Player Matchup

Izanami
Izanami
Darkstar7
Izanami
Level 107
God Stats
21W - 18L
1,634 SR
Queue Stats
82W - 72L
1,573 Elo+
Party 2
Scylla
Scylla
Heaven118
Scylla
Level 121
God Stats
2W - 2L
1,224 SR
Queue Stats
175W - 162L
1,576 Elo+
Party 2
Thor
Thor
Superedpanda
Thor
Level 147
God Stats
4W - 4L
1,542 SR
Queue Stats
246W - 251L
1,579 Elo+
Party 2
Ymir
Ymir
TT_DESTROYER
Ymir
Level 124
God Stats
6W - 5L
1,822 SR
Queue Stats
115W - 97L
1,490 Elo+
Party 1
Fenrir
Fenrir
eg_dude
Fenrir
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,550 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,554 Elo+

VS

Team Averages
Level 88
1,563 SR
1,430 Elo+
Hera
Hera
BackWithDaMilk_
Hera
Level 98
God Stats
2W - 3L
1,490 SR
Queue Stats
303W - 303L
1,448 Elo+
Party 3
Hou Yi
Hou Yi
MixedTyrone
Hou Yi
Level 68
God Stats
6W - 5L
1,690 SR
Queue Stats
191W - 200L
1,419 Elo+
Party 3
King Arthur
King Arthur
Retro-LutherX
King Arthur
Level 106
God Stats
8W - 10L
1,606 SR
Queue Stats
66W - 93L
1,421 Elo+
Solo
Raijin
Raijin
Shinwufang
Raijin
Level 51
God Stats
35W - 30L
1,480 SR
Queue Stats
354W - 389L
1,439 Elo+
Solo
Thor
Thor
hinge817
Thor
Level 119
God Stats
9W - 9L
1,547 SR
Queue Stats
311W - 330L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkstar7
Izanami
12
4 / 1 / 5
7,327
611
7,975
10,078
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Heaven118
Scylla
13
6 / 0 / 2
7,831
653
5,005
4,555
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 0
6,758
563
6,815
8,661
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 6
6,716
560
3,624
11,265
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
eg_dude
Fenrir
11
1 / 2 / 2
6,701
558
1,533
8,238
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,476
456
5,406
7,557
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
1 / 2 / 0
5,485
457
5,575
7,694
2,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Retro-LutherX
King Arthur
11
2 / 3 / 1
6,576
548
7,700
11,409
9,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Shinwufang
Raijin
9
0 / 3 / 1
5,784
482
2,567
5,505
2,023
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
10
4 / 3 / 1
6,395
533
4,282
7,529
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
7
7
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Izanami
Darkstar7
Izanami
4
1
5
6.5
W
Scylla
Heaven118
Scylla
6
0
2
7
L
Hou Yi
1
2
0
0.5
L
King Arthur
Retro-LutherX
King Arthur
2
3
1
0.83
L
Raijin
Shinwufang
Raijin
0
3
1
0.17
W
3
2
0
1.5
W
1
2
6
2
W
Fenrir
eg_dude
Fenrir
1
2
2
1
L
Thor
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
25,530
42,797
Taken
39,694
21,927
Mitigated
18,901
12,922
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,406
1,357
0
1,250
7,557
2,060
0
2,571
4,940
29,044
0
W
Izanami
Darkstar7
Izanami
7,975
5,873
0
5,049
10,078
3,341
1,182
2,536
7,542
0
57,657
W
Scylla
Heaven118
Scylla
5,005
1,094
0
500
4,555
1,747
48
1,827
2,728
48,173
0
L
Hou Yi
5,575
1,775
0
3,023
7,694
2,574
0
2,254
5,436
0
30,920
L
King Arthur
Retro-LutherX
King Arthur
7,700
2,043
0
1,465
11,409
9,385
156
0
11,409
0
44,809
L
Raijin
Shinwufang
Raijin
2,567
185
0
948
5,505
2,023
786
1,903
3,416
32,115
0
W
6,815
2,772
0
750
8,661
3,579
282
262
8,399
0
44,313
W
3,624
471
317
2,004
11,265
9,721
0
3,627
7,638
14,595
0
W
Fenrir
eg_dude
Fenrir
1,533
443
0
4,302
8,238
3,539
0
358
7,880
0
44,732
L
Thor
4,282
1,351
0
2,403
7,529
2,859
0
1,595
5,864
0
32,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
29,716
356
Minions Killed
305
0
Camps Cleared
0
1,111,630
Distance Traveled
1,075,292
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,476
456
59
5
0
209,120
3
W
Izanami
7,327
611
84
7
0
221,759
4
W
Scylla
7,831
653
103
9
0
233,072
4
L
Hou Yi
5,485
457
40
3
0
201,516
1
L
King Arthur
6,576
548
78
7
0
236,430
5
L
Raijin
5,784
482
66
6
0
183,048
2
W
Thor
6,758
563
71
6
0
196,319
0
W
Ymir
6,716
560
27
2
0
210,168
3
W
Fenrir
6,701
558
71
6
0
250,312
1
L
Thor
6,395
533
62
5
0
245,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role