Player Matchup

Achilles
Achilles
D_beat00
Achilles
Level 72
God Stats
28W - 31L
1,458 SR
Queue Stats
696W - 737L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
223W - 201L
1,477 Elo+
Party 1
Scylla
Scylla
Sebasdtx
Scylla
Level 116
God Stats
16W - 16L
1,414 SR
Queue Stats
397W - 421L
1,479 Elo+
Party 1
Team Averages
Level 72
1,457 SR
1,466 Elo+

VS

Team Averages
Level 66
1,375 SR
1,369 Elo+
Bellona
Bellona
Laurraur28
Bellona
Level 3
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 5L
1,313 Elo+
Party 2
Aphrodite
Aphrodite
Turtle Bros217
Aphrodite
Level 106
God Stats
0W - 5L
1,169 SR
Queue Stats
54W - 75L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
VenomThirteenn
Nu Wa
Level 89
God Stats
0W - 2L
1,311 SR
Queue Stats
82W - 96L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D_beat00
Achilles
16
4 / 2 / 4
12,045
753
14,065
20,119
25,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Danny7182954
Ah Muzen Cab
18
3 / 2 / 5
11,716
732
18,302
13,637
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
Sebasdtx
Scylla
15
1 / 1 / 5
10,013
626
12,492
12,487
6,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Laurraur28
Bellona
9
0 / 3 / 2
8,496
531
2,210
10,868
10,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Turtle Bros217
Aphrodite
16
3 / 2 / 2
10,241
640
14,594
26,056
13,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 2
10,040
628
17,503
15,296
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
5
5
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
D_beat00
Achilles
4
2
4
3
W
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
3
2
5
2.75
L
Bellona
Laurraur28
Bellona
0
3
2
0.33
W
Scylla
Sebasdtx
Scylla
1
1
5
3.5
L
Aphrodite
Turtle Bros217
Aphrodite
3
2
2
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,859
Damage
34,307
46,243
Taken
52,220
38,314
Mitigated
30,186
19,908
Healing
23,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
D_beat00
Achilles
14,065
2,849
842
7,885
20,119
25,950
209
11,176
8,232
0
35,187
W
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
18,302
5,510
0
3,787
13,637
5,579
2,374
10,467
2,776
0
72,703
L
Bellona
Laurraur28
Bellona
2,210
546
163
458
10,868
10,515
230
1,698
9,170
0
4,618
W
Scylla
Sebasdtx
Scylla
12,492
1,478
897
6,497
12,487
6,785
284
9,560
2,543
43,730
0
L
Aphrodite
Turtle Bros217
Aphrodite
14,594
1,060
6,682
14,787
26,056
13,474
0
7,198
18,858
37,584
0
L
17,503
5,679
186
1,281
15,296
6,197
0
3,667
11,629
47,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
28,777
223
Minions Killed
179
10
Camps Cleared
4
907,326
Distance Traveled
750,764
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,045
753
39
2
6
305,251
6
W
Ah Muzen Cab
11,716
732
122
8
2
336,096
2
L
Bellona
8,496
531
18
1
0
187,124
1
W
Scylla
10,013
626
62
4
2
265,979
2
L
Aphrodite
10,241
640
75
5
1
294,828
0
L
Nu Wa
10,040
628
86
5
3
268,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role