Player Matchup

Arachne
Arachne
Cobra Z33
Arachne
Level 66
God Stats
2W - 1L
1,680 SR
Queue Stats
64W - 56L
1,535 Elo+
Party 1
Sol
Sol
IkeNBake
Sol
Level 86
God Stats
2W - 3L
1,664 SR
Queue Stats
58W - 46L
1,545 Elo+
Party 1
Horus
Horus
TheMadKingofAll
Horus
Level 105
God Stats
2W - 3L
1,612 SR
Queue Stats
86W - 82L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
xSlimJim83x
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,590 Elo+
Party 1
Vulcan
Vulcan
xeqzy
Vulcan
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 105L
1,500 Elo+
Solo
Team Averages
Level 84
1,591 SR
1,535 Elo+

VS

Team Averages
Level 80
1,533 SR
1,508 Elo+
Bakasura
Bakasura
ChilliNinja3079
Bakasura
Level 46
God Stats
6W - 5L
1,768 SR
Queue Stats
109W - 130L
1,413 Elo+
Solo
Tiamat
Tiamat
Goomba_killa007
Tiamat
Level 145
God Stats
11W - 14L
1,455 SR
Queue Stats
412W - 393L
1,524 Elo+
Solo
Rama
Rama
HellRacer02
Rama
Level 128
God Stats
7W - 7L
1,448 SR
Queue Stats
63W - 45L
1,598 Elo+
Solo
Jormungandr
Jormungandr
Hlo61
Jormungandr
Level 36
God Stats
21W - 17L
1,654 SR
Queue Stats
47W - 42L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
Nysstul
Baron Samedi
Level 44
God Stats
7W - 5L
1,340 SR
Queue Stats
133W - 133L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cobra Z33
Arachne
12
3 / 3 / 3
7,564
445
8,786
15,734
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 3
7,912
465
9,873
13,860
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 6 / 2
6,847
403
8,640
15,325
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
xSlimJim83x
Cthulhu
11
0 / 2 / 2
6,883
405
3,338
12,430
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
xeqzy
Vulcan
13
2 / 1 / 1
7,741
455
7,667
10,316
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 2 / 4
9,116
536
7,200
15,652
9,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 1 / 1
8,543
503
10,430
9,517
6,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 2 / 2
8,472
498
8,125
9,031
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Hlo61
Jormungandr
15
6 / 0 / 3
9,771
575
17,111
14,184
10,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Nysstul
Baron Samedi
12
1 / 2 / 3
8,123
478
6,384
14,133
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
13
13
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
2
4
2
L
Arachne
Cobra Z33
Arachne
3
3
3
1.5
W
1
1
1
1.5
W
3
2
2
2
W
Jormungandr
Hlo61
Jormungandr
6
0
3
7.5
L
2
1
3
3.5
W
Baron Samedi
Nysstul
Baron Samedi
1
2
3
1.25
L
0
6
2
0.17
L
Cthulhu
xSlimJim83x
Cthulhu
0
2
2
0.5
L
Vulcan
xeqzy
Vulcan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,304
Damage
49,250
67,665
Taken
62,517
37,822
Mitigated
40,719
22,550
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,200
5,256
0
6,493
15,652
9,671
793
3,443
12,147
0
73,357
L
Arachne
Cobra Z33
Arachne
8,786
6,506
0
3,291
15,734
6,869
207
5,441
10,133
0
53,598
W
10,430
439
0
3,544
9,517
6,289
186
4,894
4,564
71,731
0
W
8,125
7,062
0
3,355
9,031
3,787
1,536
5,621
3,374
0
64,492
W
Jormungandr
Hlo61
Jormungandr
17,111
5,407
0
3,021
14,184
10,892
455
1,895
11,738
80,100
0
L
9,873
4,584
0
9,145
13,860
5,532
364
6,552
7,298
73,697
0
W
Baron Samedi
Nysstul
Baron Samedi
6,384
1,108
391
5,128
14,133
10,080
275
5,490
8,643
30,125
0
L
8,640
3,703
591
5,167
15,325
10,772
0
10,583
4,732
0
39,468
L
Cthulhu
xSlimJim83x
Cthulhu
3,338
230
0
3,144
12,430
10,177
0
5,391
6,985
14,084
0
L
Vulcan
xeqzy
Vulcan
7,667
2,106
0
1,212
10,316
4,472
0
6,474
3,812
71,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
44,025
375
Minions Killed
529
0
Camps Cleared
0
1,625,920
Distance Traveled
1,560,597
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,116
536
127
7
0
360,727
0
L
Arachne
7,564
445
66
4
0
354,707
4
W
Tiamat
8,543
503
133
8
0
334,122
0
W
Rama
8,472
498
110
6
0
284,135
4
W
Jormungandr
9,771
575
121
7
0
301,210
5
L
Sol
7,912
465
113
7
0
303,473
6
W
Baron Samedi
8,123
478
38
2
0
280,403
2
L
Horus
6,847
403
69
4
0
317,083
3
L
Cthulhu
6,883
405
15
1
0
317,584
0
L
Vulcan
7,741
455
112
7
0
333,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role