Player Matchup

Bellona
Bellona
Daisukiramen
Bellona
Level 82
God Stats
0W - 2L
1,313 SR
Queue Stats
131W - 138L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Eyriy
Tsukuyomi
Level 114
God Stats
6W - 4L
1,566 SR
Queue Stats
164W - 148L
1,513 Elo+
Party 1
Izanami
Izanami
RL_Akita
Izanami
Level 27
God Stats
2W - 3L
1,527 SR
Queue Stats
12W - 13L
1,509 Elo+
Party 1
Ymir
Ymir
callux2002
Ymir
Level 17
God Stats
1W - 4L
1,524 SR
Queue Stats
5W - 9L
1,584 Elo+
Party 1
Janus
Janus
tagganerbroder
Janus
Level 155
God Stats
6W - 9L
1,258 SR
Queue Stats
227W - 208L
1,525 Elo+
Party 1
Team Averages
Level 79
1,437 SR
1,514 Elo+

VS

Team Averages
Level 81
1,602 SR
1,451 Elo+
Horus
Horus
B2AWESOME
Horus
Level 40
God Stats
1W - 4L
1,419 SR
Queue Stats
15W - 27L
1,199 Elo+
Solo
Sol
Sol
Her0icM0nstr
Sol
Level 47
God Stats
5W - 2L
1,537 SR
Queue Stats
27W - 27L
1,390 Elo+
Party 2
Ra
Ra
PeenNut
Ra
Level 68
God Stats
2W - 1L
1,730 SR
Queue Stats
48W - 43L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
king of zombes4
Amaterasu
Level 129
God Stats
16W - 11L
1,676 SR
Queue Stats
57W - 52L
1,600 Elo+
Party 2
Mercury
Mercury
superhaloguy500
Mercury
Level 119
God Stats
1W - 2L
1,646 SR
Queue Stats
36W - 28L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daisukiramen
Bellona
9
3 / 2 / 0
5,278
528
4,392
8,222
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Eyriy
Tsukuyomi
8
0 / 4 / 1
4,742
474
3,603
7,239
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
RL_Akita
Izanami
8
0 / 2 / 0
4,691
469
3,927
5,369
1,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 1 / 0
5,031
503
1,810
4,527
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 5 / 1
5,098
510
4,669
6,562
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B2AWESOME
Horus
8
1 / 0 / 2
5,180
518
3,041
7,809
4,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 0
5,638
564
4,240
5,218
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 5
6,638
664
5,204
4,279
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
king of zombes4
Amaterasu
11
3 / 3 / 3
6,508
651
4,482
7,835
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 5
6,413
641
2,806
7,443
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
B2AWESOME
Horus
1
0
2
2
L
Bellona
Daisukiramen
Bellona
3
2
0
1.5
L
Tsukuyomi
Eyriy
Tsukuyomi
0
4
1
0.13
W
3
1
0
3
W
4
0
5
6.5
L
Izanami
RL_Akita
Izanami
0
2
0
0
L
0
1
0
0
W
Amaterasu
king of zombes4
Amaterasu
3
3
3
1.5
W
3
0
5
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,401
Damage
19,773
31,919
Taken
32,584
15,089
Mitigated
15,632
7,955
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
B2AWESOME
Horus
3,041
1,517
1,047
3,374
7,809
4,780
0
3,027
4,648
1,870
13,124
L
Bellona
Daisukiramen
Bellona
4,392
1,256
0
2,595
8,222
6,228
0
1,426
6,796
0
22,704
L
Tsukuyomi
Eyriy
Tsukuyomi
3,603
939
0
2,141
7,239
2,598
0
2,224
5,015
0
26,484
W
4,240
1,704
0
1,492
5,218
1,765
0
537
4,649
32,528
6,167
W
5,204
742
269
1,793
4,279
1,578
991
842
3,325
37,363
0
L
Izanami
RL_Akita
Izanami
3,927
3,317
0
1,357
5,369
1,732
0
2,364
3,005
0
40,259
L
1,810
588
0
721
4,527
2,655
0
1,841
2,686
11,041
0
W
Amaterasu
king of zombes4
Amaterasu
4,482
1,493
0
2,441
7,835
4,902
0
833
6,929
0
42,392
W
2,806
814
0
4,302
7,443
2,607
0
811
6,554
0
36,369
L
4,669
342
0
1,141
6,562
1,876
0
1,408
5,154
33,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
30,377
243
Minions Killed
312
0
Camps Cleared
0
943,117
Distance Traveled
1,050,970
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,180
518
15
2
0
196,491
4
L
Bellona
5,278
528
42
4
0
210,043
2
L
Tsukuyomi
4,742
474
55
6
0
217,115
0
W
Sol
5,638
564
70
7
0
172,738
1
W
Ra
6,638
664
75
8
0
210,674
3
L
Izanami
4,691
469
73
7
0
153,112
1
L
Ymir
5,031
503
16
2
0
180,634
2
W
Amaterasu
6,508
651
70
7
0
220,171
1
W
Mercury
6,413
641
82
8
0
250,896
1
L
Janus
5,098
510
57
6
0
182,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role