team Averages
Level 84
1,569 SR
1,237 Elo+
Horus
Horus
IX Dflame IX
Horus
Level 65
God Stats
19W - 6L
1,708 SR
Queue Stats
177W - 164L
1,463 Elo+
Solo
Zeus
Zeus
XxGoLDKILLeRx
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,224 Elo+
Party 2
Apollo
Apollo
XxGoLDMoNSTeRx0
Apollo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
11,038
788
12,374
15,021
14,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 6
8,309
594
6,231
8,856
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 6 / 2
11,137
796
23,291
15,982
6,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 4
11,324
809
10,289
19,440
15,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 5 / 5
10,402
743
11,557
15,001
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 7
9,929
709
10,187
14,197
6,040
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
12
Kills
12
12
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
7
5.5
W
7
3
4
3
L
0
5
6
0.6
L
10
6
2
1.83
W
3
5
5
1.1
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
32,033
39,859
Taken
48,638
23,915
Mitigated
26,045
3,862
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,374
5,032
165
3,133
15,021
14,593
0
4,860
10,161
35,837
0
W
10,289
5,128
2,092
5,887
19,440
15,083
410
10,047
8,903
0
23,546
L
6,231
608
0
140
8,856
2,776
0
1,274
7,582
16,763
0
L
23,291
7,325
0
424
15,982
6,546
0
5,852
10,130
0
36,328
W
11,557
2,427
0
2,997
15,001
4,922
323
3,937
10,968
42,236
0
W
10,187
8,051
384
2,960
14,197
6,040
554
4,717
9,358
0
33,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
31,655
96
Minions Killed
160
5
Camps Cleared
8
736,885
Distance Traveled
723,051
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,038
788
36
3
0
272,379
3
W
Horus
11,324
809
18
1
2
233,780
4
L
Janus
8,309
594
35
3
3
223,269
0
L
Da Ji
11,137
796
25
2
2
241,237
2
W
Zeus
10,402
743
80
6
3
229,254
3
W
Apollo
9,929
709
62
4
3
260,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role