Player Matchup

Nox
Nox
Duraliev
Nox
Level 145
God Stats
12W - 12L
1,467 SR
Queue Stats
428W - 445L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
ExXxitus
Gilgamesh
Level 145
God Stats
9W - 4L
1,637 SR
Queue Stats
723W - 732L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Murmansk
Heimdallr
Level 155
God Stats
1W - 2L
1,295 SR
Queue Stats
425W - 406L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
Thiefvd
Baba Yaga
Level 150
God Stats
6W - 8L
1,818 SR
Queue Stats
306W - 315L
1,533 Elo+
Solo
Achilles
Achilles
alexmoser
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,478 Elo+

VS

Team Averages
Level 95
1,597 SR
1,433 Elo+
Mercury
Mercury
DrunkenMonkeyMS
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 206L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Maekus95
Cthulhu
Level 129
God Stats
1W - 1L
1,675 SR
Queue Stats
65W - 49L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Saggu
Kukulkan
Level 79
God Stats
3W - 0L
1,810 SR
Queue Stats
63W - 59L
1,522 Elo+
Party 1
Scylla
Scylla
Sytensir
Scylla
Level 104
God Stats
1W - 1L
1,501 SR
Queue Stats
21W - 36L
1,343 Elo+
Solo
Skadi
Skadi
Szkielkoo91
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 9
12,646
666
13,020
14,730
7,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ExXxitus
Gilgamesh
19
7 / 7 / 8
12,134
639
17,007
29,337
19,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Murmansk
Heimdallr
18
2 / 9 / 12
11,761
619
13,413
18,568
8,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Thiefvd
Baba Yaga
20
7 / 3 / 14
13,129
691
25,232
17,173
9,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
alexmoser
Achilles
17
4 / 8 / 12
11,208
590
8,876
23,991
25,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 19
11,038
581
10,736
18,550
9,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Maekus95
Cthulhu
20
7 / 2 / 20
13,593
715
20,924
22,764
26,027
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Saggu
Kukulkan
20
10 / 7 / 17
14,152
745
25,746
18,139
10,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
Sytensir
Scylla
20
6 / 2 / 17
13,633
718
17,005
11,286
6,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 9 / 15
13,495
710
19,828
21,157
11,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
121
24
Kills
33
33
Deaths
27
55
Assists
88
Player
Kills
Deaths
Assists
KDA
W
1
7
19
1.5
L
4
6
9
1.42
L
Gilgamesh
ExXxitus
Gilgamesh
7
7
8
1.57
W
Cthulhu
Maekus95
Cthulhu
7
2
20
8.5
L
Heimdallr
Murmansk
Heimdallr
2
9
12
0.89
W
Kukulkan
Saggu
Kukulkan
10
7
17
2.64
W
Scylla
Sytensir
Scylla
6
2
17
7.25
W
9
9
15
1.83
L
Baba Yaga
Thiefvd
Baba Yaga
7
3
14
4.67
L
Achilles
alexmoser
Achilles
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,548
Damage
94,239
103,799
Taken
91,896
69,744
Mitigated
63,896
28,423
Healing
24,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,736
4,138
1,343
3,559
18,550
9,827
464
8,348
9,902
0
23,910
L
13,020
300
1,402
1,263
14,730
7,234
412
10,504
4,226
46,087
0
L
Gilgamesh
ExXxitus
Gilgamesh
17,007
5,115
2,186
4,473
29,337
19,535
344
15,426
13,911
0
27,746
W
Cthulhu
Maekus95
Cthulhu
20,924
693
3,283
6,841
22,764
26,027
0
8,187
14,416
42,680
0
L
Heimdallr
Murmansk
Heimdallr
13,413
4,866
1,219
2,607
18,568
8,279
699
12,292
6,276
0
25,343
W
Kukulkan
Saggu
Kukulkan
25,746
2,043
1,939
2,069
18,139
10,556
887
6,571
11,468
49,198
0
W
Scylla
Sytensir
Scylla
17,005
1,601
2,013
1,452
11,286
6,182
2,761
6,390
4,776
46,990
0
W
19,828
8,764
56
1,683
21,157
11,304
2,598
8,383
12,534
0
28,973
L
Baba Yaga
Thiefvd
Baba Yaga
25,232
545
2,851
7,418
17,173
9,468
224
12,537
4,636
46,103
0
L
Achilles
alexmoser
Achilles
8,876
1,728
0
5,004
23,991
25,228
183
12,916
11,075
0
13,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,878
Gold Earned
65,911
174
Minions Killed
197
0
Camps Cleared
0
1,586,846
Distance Traveled
1,779,235
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,038
581
20
1
0
335,745
0
L
Nox
12,646
666
68
4
0
286,935
1
L
Gilgamesh
12,134
639
10
1
0
304,823
4
W
Cthulhu
13,593
715
37
2
0
419,752
4
L
Heimdallr
11,761
619
29
2
0
322,998
4
W
Kukulkan
14,152
745
49
3
0
322,023
1
W
Scylla
13,633
718
72
4
0
391,464
2
W
Skadi
13,495
710
19
1
0
310,251
0
L
Baba Yaga
13,129
691
56
3
0
371,126
2
L
Achilles
11,208
590
11
1
0
300,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role