Player Matchup

Rama
Rama
 
Rama
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Anobiik
Chaac
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Zenianzo
Danzaburou
Level 88
God Stats
7W - 9L
1,483 SR
Queue Stats
173W - 180L
1,468 Elo+
Solo
Janus
Janus
lntruso
Janus
Level 118
God Stats
0W - 2L
1,226 SR
Queue Stats
96W - 123L
1,505 Elo+
Solo
Team Averages
Level 115
1,442 SR
1,481 Elo+

VS

Team Averages
Level 97
1,510 SR
1,517 Elo+
Xbalanque
Xbalanque
ButterMyRacoon
Xbalanque
Level 77
God Stats
64W - 42L
1,586 SR
Queue Stats
359W - 396L
1,490 Elo+
Solo
Thanatos
Thanatos
Rarely Scared
Thanatos
Level 107
God Stats
1W - 0L
1,379 SR
Queue Stats
7W - 12L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
SAJAHAND420g
Jormungandr
Level 93
God Stats
4W - 2L
1,556 SR
Queue Stats
17W - 17L
1,670 Elo+
Party 1
Nu Wa
Nu Wa
StormGazer
Nu Wa
Level 80
God Stats
3W - 2L
1,619 SR
Queue Stats
344W - 387L
1,487 Elo+
Solo
King Arthur
King Arthur
triton447
King Arthur
Level 129
God Stats
5W - 11L
1,408 SR
Queue Stats
370W - 393L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
8 / 5 / 5
10,287
791
14,939
16,385
8,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
 
Hera
17
4 / 2 / 1
9,851
758
14,731
9,396
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Anobiik
Chaac
16
1 / 5 / 9
9,135
703
14,363
17,514
18,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Zenianzo
Danzaburou
16
2 / 6 / 2
9,164
705
7,109
15,555
6,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
lntruso
Janus
14
1 / 8 / 8
8,647
665
8,354
12,248
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ButterMyRacoon
Xbalanque
20
9 / 1 / 11
12,217
940
12,643
12,714
6,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Rarely Scared
Thanatos
17
4 / 3 / 8
10,403
800
5,959
13,501
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SAJAHAND420g
Jormungandr
16
5 / 5 / 7
9,858
758
11,840
19,845
18,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
18
7 / 5 / 7
10,807
831
19,501
13,290
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
triton447
King Arthur
16
1 / 2 / 14
9,644
742
11,515
15,549
13,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
16
Kills
26
26
Deaths
16
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
5
5
2.1
L
Hera
 
Hera
4
2
1
2.25
L
Chaac
Anobiik
Chaac
1
5
9
1.1
W
Xbalanque
ButterMyRacoon
Xbalanque
9
1
11
14.5
W
Thanatos
Rarely Scared
Thanatos
4
3
8
2.67
W
Jormungandr
SAJAHAND420g
Jormungandr
5
5
7
1.7
W
Nu Wa
7
5
7
2.1
L
Danzaburou
Zenianzo
Danzaburou
2
6
2
0.5
L
Janus
lntruso
Janus
1
8
8
0.63
W
King Arthur
triton447
King Arthur
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,496
Damage
61,458
71,098
Taken
74,899
42,555
Mitigated
51,885
10,773
Healing
19,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,939
12,598
0
2,382
16,385
8,509
1,245
6,282
9,817
0
30,333
L
Hera
 
Hera
14,731
3,527
100
1,850
9,396
3,775
63
3,716
5,322
53,301
0
L
Chaac
Anobiik
Chaac
14,363
1,405
0
2,667
17,514
18,232
95
9,404
7,582
1,171
36,165
W
Xbalanque
ButterMyRacoon
Xbalanque
12,643
6,353
0
2,853
12,714
6,008
4,434
3,912
8,802
0
53,742
W
Thanatos
Rarely Scared
Thanatos
5,959
798
0
9,227
13,501
7,646
1,440
2,895
10,606
0
29,618
W
Jormungandr
SAJAHAND420g
Jormungandr
11,840
2,378
143
4,547
19,845
18,488
292
5,738
14,107
31,900
0
W
Nu Wa
19,501
4,821
0
2,746
13,290
6,106
651
4,960
8,330
35,687
0
L
Danzaburou
Zenianzo
Danzaburou
7,109
1,619
0
3,774
15,555
6,888
285
6,953
8,272
0
33,344
L
Janus
lntruso
Janus
8,354
322
0
0
12,248
5,151
0
3,382
8,764
20,352
0
W
King Arthur
triton447
King Arthur
11,515
1,368
0
375
15,549
13,637
208
5,949
9,600
0
18,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
52,929
263
Minions Killed
242
0
Camps Cleared
0
1,191,253
Distance Traveled
1,330,912
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,287
791
44
3
0
209,902
1
L
Hera
9,851
758
91
7
0
270,147
1
L
Chaac
9,135
703
57
4
0
279,368
1
W
Xbalanque
12,217
940
89
7
0
285,830
2
W
Thanatos
10,403
800
55
4
0
305,646
1
W
Jormungandr
9,858
758
38
3
0
214,375
0
W
Nu Wa
10,807
831
46
4
0
248,177
2
L
Danzaburou
9,164
705
46
4
0
217,156
3
L
Janus
8,647
665
25
2
0
214,680
0
W
King Arthur
9,644
742
14
1
0
276,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role