Player Matchup

Kukulkan
Kukulkan
Akro Blakk
Kukulkan
Level 123
God Stats
5W - 6L
1,671 SR
Queue Stats
119W - 126L
1,539 Elo+
Party 1
Achilles
Achilles
Always Blakk
Achilles
Level 107
God Stats
53W - 47L
1,609 SR
Queue Stats
193W - 190L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
Atomic Sn1perz
Xing Tian
Level 107
God Stats
2W - 2L
1,846 SR
Queue Stats
100W - 92L
1,636 Elo+
Party 1
King Arthur
King Arthur
DaredVoyage6769
King Arthur
Level 107
God Stats
142W - 106L
1,589 SR
Queue Stats
504W - 470L
1,573 Elo+
Solo
Lancelot
Lancelot
YoWasabii
Lancelot
Level 149
God Stats
2W - 3L
1,599 SR
Queue Stats
175W - 151L
1,607 Elo+
Party 1
Team Averages
Level 119
1,663 SR
1,587 Elo+

VS

Team Averages
Level 107
1,609 SR
1,576 Elo+
Nu Wa
Nu Wa
FallHaddock4105
Nu Wa
Level 107
God Stats
3W - 1L
1,930 SR
Queue Stats
198W - 168L
1,615 Elo+
Party 2
Anhur
Anhur
MichaelC14
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,601 Elo+
Party 2
Camazotz
Camazotz
RMH16
Camazotz
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 99L
1,603 Elo+
Party 2
Chaac
Chaac
aCleanGoat
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xPatHoran
Cthulhu
Level 65
God Stats
5W - 4L
1,613 SR
Queue Stats
85W - 68L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akro Blakk
Kukulkan
16
3 / 2 / 4
10,177
565
12,573
8,745
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Always Blakk
Achilles
15
0 / 2 / 3
9,212
512
6,012
13,379
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Atomic Sn1perz
Xing Tian
15
2 / 0 / 9
9,412
523
5,737
17,556
17,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
DaredVoyage6769
King Arthur
17
7 / 2 / 5
10,977
610
19,449
22,265
19,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
YoWasabii
Lancelot
17
7 / 2 / 4
10,844
602
9,821
15,870
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,722
485
15,160
8,564
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 2
8,596
478
8,530
14,517
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
RMH16
Camazotz
14
2 / 5 / 2
8,335
463
7,146
18,064
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
2 / 7 / 0
7,036
391
5,396
17,115
10,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
xPatHoran
Cthulhu
12
2 / 2 / 2
8,186
455
5,716
13,971
15,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
8
8
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Akro Blakk
Kukulkan
3
2
4
2.5
W
Achilles
Always Blakk
Achilles
0
2
3
0.75
W
Xing Tian
Atomic Sn1perz
Xing Tian
2
0
9
6.5
W
King Arthur
DaredVoyage6769
King Arthur
7
2
5
4.75
L
1
2
2
1
L
1
3
2
0.67
L
Camazotz
RMH16
Camazotz
2
5
2
0.6
W
Lancelot
YoWasabii
Lancelot
7
2
4
4.5
L
Chaac
2
7
0
0.29
L
Cthulhu
xPatHoran
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,592
Damage
41,948
77,815
Taken
72,231
53,720
Mitigated
41,498
29,845
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Akro Blakk
Kukulkan
12,573
717
0
856
8,745
3,953
968
2,704
5,805
113,776
0
W
Achilles
Always Blakk
Achilles
6,012
821
0
6,198
13,379
5,605
0
2,615
10,614
0
76,483
W
Xing Tian
Atomic Sn1perz
Xing Tian
5,737
296
0
3,362
17,556
17,091
120
5,537
11,730
38,238
0
W
King Arthur
DaredVoyage6769
King Arthur
19,449
4,696
0
10,949
22,265
19,606
1,474
4,567
17,419
0
94,217
L
15,160
3,046
0
750
8,564
3,399
0
2,804
5,760
75,438
0
L
8,530
3,754
0
4,620
14,517
5,833
0
4,142
10,375
0
78,950
L
Camazotz
RMH16
Camazotz
7,146
889
0
8,181
18,064
6,786
0
1,710
15,510
0
61,036
W
Lancelot
YoWasabii
Lancelot
9,821
3,714
0
8,480
15,870
7,465
376
4,750
10,762
0
89,267
L
Chaac
5,396
1,154
0
4,314
17,115
10,144
0
3,502
13,613
0
30,363
L
Cthulhu
xPatHoran
Cthulhu
5,716
204
0
1,534
13,971
15,336
0
6,152
7,819
26,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,622
Gold Earned
40,875
652
Minions Killed
478
0
Camps Cleared
0
1,852,168
Distance Traveled
1,592,578
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,177
565
183
10
0
329,876
3
W
Achilles
9,212
512
150
8
0
362,529
1
W
Xing Tian
9,412
523
47
3
0
390,157
1
W
King Arthur
10,977
610
134
7
0
360,057
3
L
Nu Wa
8,722
485
134
7
0
320,267
0
L
Anhur
8,596
478
136
8
0
309,581
1
L
Camazotz
8,335
463
103
6
0
365,236
0
W
Lancelot
10,844
602
138
8
0
409,549
2
L
Chaac
7,036
391
56
3
0
244,548
2
L
Cthulhu
8,186
455
49
3
0
352,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role