Player Matchup

Achilles
Achilles
BigChiefIsaiah
Achilles
Level 149
God Stats
4W - 2L
1,718 SR
Queue Stats
169W - 139L
1,609 Elo+
Party 3
Anhur
Anhur
FatalBig
Anhur
Level 117
God Stats
5W - 2L
1,756 SR
Queue Stats
21W - 16L
1,977 Elo+
Party 1
Chang'e
Chang'e
alolicea
Chang'e
Level 7
God Stats
7W - 4L
1,582 SR
Queue Stats
22W - 16L
1,529 Elo+
Party 1
Ymir
Ymir
okaycrystal
Ymir
Level 60
God Stats
4W - 1L
1,706 SR
Queue Stats
96W - 61L
1,636 Elo+
Party 3
King Arthur
King Arthur
yAuraa
King Arthur
Level 160
God Stats
5W - 2L
1,539 SR
Queue Stats
103W - 69L
1,627 Elo+
Party 1
Team Averages
Level 99
1,660 SR
1,676 Elo+

VS

Team Averages
Level 70
1,450 SR
1,540 Elo+
Rama
Rama
EdserLM
Rama
Level 156
God Stats
1W - 3L
1,577 SR
Queue Stats
630W - 647L
1,591 Elo+
Solo
Nox
Nox
Neonlights54
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Saberimus
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Discordia
Discordia
blokoblanco
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ravana
Ravana
thewizardgodd
Ravana
Level 142
God Stats
2W - 2L
1,172 SR
Queue Stats
100W - 96L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
12 / 1 / 8
10,154
846
13,162
17,563
14,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
FatalBig
Anhur
16
7 / 0 / 12
9,126
761
10,229
10,926
4,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
alolicea
Chang'e
14
1 / 1 / 14
8,063
672
3,610
3,791
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 2 / 11
8,779
732
8,367
16,518
11,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
yAuraa
King Arthur
17
6 / 1 / 14
9,742
812
17,479
13,369
12,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EdserLM
Rama
16
1 / 3 / 3
8,610
718
8,399
10,543
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 3
7,749
646
5,269
11,738
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Saberimus
Cthulhu
13
0 / 4 / 3
7,630
636
7,392
13,687
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
blokoblanco
Discordia
13
2 / 9 / 2
7,864
655
9,571
13,162
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 1
8,014
668
10,327
12,784
9,162
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
29
Kills
5
5
Deaths
29
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
12
1
8
16
L
Rama
EdserLM
Rama
1
3
3
0.83
W
Anhur
FatalBig
Anhur
7
0
12
13
L
1
8
3
0.31
L
Cthulhu
Saberimus
Cthulhu
0
4
3
0.38
W
Chang'e
alolicea
Chang'e
1
1
14
8
L
Discordia
blokoblanco
Discordia
2
9
2
0.33
W
3
2
11
4.25
L
1
5
1
0.3
W
King Arthur
yAuraa
King Arthur
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,847
Damage
40,958
62,167
Taken
61,914
44,393
Mitigated
36,436
14,345
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,162
4,235
0
5,550
17,563
14,099
621
5,696
11,743
0
39,792
L
Rama
EdserLM
Rama
8,399
7,293
0
3,607
10,543
4,713
0
1,871
8,536
0
42,809
W
Anhur
FatalBig
Anhur
10,229
4,296
0
2,452
10,926
4,785
322
3,483
7,334
0
25,955
L
5,269
542
0
81
11,738
5,677
712
2,548
9,034
12,786
0
L
Cthulhu
Saberimus
Cthulhu
7,392
1,178
188
899
13,687
11,910
0
3,107
10,446
17,380
0
W
Chang'e
alolicea
Chang'e
3,610
248
3,596
1,497
3,791
1,527
0
1,911
1,880
12,311
0
L
Discordia
blokoblanco
Discordia
9,571
1,803
237
400
13,162
4,974
0
1,435
11,637
18,623
0
W
8,367
1,858
0
500
16,518
11,456
0
7,457
8,838
21,933
0
L
10,327
1,981
0
868
12,784
9,162
0
2,416
10,284
0
25,738
W
King Arthur
yAuraa
King Arthur
17,479
3,286
0
750
13,369
12,526
7
2,880
10,140
0
47,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,864
Gold Earned
39,867
206
Minions Killed
170
0
Camps Cleared
0
1,228,581
Distance Traveled
1,058,288
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,154
846
46
4
0
270,337
2
L
Rama
8,610
718
61
5
0
209,391
1
W
Anhur
9,126
761
38
3
0
232,580
0
L
Nox
7,749
646
22
2
0
213,393
1
L
Cthulhu
7,630
636
34
3
0
244,069
1
W
Chang'e
8,063
672
26
2
0
215,890
0
L
Discordia
7,864
655
16
1
0
172,842
0
W
Ymir
8,779
732
33
3
0
244,503
2
L
Ravana
8,014
668
37
3
0
218,593
2
W
King Arthur
9,742
812
63
5
0
265,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role