Player Matchup

Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CastledQuill353
Ratatoskr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 197L
1,344 Elo+
Solo
Olorun
Olorun
FUPAjuice
Olorun
Level 108
God Stats
1W - 1L
1,719 SR
Queue Stats
158W - 171L
1,394 Elo+
Solo
Arachne
Arachne
llshadyknightll
Arachne
Level 127
God Stats
9W - 12L
1,505 SR
Queue Stats
301W - 313L
1,412 Elo+
Solo
Camazotz
Camazotz
xXBCxHiLife78Xx
Camazotz
Level 123
God Stats
1W - 1L
1,713 SR
Queue Stats
540W - 592L
1,477 Elo+
Solo
Team Averages
Level 100
1,587 SR
1,425 Elo+

VS

Team Averages
Level 103
1,476 SR
1,425 Elo+
Cupid
Cupid
Deathtaco911
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 181L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Neonsidewinder
Gilgamesh
Level 102
God Stats
6W - 1L
1,456 SR
Queue Stats
193W - 220L
1,373 Elo+
Party 1
Sobek
Sobek
RisenDissent
Sobek
Level 114
God Stats
2W - 3L
1,304 SR
Queue Stats
107W - 118L
1,460 Elo+
Solo
Arachne
Arachne
bumblebee unsc
Arachne
Level 85
God Stats
5W - 3L
1,538 SR
Queue Stats
183W - 175L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
johnseenher
Morgan Le Fay
Level 88
God Stats
5W - 9L
1,581 SR
Queue Stats
427W - 456L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
0 / 2 / 10
10,364
576
17,719
20,058
10,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
CastledQuill353
Ratatoskr
17
3 / 3 / 8
10,377
577
10,997
16,957
16,012
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
FUPAjuice
Olorun
18
3 / 5 / 9
10,747
597
19,957
19,555
11,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 5 / 7
10,551
586
23,625
28,361
19,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
18
4 / 4 / 8
10,756
598
15,048
27,005
14,332
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 9
13,481
749
34,453
17,894
11,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Neonsidewinder
Gilgamesh
20
3 / 1 / 12
11,545
641
17,044
30,407
29,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
2 / 4 / 15
12,944
719
16,669
29,896
47,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 8 / 9
9,918
551
8,621
20,186
12,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
johnseenher
Morgan Le Fay
20
5 / 1 / 10
11,991
666
22,213
15,717
9,368
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
74
16
Kills
19
19
Deaths
16
42
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
10
2.5
L
Ratatoskr
CastledQuill353
Ratatoskr
3
3
8
2.33
W
9
2
9
6.75
L
Olorun
FUPAjuice
Olorun
3
5
9
1.5
W
Gilgamesh
Neonsidewinder
Gilgamesh
3
1
12
9
W
2
4
15
2.38
W
0
8
9
0.56
W
Morgan Le Fay
johnseenher
Morgan Le Fay
5
1
10
10
L
6
5
7
1.9
L
Camazotz
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,346
Damage
99,000
111,936
Taken
114,100
72,843
Mitigated
111,090
53,774
Healing
58,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
17,719
2,902
1,904
4,037
20,058
10,922
0
9,025
11,033
0
41,654
L
Ratatoskr
CastledQuill353
Ratatoskr
10,997
1,325
2,095
3,365
16,957
16,012
0
5,775
11,182
0
22,595
W
34,453
21,355
6,619
5,252
17,894
11,194
4,657
3,440
14,454
0
71,318
L
Olorun
FUPAjuice
Olorun
19,957
10,825
10,400
7,875
19,555
11,986
0
7,579
11,976
44,572
0
W
Gilgamesh
Neonsidewinder
Gilgamesh
17,044
3,724
4,515
13,558
30,407
29,981
932
6,458
23,949
0
36,416
W
16,669
1,402
3,497
9,076
29,896
47,794
413
4,539
25,357
32,277
0
W
8,621
6,284
2,245
4,443
20,186
12,753
686
2,928
17,258
0
11,888
W
Morgan Le Fay
johnseenher
Morgan Le Fay
22,213
4,883
2,408
7,156
15,717
9,368
1,395
2,592
13,125
50,968
0
L
23,625
11,516
2,452
8,899
28,361
19,591
0
7,942
20,419
0
27,500
L
Camazotz
15,048
4,007
2,597
10,150
27,005
14,332
0
8,561
18,444
0
39,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,795
Gold Earned
59,879
198
Minions Killed
243
0
Camps Cleared
0
1,586,071
Distance Traveled
1,666,381
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,364
576
59
3
0
349,785
6
L
Ratatoskr
10,377
577
25
1
0
337,390
8
W
Cupid
13,481
749
106
6
0
272,310
0
L
Olorun
10,747
597
65
4
0
254,672
1
W
Gilgamesh
11,545
641
40
2
0
382,275
0
W
Sobek
12,944
719
38
2
0
363,733
3
W
Arachne
9,918
551
11
1
0
307,533
0
W
Morgan Le Fay
11,991
666
48
3
0
340,530
2
L
Arachne
10,551
586
14
1
0
325,800
0
L
Camazotz
10,756
598
35
2
0
318,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role