Player Matchup

Ravana
Ravana
Danbuscas47
Ravana
Level 109
God Stats
16W - 19L
1,444 SR
Queue Stats
109W - 139L
1,394 Elo+
Party 1
Ymir
Ymir
TRillDuhGoat
Ymir
Level 127
God Stats
9W - 6L
1,441 SR
Queue Stats
184W - 194L
1,387 Elo+
Party 3
Charybdis
Charybdis
TRillVigil
Charybdis
Level 29
God Stats
5W - 3L
1,596 SR
Queue Stats
54W - 76L
1,389 Elo+
Party 3
Chronos
Chronos
geykumes4skin0
Chronos
Level 27
God Stats
6W - 4L
1,476 SR
Queue Stats
49W - 60L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
jc730123
Baron Samedi
Level 119
God Stats
23W - 16L
1,609 SR
Queue Stats
42W - 39L
1,458 Elo+
Party 1
Team Averages
Level 82
1,513 SR
1,402 Elo+

VS

Team Averages
Level 89
1,440 SR
1,492 Elo+
Ymir
Ymir
AtumBlack3000
Ymir
Level 14
God Stats
1W - 1L
1,488 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 2
Izanami
Izanami
BufordRedNut
Izanami
Level 17
God Stats
1W - 2L
1,329 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 2
Guan Yu
Guan Yu
Lord_Fue_Fue
Guan Yu
Level 146
God Stats
1W - 2L
1,586 SR
Queue Stats
139W - 160L
1,400 Elo+
Solo
Susano
Susano
Slappin Cheeks8
Susano
Level 146
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 4L
1,469 Elo+
Party 2
Zeus
Zeus
Slappin Cheeks9
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
13 / 2 / 4
11,975
599
19,025
11,190
12,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 13
9,553
478
8,492
19,866
25,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TRillVigil
Charybdis
17
7 / 0 / 4
10,935
547
12,188
13,001
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 4
10,098
505
11,101
16,171
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
jc730123
Baron Samedi
14
4 / 4 / 5
9,346
467
11,546
12,953
7,088
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,084
354
2,952
16,198
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
BufordRedNut
Izanami
12
0 / 7 / 1
7,764
388
5,057
10,770
3,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Lord_Fue_Fue
Guan Yu
14
3 / 8 / 2
9,326
466
8,280
22,218
18,841
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 5 / 2
8,898
445
12,112
16,889
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 3
8,420
421
15,308
12,923
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
30
Kills
8
8
Deaths
30
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Izanami
BufordRedNut
Izanami
0
7
1
0.07
W
Ravana
13
2
4
7.5
L
Guan Yu
Lord_Fue_Fue
Guan Yu
3
8
2
0.5
L
3
5
2
0.8
L
2
6
3
0.58
W
2
1
13
8.5
W
Charybdis
TRillVigil
Charybdis
7
0
4
9
W
4
1
4
6
W
Baron Samedi
jc730123
Baron Samedi
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,352
Damage
43,709
73,181
Taken
78,998
57,622
Mitigated
51,021
25,764
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,952
785
0
971
16,198
15,080
0
7,500
8,698
11,533
0
L
Izanami
BufordRedNut
Izanami
5,057
3,556
0
0
10,770
3,826
0
3,073
7,697
0
52,757
W
Ravana
19,025
6,649
0
2,163
11,190
12,341
2,554
1,040
10,150
0
96,926
L
Guan Yu
Lord_Fue_Fue
Guan Yu
8,280
1,808
1,207
4,108
22,218
18,841
1,308
5,708
16,510
0
51,583
L
12,112
2,387
0
4,248
16,889
7,339
0
6,810
10,079
0
52,282
L
15,308
1,682
0
624
12,923
5,935
0
8,048
4,875
47,490
0
W
8,492
1,564
0
3,837
19,866
25,628
758
5,208
14,658
44,182
0
W
Charybdis
TRillVigil
Charybdis
12,188
7,363
0
6,324
13,001
5,519
1,035
2,909
10,092
0
101,937
W
11,101
4,486
0
8,135
16,171
7,046
539
5,236
10,935
82,733
0
W
Baron Samedi
jc730123
Baron Samedi
11,546
1,346
1,286
4,019
12,953
7,088
1,566
3,867
9,086
55,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,907
Gold Earned
41,492
569
Minions Killed
308
0
Camps Cleared
0
1,913,250
Distance Traveled
1,806,108
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,084
354
7
0
0
363,630
0
L
Izanami
7,764
388
78
4
0
324,411
0
W
Ravana
11,975
599
132
7
0
418,798
4
L
Guan Yu
9,326
466
93
5
0
335,672
4
L
Susano
8,898
445
71
4
0
431,952
6
L
Zeus
8,420
421
59
3
0
350,443
5
W
Ymir
9,553
478
58
3
0
377,881
2
W
Charybdis
10,935
547
158
8
0
350,254
4
W
Chronos
10,098
505
147
7
0
423,557
1
W
Baron Samedi
9,346
467
74
4
0
342,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role