Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artio
Artio
ExcT_BraT_LyCiKa
Artio
Level 81
God Stats
4W - 4L
1,549 SR
Queue Stats
216W - 280L
1,439 Elo+
Party 1
Medusa
Medusa
Traziun
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,465 Elo+
Party 4
Kali
Kali
YxngJN
Kali
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 69L
1,358 Elo+
Solo
Freya
Freya
Zanoza553
Freya
Level 106
God Stats
29W - 27L
1,506 SR
Queue Stats
355W - 421L
1,389 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,430 Elo+

VS

Team Averages
Level 49
1,603 SR
1,425 Elo+
Poseidon
Poseidon
Call_Pizza_Pollo
Poseidon
Level 42
God Stats
7W - 9L
1,633 SR
Queue Stats
126W - 185L
1,362 Elo+
Party 3
Artemis
Artemis
Yazuskrii
Artemis
Level 62
God Stats
8W - 5L
1,690 SR
Queue Stats
278W - 298L
1,445 Elo+
Solo
Artio
Artio
elwen
Artio
Level 29
God Stats
12W - 16L
1,483 SR
Queue Stats
61W - 67L
1,455 Elo+
Party 2
Hera
Hera
kumi-chanlau
Hera
Level 47
God Stats
28W - 26L
1,505 SR
Queue Stats
161W - 150L
1,482 Elo+
Party 2
Cliodhna
Cliodhna
zNotSnake-
Cliodhna
Level 64
God Stats
1W - 2L
1,704 SR
Queue Stats
151W - 183L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 0 / 2
9,309
621
7,013
12,225
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 4
7,867
524
5,138
14,580
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Traziun
Medusa
13
4 / 2 / 2
8,110
541
11,463
11,101
4,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
YxngJN
Kali
12
2 / 0 / 2
7,619
508
2,938
10,987
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Zanoza553
Freya
14
3 / 1 / 0
8,344
556
9,879
9,778
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,947
463
6,289
8,175
3,381
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Yazuskrii
Artemis
11
1 / 4 / 0
6,436
429
6,375
9,578
3,298
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
elwen
Artio
11
2 / 1 / 0
7,158
477
5,722
14,517
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 0
7,380
492
5,902
9,726
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
zNotSnake-
Cliodhna
11
0 / 2 / 1
6,656
444
5,896
12,064
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
2
4
L
1
2
0
0.5
W
2
1
4
4
W
Medusa
Traziun
Medusa
4
2
2
2.5
L
Artemis
Yazuskrii
Artemis
1
4
0
0.25
W
Kali
YxngJN
Kali
2
0
2
3
W
Freya
Zanoza553
Freya
3
1
0
3
L
Artio
elwen
Artio
2
1
0
2
L
0
5
0
0
L
Cliodhna
zNotSnake-
Cliodhna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,431
Damage
30,184
58,671
Taken
54,060
30,213
Mitigated
26,538
27,624
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,013
1,528
0
8,094
12,225
5,063
246
5,258
6,725
0
70,848
L
6,289
1,204
0
1,472
8,175
3,381
0
5,628
2,171
52,070
0
W
5,138
1,165
712
6,093
14,580
12,413
18
5,111
9,469
21,529
0
W
Medusa
Traziun
Medusa
11,463
5,615
0
3,999
11,101
4,065
2,438
2,288
8,813
0
70,064
L
Artemis
Yazuskrii
Artemis
6,375
3,860
0
2,440
9,578
3,298
0
542
9,036
0
39,994
W
Kali
YxngJN
Kali
2,938
1,885
0
2,759
10,987
4,561
0
1,764
9,219
0
57,840
W
Freya
Zanoza553
Freya
9,879
3,684
0
5,967
9,778
4,111
906
3,246
6,532
64,983
0
L
Artio
elwen
Artio
5,722
1,677
454
3,553
14,517
12,354
0
4,992
9,431
25,699
0
L
5,902
1,665
0
610
9,726
2,765
0
0
9,726
54,208
0
L
Cliodhna
zNotSnake-
Cliodhna
5,896
820
0
5,534
12,064
4,740
0
3,221
8,679
0
44,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,249
Gold Earned
34,577
490
Minions Killed
360
0
Camps Cleared
0
1,437,123
Distance Traveled
1,409,189
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,309
621
131
9
0
265,573
5
L
Poseidon
6,947
463
71
5
0
285,640
2
W
Artio
7,867
524
33
2
0
270,783
1
W
Medusa
8,110
541
104
7
0
277,239
5
L
Artemis
6,436
429
56
4
0
258,422
3
W
Kali
7,619
508
99
7
0
334,938
3
W
Freya
8,344
556
123
8
0
288,590
0
L
Artio
7,158
477
47
3
0
281,135
2
L
Hera
7,380
492
113
8
0
239,301
6
L
Cliodhna
6,656
444
73
5
0
344,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role