Player Matchup

Izanami
Izanami
KingVix
Izanami
Level 128
God Stats
2W - 4L
1,568 SR
Queue Stats
53W - 43L
1,551 Elo+
Party 2
Bellona
Bellona
MarkMiniMad
Bellona
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
986 Elo+
Party 2
Anubis
Anubis
Prudentweevil5
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,163 Elo+
Party 2
Mercury
Mercury
VolcanicArcanine
Mercury
Level 139
God Stats
5W - 5L
1,241 SR
Queue Stats
187W - 195L
1,401 Elo+
Party 2
Khepri
Khepri
ZooTyhoon
Khepri
Level 4
God Stats
2W - 5L
1,165 SR
Queue Stats
3W - 6L
1,312 Elo+
Party 2
Team Averages
Level 73
1,395 SR
1,283 Elo+

VS

Team Averages
Level 61
1,530 SR
1,412 Elo+
Geb
Geb
Dreadpooljr
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,445 Elo+
Solo
Izanami
Izanami
Invert Assassin
Izanami
Level 35
God Stats
6W - 6L
1,390 SR
Queue Stats
59W - 67L
1,361 Elo+
Party 1
Cerberus
Cerberus
SOMETH1NG
Cerberus
Level 69
God Stats
8W - 8L
1,673 SR
Queue Stats
492W - 513L
1,415 Elo+
Solo
Yu Huang
Yu Huang
Uelf
Yu Huang
Level 69
God Stats
1W - 3L
1,436 SR
Queue Stats
140W - 155L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
YurttleFlurt
Cliodhna
Level 64
God Stats
2W - 1L
1,651 SR
Queue Stats
106W - 112L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingVix
Izanami
20
22 / 2 / 10
20,495
707
46,011
27,902
13,517
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
MarkMiniMad
Bellona
4
0 / 0 / 0
6,965
240
0
0
0
20
8 / 3 / 11
14,513
500
17,308
19,895
10,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 15
16,719
577
17,986
22,837
11,318
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ZooTyhoon
Khepri
4
0 / 0 / 0
6,959
240
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
11,053
381
5,348
26,446
33,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 10 / 3
12,928
446
9,361
22,391
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
SOMETH1NG
Cerberus
19
2 / 6 / 6
13,508
466
9,837
29,820
35,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Uelf
Yu Huang
20
2 / 3 / 5
14,348
495
10,037
21,125
9,388
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
YurttleFlurt
Cliodhna
17
1 / 11 / 2
11,874
409
7,467
29,037
10,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
37
Kills
10
10
Deaths
37
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
5
10
3
0.65
W
Izanami
KingVix
Izanami
22
2
10
13.5
W
Bellona
MarkMiniMad
Bellona
0
0
0
0
W
8
3
11
4.5
L
Cerberus
SOMETH1NG
Cerberus
2
6
6
0.83
L
Yu Huang
Uelf
Yu Huang
2
3
5
1.5
W
7
5
15
2.9
L
Cliodhna
YurttleFlurt
Cliodhna
1
11
2
0.18
W
Khepri
ZooTyhoon
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,305
Damage
42,050
70,634
Taken
128,819
35,556
Mitigated
96,784
19,626
Healing
23,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,348
570
0
924
26,446
33,427
802
4,715
21,731
21,732
0
L
9,361
5,911
0
3,599
22,391
7,721
8,994
3,489
18,902
0
60,491
W
Izanami
KingVix
Izanami
46,011
29,424
0
8,746
27,902
13,517
5,219
11,454
16,316
0
239,737
W
Bellona
MarkMiniMad
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
17,308
429
0
8,583
19,895
10,721
336
8,624
11,009
105,888
0
L
Cerberus
SOMETH1NG
Cerberus
9,837
253
0
7,128
29,820
35,974
1,659
5,750
24,070
96,463
0
L
Yu Huang
Uelf
Yu Huang
10,037
284
0
3,838
21,125
9,388
954
3,185
17,940
137,425
0
W
17,986
11,155
0
2,297
22,837
11,318
2,865
6,231
16,472
0
164,522
L
Cliodhna
YurttleFlurt
Cliodhna
7,467
1,034
0
7,766
29,037
10,274
961
4,296
24,741
0
97,946
W
Khepri
ZooTyhoon
Khepri
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,651
Gold Earned
63,711
589
Minions Killed
722
0
Camps Cleared
0
1,703,313
Distance Traveled
2,522,833
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,053
381
24
1
0
579,862
1
L
Izanami
12,928
446
93
3
0
453,870
0
W
Izanami
20,495
707
278
10
0
559,218
9
W
Bellona
6,965
240
0
0
0
0
0
W
Anubis
14,513
500
124
4
0
484,530
5
L
Cerberus
13,508
466
244
8
0
464,740
0
L
Yu Huang
14,348
495
221
8
0
489,643
2
W
Mercury
16,719
577
187
6
0
659,565
0
L
Cliodhna
11,874
409
140
5
0
534,718
0
W
Khepri
6,959
240
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role