Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FancyxHawkx
Neith
Level 148
God Stats
8W - 3L
1,496 SR
Queue Stats
141W - 157L
1,453 Elo+
Solo
Nemesis
Nemesis
Jbasi
Nemesis
Level 108
God Stats
17W - 11L
1,562 SR
Queue Stats
132W - 126L
1,413 Elo+
Solo
Poseidon
Poseidon
OutsideWig62745
Poseidon
Level 101
God Stats
47W - 58L
1,425 SR
Queue Stats
126W - 128L
1,364 Elo+
Solo
Nox
Nox
Rod022
Nox
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 250L
1,368 Elo+
Solo
Team Averages
Level 107
1,497 SR
1,420 Elo+

VS

Team Averages
Level 100
1,512 SR
1,382 Elo+
Pele
Pele
OMGITSANTHONYXD
Pele
Level 41
God Stats
12W - 9L
1,544 SR
Queue Stats
41W - 47L
1,398 Elo+
Solo
Ah Puch
Ah Puch
Randomnizationn
Ah Puch
Level 157
God Stats
7W - 6L
1,707 SR
Queue Stats
374W - 340L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
TAMEPANTERA09
Gilgamesh
Level 37
God Stats
0W - 3L
1,194 SR
Queue Stats
82W - 111L
1,186 Elo+
Solo
Izanami
Izanami
itsThizzle
Izanami
Level 155
God Stats
1W - 1L
1,601 SR
Queue Stats
6W - 7L
1,388 Elo+
Solo
Jormungandr
Jormungandr
pitttiger
Jormungandr
Level 109
God Stats
57W - 57L
1,513 SR
Queue Stats
745W - 793L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 1 / 9
7,149
550
6,284
13,888
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 7
6,890
530
5,913
6,715
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Jbasi
Nemesis
14
7 / 0 / 2
8,439
649
8,653
11,039
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
13
5 / 1 / 0
8,075
621
7,038
4,406
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
Rod022
Nox
12
0 / 2 / 3
6,824
525
3,705
6,787
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,651
512
4,573
10,527
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 0
7,398
569
4,700
9,648
4,285
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TAMEPANTERA09
Gilgamesh
11
0 / 5 / 1
6,413
493
2,387
10,977
5,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
itsThizzle
Izanami
10
0 / 3 / 0
6,096
469
5,431
10,578
3,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
pitttiger
Jormungandr
10
1 / 5 / 1
6,378
491
9,047
12,186
5,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
5
5
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
9
7.5
W
3
1
7
6.5
W
Nemesis
Jbasi
Nemesis
7
0
2
8
L
2
3
0
0.67
W
Poseidon
5
1
0
5
L
2
2
0
1
W
Nox
Rod022
Nox
0
2
3
0.75
L
Gilgamesh
TAMEPANTERA09
Gilgamesh
0
5
1
0.1
L
Izanami
itsThizzle
Izanami
0
3
0
0
L
Jormungandr
pitttiger
Jormungandr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
26,138
42,835
Taken
53,916
21,208
Mitigated
23,055
11,927
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,284
1,061
0
2,129
13,888
9,884
319
5,461
8,427
25,666
0
W
5,913
2,108
244
1,945
6,715
2,298
459
1,687
5,028
0
34,836
W
Nemesis
Jbasi
Nemesis
8,653
4,890
0
5,536
11,039
4,586
0
3,143
7,896
0
61,555
L
4,573
1,187
0
857
10,527
3,686
0
2,245
8,282
0
34,640
W
Poseidon
7,038
2,311
0
233
4,406
1,454
1,798
0
4,406
49,197
0
L
4,700
133
0
5,027
9,648
4,285
0
1,388
8,260
59,705
0
W
Nox
Rod022
Nox
3,705
1,149
0
1,840
6,787
2,986
374
3,456
3,331
39,250
0
L
Gilgamesh
TAMEPANTERA09
Gilgamesh
2,387
637
0
1,136
10,977
5,618
840
7,332
3,645
0
30,536
L
Izanami
itsThizzle
Izanami
5,431
3,666
0
3,206
10,578
3,560
966
2,346
8,232
0
44,149
L
Jormungandr
pitttiger
Jormungandr
9,047
3,608
139
1,676
12,186
5,906
168
3,716
8,470
43,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
32,936
381
Minions Killed
360
0
Camps Cleared
0
1,299,867
Distance Traveled
1,210,421
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,149
550
59
5
0
274,579
3
W
Neith
6,890
530
46
4
0
237,998
3
W
Nemesis
8,439
649
106
8
0
311,296
2
L
Pele
6,651
512
61
5
0
279,963
0
W
Poseidon
8,075
621
91
7
0
246,761
3
L
Ah Puch
7,398
569
108
8
0
230,319
2
W
Nox
6,824
525
79
6
0
229,233
1
L
Gilgamesh
6,413
493
53
4
0
244,184
0
L
Izanami
6,096
469
70
5
0
241,640
4
L
Jormungandr
6,378
491
68
5
0
214,315
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role