Player Matchup

Atlas
Atlas
DoodleBob00
Atlas
Level 26
God Stats
6W - 6L
1,440 SR
Queue Stats
193W - 197L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
Rimulu
Baron Samedi
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Charybdis
Charybdis
karizmok
Charybdis
Level 114
God Stats
10W - 7L
1,671 SR
Queue Stats
102W - 86L
1,584 Elo+
Party 2
Team Averages
Level 67
1,537 SR
1,558 Elo+

VS

Team Averages
Level 81
1,569 SR
1,601 Elo+
Ares
Ares
Dinzen
Ares
Level 155
God Stats
0W - 1L
1,615 SR
Queue Stats
34W - 16L
1,825 Elo+
Solo
Merlin
Merlin
Rang0o0
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
S1M0NE088
Danzaburou
Level 70
God Stats
6W - 4L
1,592 SR
Queue Stats
53W - 70L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 12
12,882
805
16,048
21,199
28,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Rimulu
Baron Samedi
17
7 / 3 / 11
11,902
744
11,644
12,877
8,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
karizmok
Charybdis
16
5 / 3 / 12
11,385
712
12,809
12,839
6,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dinzen
Ares
15
4 / 5 / 2
11,667
729
14,527
22,759
33,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Rang0o0
Merlin
15
1 / 5 / 3
10,034
627
12,620
9,959
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
S1M0NE088
Danzaburou
13
1 / 8 / 3
9,087
568
6,369
14,763
8,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
18
Kills
6
6
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
Dinzen
Ares
4
5
2
1
W
6
0
12
12
L
Merlin
Rang0o0
Merlin
1
5
3
0.5
W
Baron Samedi
Rimulu
Baron Samedi
7
3
11
4.17
L
Danzaburou
S1M0NE088
Danzaburou
1
8
3
0.31
W
Charybdis
karizmok
Charybdis
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,501
Damage
33,516
46,915
Taken
47,481
44,471
Mitigated
47,503
10,903
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dinzen
Ares
14,527
282
0
1,419
22,759
33,562
0
12,296
10,463
29,040
0
W
16,048
6,748
0
2,926
21,199
28,951
740
11,997
8,886
42,372
0
L
Merlin
Rang0o0
Merlin
12,620
673
0
750
9,959
5,644
0
6,310
3,649
47,444
0
W
Baron Samedi
Rimulu
Baron Samedi
11,644
778
1,730
3,571
12,877
8,825
440
7,532
5,345
51,745
0
L
Danzaburou
S1M0NE088
Danzaburou
6,369
1,923
0
1,058
14,763
8,297
0
9,448
5,315
0
18,922
W
Charybdis
karizmok
Charybdis
12,809
7,045
0
2,676
12,839
6,695
1,861
8,492
4,347
0
38,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
30,788
193
Minions Killed
145
9
Camps Cleared
3
903,674
Distance Traveled
833,454
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,667
729
22
1
2
292,771
2
W
Atlas
12,882
805
51
3
1
329,175
2
L
Merlin
10,034
627
82
5
1
271,362
4
W
Baron Samedi
11,902
744
84
5
5
280,875
1
L
Danzaburou
9,087
568
41
3
0
269,321
4
W
Charybdis
11,385
712
58
4
3
293,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role