Player Matchup

Aphrodite
Aphrodite
HoboNinja3
Aphrodite
Level 148
God Stats
62W - 20L
1,802 SR
Queue Stats
420W - 250L
1,681 Elo+
Party 1
Hel
Hel
LunatikPandora7
Hel
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 24L
1,779 Elo+
Party 1
Baron Samedi
Baron Samedi
TurdFerguson2246
Baron Samedi
Level 44
God Stats
34W - 39L
1,462 SR
Queue Stats
49W - 66L
1,370 Elo+
Solo
Cliodhna
Cliodhna
demonio1123
Cliodhna
Level 108
God Stats
3W - 2L
1,686 SR
Queue Stats
523W - 344L
1,651 Elo+
Party 1
Guan Yu
Guan Yu
tyktimus
Guan Yu
Level 61
God Stats
6W - 4L
1,605 SR
Queue Stats
277W - 149L
1,659 Elo+
Party 1
Team Averages
Level 78
1,611 SR
1,628 Elo+

VS

Team Averages
Level 48
1,500 SR
1,478 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dædålus
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 2
Susano
Susano
Hakusmo
Susano
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,682 Elo+
Solo
Kukulkan
Kukulkan
Seriphox
Kukulkan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 2
Osiris
Osiris
Slushee11
Osiris
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HoboNinja3
Aphrodite
19
3 / 0 / 19
12,409
1,128
7,005
16,666
21,906
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 2 / 19
13,293
1,208
26,888
22,674
10,959
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TurdFerguson2246
Baron Samedi
18
1 / 4 / 13
11,206
1,019
13,546
15,109
7,516
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
demonio1123
Cliodhna
20
17 / 1 / 10
15,586
1,417
29,810
16,978
8,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
tyktimus
Guan Yu
18
1 / 1 / 21
11,562
1,051
13,540
26,232
24,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

206

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 4 / 6
11,297
1,027
16,880
16,172
8,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Dædålus
Nemesis
17
1 / 6 / 5
11,200
1,018
16,134
18,326
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Hakusmo
Susano
17
3 / 5 / 4
11,562
1,051
23,863
21,436
9,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Seriphox
Kukulkan
17
1 / 7 / 6
11,410
1,037
21,945
14,146
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Slushee11
Osiris
17
1 / 8 / 5
10,972
997
13,572
28,448
31,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
34
30
Kills
8
8
Deaths
30
82
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
6
1.25
L
Nemesis
Dædålus
Nemesis
1
6
5
0.58
L
Susano
Hakusmo
Susano
3
5
4
1
W
Aphrodite
HoboNinja3
Aphrodite
3
0
19
12.5
W
8
2
19
8.75
L
Kukulkan
Seriphox
Kukulkan
1
7
6
0.57
L
Osiris
Slushee11
Osiris
1
8
5
0.44
W
Baron Samedi
TurdFerguson2246
Baron Samedi
1
4
13
1.88
W
Cliodhna
demonio1123
Cliodhna
17
1
10
22
W
Guan Yu
tyktimus
Guan Yu
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,789
Damage
92,394
97,659
Taken
98,528
73,551
Mitigated
63,234
56,654
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,880
1,083
6,808
5,422
16,172
8,091
0
9,329
6,843
38,209
0
L
Nemesis
Dædålus
Nemesis
16,134
4,814
0
1,678
18,326
7,957
0
8,458
9,868
0
30,655
L
Susano
Hakusmo
Susano
23,863
6,303
0
190
21,436
9,055
0
10,877
10,559
0
42,302
W
Aphrodite
HoboNinja3
Aphrodite
7,005
610
5,159
4,286
16,666
21,906
0
6,610
8,981
20,762
0
W
26,888
778
10,529
10,091
22,674
10,959
0
10,163
11,856
51,019
0
L
Kukulkan
Seriphox
Kukulkan
21,945
2,458
0
208
14,146
6,437
0
6,690
7,456
56,095
0
L
Osiris
Slushee11
Osiris
13,572
3,507
0
524
28,448
31,694
0
12,085
16,363
0
26,817
W
Baron Samedi
TurdFerguson2246
Baron Samedi
13,546
1,158
2,464
2,788
15,109
7,516
0
3,879
10,576
31,299
0
W
Cliodhna
demonio1123
Cliodhna
29,810
5,866
0
5,960
16,978
8,939
0
8,332
8,195
0
61,926
W
Guan Yu
tyktimus
Guan Yu
13,540
1,481
8,571
6,806
26,232
24,231
0
9,841
14,567
0
20,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,056
Gold Earned
56,441
216
Minions Killed
227
9
Camps Cleared
6
1,238,827
Distance Traveled
1,144,121
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,297
1,027
47
4
1
229,297
0
L
Nemesis
11,200
1,018
18
2
1
230,751
0
L
Susano
11,562
1,051
34
3
4
243,638
0
W
Aphrodite
12,409
1,128
30
3
2
234,709
3
W
Hel
13,293
1,208
59
5
0
272,071
2
L
Kukulkan
11,410
1,037
96
9
0
213,105
0
L
Osiris
10,972
997
32
3
0
227,330
0
W
Baron Samedi
11,206
1,019
43
4
0
206,003
4
W
Cliodhna
15,586
1,417
71
6
6
271,703
1
W
Guan Yu
11,562
1,051
13
1
1
254,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role