Player Matchup

Da Ji
Da Ji
KutoriNotablue
Da Ji
Level 61
God Stats
2W - 4L
1,484 SR
Queue Stats
43W - 38L
1,443 Elo+
Party 1
Bacchus
Bacchus
ZICLOPZR9
Bacchus
Level 95
God Stats
2W - 3L
1,791 SR
Queue Stats
260W - 273L
1,445 Elo+
Solo
Rama
Rama
reinbold4445
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 180L
1,351 Elo+
Party 1
Lancelot
Lancelot
xR3AP3Rxxx
Lancelot
Level 66
God Stats
2W - 5L
1,359 SR
Queue Stats
54W - 59L
1,421 Elo+
Solo
Ra
Ra
zekethegeek816
Ra
Level 112
God Stats
4W - 5L
1,437 SR
Queue Stats
303W - 367L
1,410 Elo+
Party 1
Team Averages
Level 85
1,514 SR
1,414 Elo+

VS

Team Averages
Level 124
1,458 SR
1,427 Elo+
Cupid
Cupid
CaptainLexifer
Cupid
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
296W - 317L
1,393 Elo+
Solo
Amaterasu
Amaterasu
NoFace_NoName77
Amaterasu
Level 129
God Stats
2W - 4L
1,194 SR
Queue Stats
59W - 67L
1,382 Elo+
Solo
Cabrakan
Cabrakan
Whole n tie
Cabrakan
Level 68
God Stats
7W - 5L
1,852 SR
Queue Stats
213W - 217L
1,432 Elo+
Solo
Chang'e
Chang'e
goshx
Chang'e
Level 127
God Stats
10W - 11L
1,450 SR
Queue Stats
243W - 263L
1,457 Elo+
Solo
Nemesis
Nemesis
tbwebs
Nemesis
Level 157
God Stats
2W - 1L
1,296 SR
Queue Stats
355W - 345L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,552
455
3,900
15,250
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ZICLOPZR9
Bacchus
13
1 / 3 / 3
8,724
415
7,374
16,482
18,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 5 / 3
8,429
401
8,281
14,689
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
xR3AP3Rxxx
Lancelot
16
1 / 6 / 1
9,999
476
14,459
21,377
18,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 0
10,249
488
12,544
11,930
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 1
11,560
550
10,745
15,408
6,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
NoFace_NoName77
Amaterasu
17
1 / 1 / 5
10,468
498
4,818
22,442
16,580
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Whole n tie
Cabrakan
18
6 / 2 / 5
12,700
605
17,224
20,495
18,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
goshx
Chang'e
18
4 / 3 / 3
11,439
545
11,431
16,967
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
tbwebs
Nemesis
17
1 / 0 / 6
11,034
525
9,182
18,208
8,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
18
19
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
2
3
2
1
W
Amaterasu
NoFace_NoName77
Amaterasu
1
1
5
3.5
W
Cabrakan
Whole n tie
Cabrakan
6
2
5
4.25
L
Bacchus
ZICLOPZR9
Bacchus
1
3
3
0.83
W
Chang'e
goshx
Chang'e
4
3
3
1.83
L
0
5
3
0.3
W
Nemesis
tbwebs
Nemesis
1
0
6
4
L
Lancelot
xR3AP3Rxxx
Lancelot
1
6
1
0.25
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,558
Damage
53,400
79,728
Taken
93,520
54,951
Mitigated
57,598
19,291
Healing
50,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,745
6,789
1,527
9,889
15,408
6,534
3,994
1,519
13,889
0
106,565
L
3,900
812
0
5,816
15,250
6,934
0
2,570
12,680
0
72,571
W
Amaterasu
NoFace_NoName77
Amaterasu
4,818
1,392
0
5,430
22,442
16,580
747
4,354
18,088
0
60,323
W
Cabrakan
Whole n tie
Cabrakan
17,224
2,783
0
11,772
20,495
18,417
582
2,434
18,061
84,934
0
L
Bacchus
ZICLOPZR9
Bacchus
7,374
981
477
2,154
16,482
18,781
0
2,229
14,253
29,534
0
W
Chang'e
goshx
Chang'e
11,431
783
3,966
9,676
16,967
7,822
1,415
9,545
7,422
86,955
0
L
8,281
7,014
0
3,158
14,689
5,820
75
2,115
12,574
0
56,769
W
Nemesis
tbwebs
Nemesis
9,182
3,225
0
8,519
18,208
8,245
946
4,931
13,277
0
101,514
L
Lancelot
xR3AP3Rxxx
Lancelot
14,459
2,581
0
4,308
21,377
18,071
485
13,518
7,859
0
75,725
L
12,544
1,897
632
2,746
11,930
5,345
372
8,223
3,707
86,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
57,201
481
Minions Killed
631
0
Camps Cleared
0
1,989,665
Distance Traveled
2,000,627
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,560
550
143
7
0
344,948
4
L
Da Ji
9,552
455
105
5
0
447,592
0
W
Amaterasu
10,468
498
68
3
0
445,921
5
W
Cabrakan
12,700
605
140
7
0
335,111
5
L
Bacchus
8,724
415
37
2
0
400,389
0
W
Chang'e
11,439
545
142
7
0
390,185
5
L
Rama
8,429
401
72
3
0
349,326
0
W
Nemesis
11,034
525
138
7
0
484,462
7
L
Lancelot
9,999
476
123
6
0
436,219
0
L
Ra
10,249
488
144
7
0
356,139
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role